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server-nalc/mods/spawn/init.lua

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local SPAWN_INTERVAL = 5*60
minetest.register_chatcommand("spawn", {
description = "Teleport a player to the defined spawnpoint",
func = function(name)
local player = minetest.get_player_by_name(name)
local function go_to_spawn()
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if minetest.setting_get_pos("static_spawnpoint") then
minetest.chat_send_player(player:get_player_name(), "Teleporting to spawn...")
player:setpos(minetest.setting_get_pos("static_spawnpoint"))
minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. SPAWN_INTERVAL .." seconds.")
return true
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else
minetest.chat_send_player(player:get_player_name(), "ERROR: No spawn point is set on this server!")
return false
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end
end
action_timers.wrapper(name, "spawn", "spawn_" .. name, SPAWN_INTERVAL, go_to_spawn, {})
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end
})