mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 11:10:37 +01:00
455 lines
19 KiB
Lua
455 lines
19 KiB
Lua
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--[[
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Mod by Kotolegokot and Xiong (2012-2013)
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Rev. kilbith and nerzhul (2015)
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]]
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money = {}
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dofile(minetest.get_modpath("money") .. "/settings.txt") -- Loading settings.
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dofile(minetest.get_modpath("money") .. "/hud.lua") -- Account display in HUD.
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local accounts = {}
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local input = io.open(minetest.get_worldpath() .. "/accounts", "r")
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if input then
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accounts = minetest.deserialize(input:read("*l"))
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io.close(input)
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end
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function money.save_accounts()
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local output = io.open(minetest.get_worldpath() .. "/accounts", "w")
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output:write(minetest.serialize(accounts))
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io.close(output)
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end
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function money.set_money(name, amount)
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accounts[name].money = amount
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if money.hud[name] ~= nil then
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money.hud_change(name)
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end
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money.save_accounts()
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end
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function money.get_money(name)
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return accounts[name].money
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end
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function money.exist(name)
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return accounts[name] ~= nil
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end
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local save_accounts = money.save_accounts
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local set_money = money.set_money
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local get_money = money.get_money
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local exist = money.exist
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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if not exist(name) then
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local input = io.open(minetest.get_worldpath() .. "/money_" .. name .. ".txt") --For compatible with old versions.
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if input then
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local n = input:read("*n")
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io.close(input)
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accounts[name] = {money = n}
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os.remove(minetest.get_worldpath() .. "/money_" .. name .. ".txt")
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save_accounts()
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else
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accounts[name] = {money = INITIAL_MONEY}
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end
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end
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money.hud_add(name)
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end)
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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money.hud[name] = nil
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end)
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minetest.register_privilege("money", "Can use /money [pay <account> <amount>] command")
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minetest.register_privilege("money_admin", {
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description = "Can use /money <account> | take/set/inc/dec <account> <amount>",
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give_to_singleplayer = false,
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})
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--[[minetest.register_chatcommand("money", {
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privs = {money=true},
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params = "[<account> | pay/take/set/inc/dec <account> <amount>]",
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description = "Operations with money",
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func = function(name, param)
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if param == "" then --/money
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minetest.chat_send_player(name, "My money account : " .. CURRENCY_PREFIX .. get_money(name) .. CURRENCY_POSTFIX)
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return true
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end
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local m = string.split(param, " ")
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local param1, param2, param3 = m[1], m[2], m[3]
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if param1 and not param2 then --/money <account>
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if minetest.get_player_privs(name)["money_admin"] then
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if exist(param1) then
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minetest.chat_send_player(name, "Account of player '" .. param1 .. "' : " .. CURRENCY_PREFIX .. get_money(param1) .. CURRENCY_POSTFIX)
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else
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minetest.chat_send_player(name, "\"" .. param1 .. "\" account don't exist.")
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end
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else
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minetest.chat_send_player(name, "You don't have permission to run this command (missing privilege: money_admin)")
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end
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return true
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end
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if param1 and param2 and param3 then --/money pay/take/set/inc/dec <account> <amount>
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if param1 == "pay" or param1 == "take" or param1 == "set" or param1 == "inc" or param1 == "dec" then
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if exist(param2) then
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if tonumber(param3) then
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if tonumber(param3) >= 0 then
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param3 = tonumber(param3)
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if param1 == "pay" then
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if get_money(name) >= param3 then
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set_money(param2, get_money(param2) + param3)
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set_money(name, get_money(name) - param3)
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minetest.chat_send_player(param2, name .. " sent you " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".")
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minetest.chat_send_player(name, param2 .. " took your " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".")
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else
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minetest.chat_send_player(name, "You don't have " .. CURRENCY_PREFIX .. param3 - get_money(name) .. CURRENCY_POSTFIX .. ".")
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end
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return true
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end
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if minetest.get_player_privs(name)["money_admin"] then
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if param1 == "take" then
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if get_money(param2) >= param3 then
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set_money(param2, get_money(param2) - param3)
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set_money(name, get_money(name) + param3)
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minetest.chat_send_player(param2, name .. " took your " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".")
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minetest.chat_send_player(name, "You took " .. param2 .. "'s " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".")
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else
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minetest.chat_send_player(name, "Player named \""..param2.."\" do not have enough " .. CURRENCY_PREFIX .. param3 - get_money(player) .. CURRENCY_POSTFIX .. ".")
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end
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elseif param1 == "set" then
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set_money(param2, param3)
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minetest.chat_send_player(name, param2 .. " " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX)
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elseif param1 == "inc" then
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set_money(param2, get_money(param2) + param3)
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minetest.chat_send_player(name, param2 .. " " .. CURRENCY_PREFIX .. get_money(param2) .. CURRENCY_POSTFIX)
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elseif param1 == "dec" then
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if get_money(param2) >= param3 then
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set_money(param2, get_money(param2) - param3)
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minetest.chat_send_player(name, param2 .. " " .. CURRENCY_PREFIX .. get_money(param2) .. CURRENCY_POSTFIX)
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else
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minetest.chat_send_player(name, "Player named \""..param2.."\" don't have enough " .. CURRENCY_PREFIX .. param3 - get_money(player) .. CURRENCY_POSTFIX .. ".")
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end
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end
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else
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minetest.chat_send_player(name, "You don't have permission to run this command (missing privilege: money_admin)")
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end
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else
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minetest.chat_send_player(name, "You must specify a positive amount.")
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end
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else
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minetest.chat_send_player(name, "The amount must be a number.")
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end
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else
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minetest.chat_send_player(name, "\"" .. param2 .. "\" account don't exist.")
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end
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return true
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end
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end
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minetest.chat_send_player(name, "Invalid parameters (see /help money)")
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end,
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})]]
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local function has_shop_privilege(meta, player)
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return player:get_player_name() == meta:get_string("owner") or minetest.get_player_privs(player:get_player_name())["money_admin"]
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end
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minetest.register_node("money:shop", {
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description = "Shop",
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tiles = {"shop.png"},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("infotext", "Untuned Shop (owned by " .. placer:get_player_name() .. ")")
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "size[6,5]"..default.gui_bg..default.gui_bg_img..
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"field[0.256,0.5;6,1;shopname;Name of your shop;]"..
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"label[-0.025,1.03;Trade Type]"..
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"dropdown[-0.025,1.45;2.5,1;action;Sell,Buy,Buy and Sell;]"..
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"field[2.7,1.7;3.55,1;amount;Trade lot quantity (1-99);]"..
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"field[0.256,2.85;6,1;nodename;Node name to trade (eg. default:mese);]"..
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"field[0.256,4;3,1;costbuy;Buying price (per lot);]"..
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"field[3.25,4;3,1;costsell;Selling price (per lot);]"..
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"button_exit[2,4.5;2,1;button;Tune]")
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meta:set_string("infotext", "Untuned Shop")
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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inv:set_size("main", 32)
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meta:set_string("form", "yes")
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end,
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main") and (meta:get_string("owner") == player:get_player_name() or minetest.get_player_privs(player:get_player_name())["money_admin"])
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_shop_privilege(meta, player) then
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minetest.log("action", player:get_player_name().." tried to access a shop belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_shop_privilege(meta, player) then
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minetest.log("action", player:get_player_name().." tried to access a shop belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_shop_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a shop belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name().." moves stuff in shop at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name().." moves stuff to shop at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, count, player)
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minetest.log("action", player:get_player_name().." takes stuff from shop at "..minetest.pos_to_string(pos))
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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if meta:get_string("form") == "yes" then
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if fields.shopname ~= "" and minetest.registered_items[fields.nodename] and tonumber(fields.amount) and tonumber(fields.amount) >= 1 and tonumber(fields.amount) <= 99 and (meta:get_string("owner") == sender:get_player_name() or minetest.get_player_privs(sender:get_player_name())["money_admin"]) then
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if fields.action == "Sell" then
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if not tonumber(fields.costbuy) then
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return
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end
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if not (tonumber(fields.costbuy) >= 0) then
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return
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end
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end
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if fields.action == "Buy" then
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if not tonumber(fields.costsell) then
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return
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end
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if not (tonumber(fields.costsell) >= 0) then
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return
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end
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end
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if fields.action == "Buy and Sell" then
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if not tonumber(fields.costbuy) then
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return
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end
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if not (tonumber(fields.costbuy) >= 0) then
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return
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end
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if not tonumber(fields.costsell) then
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return
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end
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if not (tonumber(fields.costsell) >= 0) then
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return
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end
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end
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local s, ss
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if fields.action == "Sell" then
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s = " sell "
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ss = "button[1,4.5;2,1;buttonsell;Sell("..fields.costbuy..")]"
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elseif fields.action == "Buy" then
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s = " buy "
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ss = "button[1,4.5;2,1;buttonbuy;Buy("..fields.costsell..")]"
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else
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s = " buy and sell "
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ss = "button[1,4.5;2,1;buttonbuy;Buy("..fields.costsell..")]" .. "button[5,4.5;2,1;buttonsell;Sell("..fields.costbuy..")]"
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end
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "size[8,9.35;]"..default.gui_bg..default.gui_bg_img..
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"list[context;main;0,0;8,4;]"..
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"label[1.5,4;You can"..s..fields.amount.." "..fields.nodename.."]"..
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ss..
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"list[current_player;main;0,5.5;8,4;]")
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meta:set_string("shopname", fields.shopname)
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meta:set_string("action", fields.action)
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meta:set_string("nodename", fields.nodename)
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meta:set_string("amount", fields.amount)
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meta:set_string("costbuy", fields.costbuy)
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meta:set_string("costsell", fields.costsell)
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meta:set_string("infotext", "Shop \"" .. fields.shopname .. "\" (owned by " .. meta:get_string("owner") .. ")")
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meta:set_string("form", "no")
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end
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elseif fields["buttonbuy"] then
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local sender_name = sender:get_player_name()
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local inv = meta:get_inventory()
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local sender_inv = sender:get_inventory()
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if not inv:contains_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then
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minetest.chat_send_player(sender_name, "Not enough goods in the shop.")
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return true
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elseif not sender_inv:room_for_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then
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minetest.chat_send_player(sender_name, "Not enough space in your inventory.")
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return true
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elseif get_money(sender_name) - tonumber(meta:get_string("costsell")) < 0 then
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minetest.chat_send_player(sender_name, "You don't have enough money.")
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return true
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elseif not exist(meta:get_string("owner")) then
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minetest.chat_send_player(sender_name, "The owner's account does not currently exist; try again later.")
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return true
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end
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set_money(sender_name, get_money(sender_name) - meta:get_string("costsell"))
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set_money(meta:get_string("owner"), get_money(meta:get_string("owner")) + meta:get_string("costsell"))
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sender_inv:add_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount"))
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inv:remove_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount"))
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minetest.chat_send_player(sender_name, "You bought " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costsell") .. CURRENCY_POSTFIX .. ".")
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elseif fields["buttonsell"] then
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local sender_name = sender:get_player_name()
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local inv = meta:get_inventory()
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local sender_inv = sender:get_inventory()
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if not sender_inv:contains_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then
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minetest.chat_send_player(sender_name, "You do not have enough product.")
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return true
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elseif not inv:room_for_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then
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minetest.chat_send_player(sender_name, "Not enough space in the shop.")
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return true
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elseif get_money(meta:get_string("owner")) - meta:get_string("costbuy") < 0 then
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minetest.chat_send_player(sender_name, "The buyer is not enough money.")
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return true
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elseif not exist(meta:get_string("owner")) then
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minetest.chat_send_player(sender_name, "The owner's account does not currently exist; try again later.")
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return true
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end
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set_money(sender_name, get_money(sender_name) + meta:get_string("costbuy"))
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set_money(meta:get_string("owner"), get_money(meta:get_string("owner")) - meta:get_string("costbuy"))
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sender_inv:remove_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount"))
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inv:add_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount"))
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minetest.chat_send_player(sender_name, "You sold " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costbuy") .. CURRENCY_POSTFIX .. ".")
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = "money:shop",
|
||
|
recipe = {
|
||
|
{"default:wood", "default:wood", "default:wood"},
|
||
|
{"default:wood", "default:mese", "default:wood"},
|
||
|
{"default:wood", "default:wood", "default:wood"},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
--Admin shop.
|
||
|
minetest.register_node("money:admin_shop", {
|
||
|
description = "Admin Shop",
|
||
|
tiles = {"admin_shop.png"},
|
||
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
paramtype2 = "facedir",
|
||
|
on_construct = function(pos)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("infotext", "Untuned Admin Shop")
|
||
|
meta:set_string("formspec", "size[6,3.75]"..default.gui_bg..default.gui_bg_img..
|
||
|
"label[-0.025,-0.2;Trade Type]"..
|
||
|
"dropdown[-0.025,0.25;2.5,1;action;Sell,Buy,Buy and Sell;]"..
|
||
|
"field[2.7,0.48;3.55,1;amount;Trade lot quantity (1-99);]"..
|
||
|
"field[0.256,1.65;5.2,1;nodename;Node name to trade (eg. default:mese);]"..
|
||
|
"item_image[5,1.25;1,1;default:diamond]" ..
|
||
|
"field[0.256,2.75;3,1;costbuy;Buying price (per lot);]"..
|
||
|
"field[3.25,2.75;3,1;costsell;Selling price (per lot);]"..
|
||
|
"button_exit[2,3.25;2,1;button;Proceed]")
|
||
|
meta:set_string("form", "yes")
|
||
|
end,
|
||
|
can_dig = function(pos,player)
|
||
|
return minetest.get_player_privs(player:get_player_name())["money_admin"]
|
||
|
end,
|
||
|
on_receive_fields = function(pos, formname, fields, sender)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
if meta:get_string("form") == "yes" then
|
||
|
if minetest.registered_items[fields.nodename] and tonumber(fields.amount) and tonumber(fields.amount) >= 1 and tonumber(fields.amount) <= 99 and (meta:get_string("owner") == sender:get_player_name() or minetest.get_player_privs(sender:get_player_name())["money_admin"]) then
|
||
|
if fields.action == "Sell" then
|
||
|
if not tonumber(fields.costbuy) then
|
||
|
return
|
||
|
end
|
||
|
if not (tonumber(fields.costbuy) >= 0) then
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
if fields.action == "Buy" then
|
||
|
if not tonumber(fields.costsell) then
|
||
|
return
|
||
|
end
|
||
|
if not (tonumber(fields.costsell) >= 0) then
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
if fields.action == "Buy and Sell" then
|
||
|
if not tonumber(fields.costbuy) then
|
||
|
return
|
||
|
end
|
||
|
if not (tonumber(fields.costbuy) >= 0) then
|
||
|
return
|
||
|
end
|
||
|
if not tonumber(fields.costsell) then
|
||
|
return
|
||
|
end
|
||
|
if not (tonumber(fields.costsell) >= 0) then
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
local s, ss
|
||
|
if fields.action == "Sell" then
|
||
|
s = " sell "
|
||
|
ss = "button[1,0.5;2,1;buttonsell;Sell("..fields.costbuy..")]"
|
||
|
elseif fields.action == "Buy" then
|
||
|
s = " buy "
|
||
|
ss = "button[1,0.5;2,1;buttonbuy;Buy("..fields.costsell..")]"
|
||
|
else
|
||
|
s = " buy and sell "
|
||
|
ss = "button[1,0.5;2,1;buttonbuy;Buy("..fields.costsell..")]" .. "button[5,0.5;2,1;buttonsell;Sell("..fields.costbuy..")]"
|
||
|
end
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", "size[8,5.5;]"..default.gui_bg..default.gui_bg_img..
|
||
|
"label[0.256,0;You can"..s..fields.amount.." "..fields.nodename.."]"..
|
||
|
ss..
|
||
|
"list[current_player;main;0,1.5;8,4;]")
|
||
|
meta:set_string("nodename", fields.nodename)
|
||
|
meta:set_string("amount", fields.amount)
|
||
|
meta:set_string("costbuy", fields.costsell)
|
||
|
meta:set_string("costsell", fields.costbuy)
|
||
|
meta:set_string("infotext", "Admin Shop")
|
||
|
meta:set_string("form", "no")
|
||
|
end
|
||
|
elseif fields["buttonbuy"] then
|
||
|
local sender_name = sender:get_player_name()
|
||
|
local sender_inv = sender:get_inventory()
|
||
|
if not sender_inv:room_for_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then
|
||
|
minetest.chat_send_player(sender_name, "In your inventory is not enough space.")
|
||
|
return true
|
||
|
elseif get_money(sender_name) - tonumber(meta:get_string("costbuy")) < 0 then
|
||
|
minetest.chat_send_player(sender_name, "You do not have enough money.")
|
||
|
return true
|
||
|
end
|
||
|
set_money(sender_name, get_money(sender_name) - meta:get_string("costbuy"))
|
||
|
sender_inv:add_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount"))
|
||
|
minetest.chat_send_player(sender_name, "You bought " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costbuy") .. CURRENCY_POSTFIX .. ".")
|
||
|
elseif fields["buttonsell"] then
|
||
|
local sender_name = sender:get_player_name()
|
||
|
local sender_inv = sender:get_inventory()
|
||
|
if not sender_inv:contains_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then
|
||
|
minetest.chat_send_player(sender_name, "You don't have enough product.")
|
||
|
return true
|
||
|
end
|
||
|
set_money(sender_name, get_money(sender_name) + meta:get_string("costsell"))
|
||
|
sender_inv:remove_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount"))
|
||
|
minetest.chat_send_player(sender_name, "You sold " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costsell") .. CURRENCY_POSTFIX .. ".")
|
||
|
end
|
||
|
end,
|
||
|
})
|