mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-18 16:20:38 +01:00
145 lines
3.0 KiB
Markdown
145 lines
3.0 KiB
Markdown
|
|
||
|
Doyousketch2's Stained Glass mod
|
||
|
ver 1.2
|
||
|
|
||
|
Image: http://oi47.tinypic.com/hst6s3.jpg
|
||
|
|
||
|
With alpha enabled: http://oi44.tinypic.com/5vraxf.jpg
|
||
|
|
||
|
==============================================================================
|
||
|
|
||
|
Dependencies: VanessaE's Unified Dyes, Calinou's More Blocks
|
||
|
|
||
|
to Install:
|
||
|
|
||
|
Unzip the mod file you just downloaded.
|
||
|
|
||
|
it should be something like: Doyousketch2-stained_glass-1.1.zip
|
||
|
or stained_glass-master.zip, depending on where you downloaded it from
|
||
|
|
||
|
rename the new folder that looks like:
|
||
|
Doyousketch2-stained_glass-1.1 -or- stained_glass-master
|
||
|
to simply read "stained_glass"
|
||
|
|
||
|
then move it into your Minetest mods folder.
|
||
|
|
||
|
==============================================================================
|
||
|
|
||
|
|
||
|
Recipe for standard colors:
|
||
|
|
||
|
image: http://oi50.tinypic.com/1ibs7c.jpg
|
||
|
|
||
|
dye
|
||
|
super glow glass
|
||
|
super glow glass
|
||
|
super glow glass
|
||
|
|
||
|
|
||
|
Recipe for pastel colors:
|
||
|
|
||
|
image: http://oi45.tinypic.com/2wbvkti.jpg
|
||
|
|
||
|
light dye
|
||
|
white paint
|
||
|
super glow glass
|
||
|
super glow glass
|
||
|
super glow glass
|
||
|
|
||
|
|
||
|
Recipe for faint colors:
|
||
|
|
||
|
image: http://oi45.tinypic.com/2wbvkti.jpg
|
||
|
|
||
|
light dye
|
||
|
white paint
|
||
|
white paint
|
||
|
super glow glass
|
||
|
super glow glass
|
||
|
super glow glass
|
||
|
|
||
|
|
||
|
All recipes produce three glowing stained glass blocks.
|
||
|
Pastel blocks give back an empty bucket.
|
||
|
Faint blocks give back two empty buckets.
|
||
|
|
||
|
|
||
|
==============================================================================
|
||
|
|
||
|
|
||
|
The Palette includes:
|
||
|
|
||
|
red, orange, yellow, lime, green, aqua
|
||
|
cyan, skyblue, blue, violet, magenta, redviolet
|
||
|
|
||
|
Full & half-saturation, medium and dark shades have been included
|
||
|
as well as light, pastel, and faint tints.
|
||
|
|
||
|
|
||
|
==============================================================================
|
||
|
|
||
|
|
||
|
Misc. Notes
|
||
|
-----------
|
||
|
|
||
|
Please don't try to use /give commands, the items are now in numerical format,
|
||
|
and it would be tough to try to explain it.
|
||
|
|
||
|
If you really want to try, it goes like this:
|
||
|
|
||
|
yellow = 1
|
||
|
lime = 2
|
||
|
green = 3
|
||
|
aqua = 4
|
||
|
cyan = 5
|
||
|
skyblue = 6
|
||
|
blue = 7
|
||
|
violet = 8
|
||
|
magenta = 9
|
||
|
redviolet = 10
|
||
|
red = 11
|
||
|
orange = 12
|
||
|
|
||
|
|
||
|
however, minetest sees it in the order 10, 11, 12, 1, 2, 3...
|
||
|
so redviolet actually comes first.
|
||
|
|
||
|
and for whatever reason, minetest doesn't take blank spaces _ into consideration.
|
||
|
so the attributes just act like the next column of digits.
|
||
|
|
||
|
I had to offset them to keep it all in order.
|
||
|
|
||
|
Brightness:
|
||
|
|
||
|
dark = 3
|
||
|
medium = 4
|
||
|
full = 5
|
||
|
|
||
|
Saturation:
|
||
|
|
||
|
50% = 6
|
||
|
full = 7
|
||
|
|
||
|
so "Red, dark 50%" would be: stained_glass:11_3_6
|
||
|
"Blue, medium full-saturation" is: stained_glass:7_4_7
|
||
|
|
||
|
then we get to the bright colors.
|
||
|
|
||
|
same hue numbers, 1 - 12
|
||
|
but the attributes are:
|
||
|
|
||
|
light = 8
|
||
|
pastel = 9
|
||
|
faint = 91
|
||
|
|
||
|
so "Violet, light" is: stained_glass:8_8
|
||
|
and ""Orange, faint" is: stained_glass:12_91
|
||
|
|
||
|
I think this is too much to keep track of, but I hope this explains things in case anybody else is developing code.
|
||
|
For everyday purposes, let the computer keep track of the registered nodes, and just pick them out with the menu instead.
|
||
|
|
||
|
|
||
|
==============================================================================
|
||
|
|
||
|
|