server-nalc/minetest.conf

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### GENERAL SETTINGS SERVER ###
###############################
name = Darcidride
# 0 = none, 1 = errors and debug, 2 = action, 3 = info, 4 = verbose
debug_log_level = 2
motd = Welcome to "MinetestForFun (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur MinetestForFun (Survie & PVP) [FR/EN] !
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = false
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 60
# Slightly higher player limit by default.
max_users = 25
# Give basics privileges to new players.
default_privs = home, spawn, faction_user
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Desactivate fire
disable_fire = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
# Fix the deleted item when die if your bags/craft grid/inventory is full
max_objects_per_block = 150 # default value is 49
max_forceloaded_blocks = 100
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
max_block_generate_distance = 16 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_simultaneous_block_sends_per_client = 24 # 6 for better performances
max_simultaneous_block_sends_server_total = 500 # 125 for better performances
time_send_interval = 10
active_block_range = 1
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server_map_save_interval = 60
sqlite_synchronous = 0
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = MinetestForFun (Survival & PVP) [FR/EN]
server_description = A Minetest server with a classe system, to survive and have fun! // Un serveur Minetest avec un système de classe, pour survivre et s'amuser !
serverlist_url = servers.minetest.net
server_url = http://xorhub.com/
server_announce = true
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server_address = 158.69.114.146
port = 30001
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
movement_speed_crouch = 2.4
# 5 times faster than walking.
movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
movement_liquid_sink = 15
# Slightly less gravity.
movement_gravity = 9.5
# Jump height slightly reduced.
movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 24,97,-1
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 43, -20020, -12
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
fixed_map_seed = 13107546752813893513
# Enable dungeons on new worlds.
mg_flags = trees, caves, dungeons
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
mgv6_freq_desert = 0.6
mgv6_freq_beach = -0.15
# Needed for the LUA mapgen "Watershed"
mg_name = singlenode
### MODS PARAMETERS ###
#######################
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : Give 1 axe_wood, 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
# AREAS MOD
areas.self_protection = true
areas.self_protection_max_size = {x=50, y=100, z=50}
areas.self_protection_max_areas = 10
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
fp_pubmsg = true
fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
mapfix_default_size = 40
mapfix_max_size = 50
mapfix_delay = 5
# TIME REGULATION - Disabled by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
chunksize = 3
# Reduce Mesecons "blinky_plant" speed
mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 3
### IRC CHAT ###
################
# For when '*inchra.net' is down
irc.server = digitalaudioconcepts.com
irc.channel = #minetestforfun
irc.interval = 2.0
irc.nick = MFF-Bot
#irc.password = #vide car aucun mdp pour le channel
secure.trusted_mods = irc, snow # Mod security
irc.debug = false
irc.disable_auto_connect = false
irc.disable_auto_join = false
irc.send_join_part = true