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server-nalc/mods/unified_inventory/bags.lua

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-- Bags for Minetest
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
-- License: GPLv3
local S = unified_inventory.gettext
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unified_inventory.register_page("bags", {
get_formspec = function(player)
local player_name = player:get_player_name()
local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
formspec = formspec.."label[0,0;"..S("Bags").."]"
formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag3;4.5,1;1,1;]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag4;6.5,1;1,1;]"
return {formspec=formspec}
end,
})
unified_inventory.register_button("bags", {
type = "image",
image = "ui_bags_icon.png",
tooltip = S("Bags"),
hide_lite=true,
show_with = false, --Modif MFF (Crabman 30/06/2015)
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})
unified_inventory.register_page("bag1", {
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get_formspec = function(player)
local stack = player:get_inventory():get_stack("bag1", 1)
local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;Bag 1]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag1contents]"
formspec = formspec.."listring[current_player;main]"
local slots = stack:get_definition().groups.bagslots
if slots == 8 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
elseif slots == 16 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
elseif slots == 24 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
end
return {formspec=formspec}
end,
})
unified_inventory.register_page("bag2", {
get_formspec = function(player)
local stack = player:get_inventory():get_stack("bag2", 1)
local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;Bag 2]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag2contents]"
formspec = formspec.."listring[current_player;main]"
local slots = stack:get_definition().groups.bagslots
if slots == 8 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
elseif slots == 16 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
elseif slots == 24 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
end
return {formspec=formspec}
end,
})
unified_inventory.register_page("bag3", {
get_formspec = function(player)
local stack = player:get_inventory():get_stack("bag3", 1)
local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;Bag 3]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag3contents]"
formspec = formspec.."listring[current_player;main]"
local slots = stack:get_definition().groups.bagslots
if slots == 8 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
elseif slots == 16 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
elseif slots == 24 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
end
return {formspec=formspec}
end,
})
unified_inventory.register_page("bag4", {
get_formspec = function(player)
local stack = player:get_inventory():get_stack("bag4", 1)
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local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;Bag 4]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag4contents]"
formspec = formspec.."listring[current_player;main]"
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local slots = stack:get_definition().groups.bagslots
if slots == 8 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
elseif slots == 16 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
elseif slots == 24 then
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
end
return {formspec=formspec}
end,
})
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "" then
return
end
for i = 1, 4 do
if fields["bag"..i] then
local stack = player:get_inventory():get_stack("bag"..i, 1)
if not stack:get_definition().groups.bagslots then
return
end
unified_inventory.set_inventory_formspec(player, "bag"..i)
return
end
end
end)
minetest.register_on_joinplayer(function(player)
local player_inv = player:get_inventory()
local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
on_put = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, stack)
player:get_inventory():set_size(listname.."contents",
stack:get_definition().groups.bagslots)
end,
on_take = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, nil)
end,
allow_put = function(inv, listname, index, stack, player)
if stack:get_definition().groups.bagslots then
return 1
else
return 0
end
end,
allow_take = function(inv, listname, index, stack, player)
if player:get_inventory():is_empty(listname.."contents") then
return stack:get_count()
else
return 0
end
end,
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
return 0
end,
})
for i=1,4 do
local bag = "bag"..i
player_inv:set_size(bag, 1)
bags_inv:set_size(bag, 1)
bags_inv:set_stack(bag, 1, player_inv:get_stack(bag, 1))
end
end)
-- register bag tools
minetest.register_tool("unified_inventory:bag_small", {
description = S("Small Bag"),
inventory_image = "bags_small.png",
groups = {bagslots=8},
})
minetest.register_tool("unified_inventory:bag_medium", {
description = S("Medium Bag"),
inventory_image = "bags_medium.png",
groups = {bagslots=16},
})
minetest.register_tool("unified_inventory:bag_large", {
description = S("Large Bag"),
inventory_image = "bags_large.png",
groups = {bagslots=24},
})
-- register bag crafts
minetest.register_craft({
output = "unified_inventory:bag_small",
recipe = {
{"", "farming:cotton", ""},
{"group:wool", "group:wool", "group:wool"},
{"group:wool", "group:wool", "group:wool"},
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},
})
minetest.register_craft({
output = "unified_inventory:bag_medium",
recipe = {
{"", "", ""},
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
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},
})
minetest.register_craft({
output = "unified_inventory:bag_large",
recipe = {
{"", "", ""},
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
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},
})