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server-nalc/mods/mobs/ent.lua

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-- Ent from https://github.com/Minetest-LOTT/Lord-of-the-Test
mobs:register_mob("mobs:ent", {
type = "npc",
hp_min = 50,
hp_max = 70,
collisionbox = {-0.5, 0, -0.5, 0.5, 5, 0.5},
textures = {
{"mobs_ent.png"},
},
visual_size = {x=3.5,y=3.5},
visual = "mesh",
mesh = "mobs_ent.x",
view_range = 20,
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 1.5,
armor = 100,
damage = 5,
drops = {
{name = "default:sapling",
chance = 5,
min = 1,
max = 3,},
{name = "moretrees:apple_tree_sapling",
chance = 5,
min = 1,
max = 3,},
{name = "moretrees:birch_sapling",
chance = 5,
min = 1,
max = 3,},
{name = "moretrees:beech_sapling",
chance = 5,
min = 1,
max = 3,},
{name = "moretrees:acacia_sapling",
chance = 5,
min = 1,
max = 3,},
{name = "moretrees:pine_sapling",
chance = 5,
min = 1,
max = 3,},
{name = "moretrees:fir_sapling",
chance = 5,
min = 1,
max = 3,},
{name = "moretrees:rubber_tree_sapling",
chance = 5,
min = 1,
max = 3,},
{name = "lottplants:yavannamiresapling",
chance = 250,
min = 1,
max = 1,},
},
light_resistant = true,
drawtype = "front",
water_damage = 0,
lava_damage = 60,
light_damage = 0,
attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 17,
stand_end = 17,
walk_start = 10,
walk_end = 80,
run_start = 10,
run_end = 80,
punch_start = 1,
punch_end = 1,
},
jump = true,
sounds = {
war_cry = "mobs_die_yell",
death = "mobs_yeti_death",
attack = "default_punch2",
},
attacks_monsters = true,
peaceful = true,
group_attack = true,
step = 1,
})
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minetest.register_node("mobs:ent_spawner", {
description = "Ent Spawner",
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png^mobs_chicken_egg.png"},
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is_ground_content = false,
groups = {unbreakable = 1, mob_spawner=1},
})
minetest.register_node("mobs:tree_monster_spawner", {
description = "Tree Monster Spawner",
tiles = {"default_wood.png^mobs_chicken_egg.png"},
is_ground_content = false,
groups = {unbreakable = 1, mob_spawner=1},
})
-- Boss
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-- spawn on mobs:ent_spawner between 1 and 20 light, 4 interval, 1 chance, 1 ent in area up to 31000 in height
mobs:spawn_specific("mobs:ent", {"mobs:ent_spawner"}, {"air"}, 1, 20, 300, 1, 100, -31000, 31000, true)
-- Minions
-- spawn on mobs:pumpboom_spawner between 1 and 20 light, 4 interval, 1 chance, 1 pumpboom in area up to 31000 in height
mobs:spawn_specific("mobs:tree_monster", {"mobs:tree_monster_spawner"}, {"air"}, 1, 20, 10, 4, 100, -31000, 31000, true)