mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-14 14:30:34 +01:00
183 lines
5.8 KiB
Lua
183 lines
5.8 KiB
Lua
|
local function default_refill(stack)
|
||
|
stack:set_count(stack:get_stack_max())
|
||
|
local itemdef = minetest.registered_items[stack:get_name()]
|
||
|
if itemdef and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear" and stack:get_wear() ~= 0 then
|
||
|
stack:set_wear(0)
|
||
|
end
|
||
|
return stack
|
||
|
end
|
||
|
|
||
|
minetest.register_on_joinplayer(function(player)
|
||
|
local player_name = player:get_player_name()
|
||
|
unified_inventory.players[player_name] = {}
|
||
|
unified_inventory.current_index[player_name] = 1
|
||
|
unified_inventory.filtered_items_list[player_name] =
|
||
|
unified_inventory.items_list
|
||
|
unified_inventory.activefilter[player_name] = ""
|
||
|
unified_inventory.active_search_direction[player_name] = "nochange"
|
||
|
unified_inventory.apply_filter(player, "", "nochange")
|
||
|
unified_inventory.current_searchbox[player_name] = ""
|
||
|
unified_inventory.alternate[player_name] = 1
|
||
|
unified_inventory.current_item[player_name] = nil
|
||
|
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||
|
unified_inventory.set_inventory_formspec(player,
|
||
|
unified_inventory.default)
|
||
|
|
||
|
-- Refill slot
|
||
|
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||
|
allow_put = function(inv, listname, index, stack, player)
|
||
|
local player_name = player:get_player_name()
|
||
|
if unified_inventory.is_creative(player_name) then
|
||
|
return stack:get_count()
|
||
|
else
|
||
|
return 0
|
||
|
end
|
||
|
end,
|
||
|
on_put = function(inv, listname, index, stack, player)
|
||
|
local player_name = player:get_player_name()
|
||
|
local handle_refill = (minetest.registered_items[stack:get_name()] or {}).on_refill or default_refill
|
||
|
stack = handle_refill(stack)
|
||
|
inv:set_stack(listname, index, stack)
|
||
|
minetest.sound_play("electricity",
|
||
|
{to_player=player_name, gain = 1.0})
|
||
|
end,
|
||
|
})
|
||
|
refill:set_size("main", 1)
|
||
|
end)
|
||
|
|
||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||
|
if formname ~= "" then
|
||
|
return
|
||
|
end
|
||
|
local player_name = player:get_player_name()
|
||
|
|
||
|
-- always take new search text, even if not searching on it yet
|
||
|
if fields.searchbox ~= nil and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||
|
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||
|
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||
|
end
|
||
|
|
||
|
for i, def in pairs(unified_inventory.buttons) do
|
||
|
if fields[def.name] then
|
||
|
def.action(player)
|
||
|
minetest.sound_play("click",
|
||
|
{to_player=player_name, gain = 0.1})
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Inventory page controls
|
||
|
local start = math.floor(
|
||
|
unified_inventory.current_index[player_name] / 80 + 1)
|
||
|
local start_i = start
|
||
|
local pagemax = math.floor(
|
||
|
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||
|
/ (80) + 1)
|
||
|
|
||
|
if fields.start_list then
|
||
|
start_i = 1
|
||
|
end
|
||
|
if fields.rewind1 then
|
||
|
start_i = start_i - 1
|
||
|
end
|
||
|
if fields.forward1 then
|
||
|
start_i = start_i + 1
|
||
|
end
|
||
|
if fields.rewind3 then
|
||
|
start_i = start_i - 3
|
||
|
end
|
||
|
if fields.forward3 then
|
||
|
start_i = start_i + 3
|
||
|
end
|
||
|
if fields.end_list then
|
||
|
start_i = pagemax
|
||
|
end
|
||
|
if start_i < 1 then
|
||
|
start_i = 1
|
||
|
end
|
||
|
if start_i > pagemax then
|
||
|
start_i = pagemax
|
||
|
end
|
||
|
if not (start_i == start) then
|
||
|
minetest.sound_play("paperflip1",
|
||
|
{to_player=player_name, gain = 1.0})
|
||
|
unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1
|
||
|
unified_inventory.set_inventory_formspec(player,
|
||
|
unified_inventory.current_page[player_name])
|
||
|
end
|
||
|
|
||
|
local clicked_item = nil
|
||
|
for name, value in pairs(fields) do
|
||
|
if string.sub(name, 1, 12) == "item_button_" then
|
||
|
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||
|
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
||
|
if string.sub(clicked_item, 1, 6) == "group:" then
|
||
|
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||
|
unified_inventory.apply_filter(player, clicked_item, new_dir)
|
||
|
return
|
||
|
end
|
||
|
if new_dir == "recipe" or new_dir == "usage" then
|
||
|
unified_inventory.current_craft_direction[player_name] = new_dir
|
||
|
end
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
if clicked_item then
|
||
|
minetest.sound_play("click",
|
||
|
{to_player=player_name, gain = 0.1})
|
||
|
local page = unified_inventory.current_page[player_name]
|
||
|
if not unified_inventory.is_creative(player_name) then
|
||
|
page = "craftguide"
|
||
|
end
|
||
|
if page == "craftguide" then
|
||
|
unified_inventory.current_item[player_name] = clicked_item
|
||
|
unified_inventory.alternate[player_name] = 1
|
||
|
unified_inventory.set_inventory_formspec(player,
|
||
|
"craftguide")
|
||
|
else
|
||
|
if unified_inventory.is_creative(player_name) then
|
||
|
local inv = player:get_inventory()
|
||
|
local stack = ItemStack(clicked_item)
|
||
|
stack:set_count(stack:get_stack_max())
|
||
|
if inv:room_for_item("main", stack) then
|
||
|
inv:add_item("main", stack)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if fields.searchbutton then
|
||
|
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||
|
unified_inventory.current_searchbox[player_name] = ""
|
||
|
unified_inventory.set_inventory_formspec(player,
|
||
|
unified_inventory.current_page[player_name])
|
||
|
minetest.sound_play("paperflip2",
|
||
|
{to_player=player_name, gain = 1.0})
|
||
|
end
|
||
|
|
||
|
-- alternate button
|
||
|
if fields.alternate then
|
||
|
minetest.sound_play("click",
|
||
|
{to_player=player_name, gain = 0.1})
|
||
|
local item_name = unified_inventory.current_item[player_name]
|
||
|
if item_name then
|
||
|
local alternates = 0
|
||
|
local alternate = unified_inventory.alternate[player_name]
|
||
|
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
|
||
|
if crafts ~= nil then
|
||
|
alternates = #crafts
|
||
|
end
|
||
|
if alternates > 1 then
|
||
|
alternate = alternate + 1
|
||
|
if alternate > alternates then
|
||
|
alternate = 1
|
||
|
end
|
||
|
unified_inventory.alternate[player_name] = alternate
|
||
|
unified_inventory.set_inventory_formspec(player,
|
||
|
unified_inventory.current_page[player_name])
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|