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server-nalc/mods/mobs/pig.lua

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2016-01-03 14:07:06 +01:00
-- Piggy by farfadet46
mobs:register_mob("mobs:pig", {
-- animal, monster, npc, barbarian
type = "animal",
-- aggressive, does 5 damage to player when threatened
passive = false,
group_attack = true,
attack_type = "dogfight",
damage = 4,
-- health & armor
hp_min = 15,
hp_max = 20,
armor = 200,
-- textures and model
collisionbox = {-0.8, -0.01, -0.8, 0.8, 1.1, 0.8},
visual = "mesh",
mesh = "mobs_pig.b3d",
drawtype = "front",
textures = {
{"mobs_pig_pink.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=1,y=1},
-- sounds
makes_footstep_sound = true,
sounds = {
-- random = "mobs_pig", We don't have that yet
},
-- speed and jump
walk_velocity = 1.5,
run_velocity = 3,
jump = false,
-- drops raw meat when dead
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 4},
{name = "maptools:copper_coin",
chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,
lava_damage = 5,
light_damage = 0,
-- model animation
animation = {
speed_normal = 15,
stand_start = 25, stand_end = 55,
walk_start = 60, walk_end = 100,
punch_start = 60, punch_end = 100,
},
view_range = 10,
})
-- spawn on dirt_with_grass between -1 and 20 light, 1 in 20000 chance, 1 goat in area up to 31000 in height
mobs:spawn_specific("mobs:pig", {"default:dirt_with_grass"}, {"air"}, -1, 20, 30, 10000, 1, -31000, 31000, true)
-- register spawn egg
mobs:register_egg("mobs:pig", "Pig", "mobs_pig_inv.png", 1)