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server-nalc/mods/_misc/bush_seeds.lua

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minetest.register_craftitem(":bushes:youngtree", {
description = "Young tree",
inventory_image = "bushes_youngtree.png",
on_use = function(stack, _, pointed_thing)
if pointed_thing.type ~= "node" then return end
local pos = pointed_thing.under
for y = 1, 4 do
local m = 0
if (y > 2) then m = 1 end
for z = 0, m do
if minetest.get_node({x = pos.x, y = pos.y+y, z = pos.z+z}).name ~= "air" then
return
end
end
end
abstract_bushes.grow_youngtree_node2(pointed_thing.under, 4)
stack:set_count(stack:get_count() - 1)
return stack
end,
})
minetest.register_craft({
output = "bushes:youngtree",
recipe = {
{"bushes:BushLeaves1", "default:stick", "bushes:BushLeaves1"},
{"", "default:stick", ""},
{"", "default:stick", ""},
},
})