mirror of
https://github.com/sys4-fr/server-nalc.git
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145 lines
3.0 KiB
Markdown
145 lines
3.0 KiB
Markdown
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Doyousketch2's Stained Glass mod
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ver 1.2
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Image: http://oi47.tinypic.com/hst6s3.jpg
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With alpha enabled: http://oi44.tinypic.com/5vraxf.jpg
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==============================================================================
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Dependencies: VanessaE's Unified Dyes, Calinou's More Blocks
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to Install:
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Unzip the mod file you just downloaded.
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it should be something like: Doyousketch2-stained_glass-1.1.zip
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or stained_glass-master.zip, depending on where you downloaded it from
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rename the new folder that looks like:
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Doyousketch2-stained_glass-1.1 -or- stained_glass-master
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to simply read "stained_glass"
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then move it into your Minetest mods folder.
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==============================================================================
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Recipe for standard colors:
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image: http://oi50.tinypic.com/1ibs7c.jpg
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dye
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super glow glass
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super glow glass
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super glow glass
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Recipe for pastel colors:
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image: http://oi45.tinypic.com/2wbvkti.jpg
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light dye
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white paint
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super glow glass
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super glow glass
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super glow glass
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Recipe for faint colors:
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image: http://oi45.tinypic.com/2wbvkti.jpg
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light dye
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white paint
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white paint
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super glow glass
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super glow glass
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super glow glass
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All recipes produce three glowing stained glass blocks.
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Pastel blocks give back an empty bucket.
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Faint blocks give back two empty buckets.
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==============================================================================
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The Palette includes:
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red, orange, yellow, lime, green, aqua
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cyan, skyblue, blue, violet, magenta, redviolet
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Full & half-saturation, medium and dark shades have been included
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as well as light, pastel, and faint tints.
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==============================================================================
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Misc. Notes
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-----------
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Please don't try to use /give commands, the items are now in numerical format,
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and it would be tough to try to explain it.
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If you really want to try, it goes like this:
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yellow = 1
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lime = 2
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green = 3
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aqua = 4
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cyan = 5
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skyblue = 6
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blue = 7
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violet = 8
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magenta = 9
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redviolet = 10
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red = 11
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orange = 12
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however, minetest sees it in the order 10, 11, 12, 1, 2, 3...
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so redviolet actually comes first.
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and for whatever reason, minetest doesn't take blank spaces _ into consideration.
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so the attributes just act like the next column of digits.
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I had to offset them to keep it all in order.
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Brightness:
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dark = 3
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medium = 4
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full = 5
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Saturation:
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50% = 6
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full = 7
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so "Red, dark 50%" would be: stained_glass:11_3_6
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"Blue, medium full-saturation" is: stained_glass:7_4_7
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then we get to the bright colors.
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same hue numbers, 1 - 12
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but the attributes are:
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light = 8
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pastel = 9
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faint = 91
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so "Violet, light" is: stained_glass:8_8
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and ""Orange, faint" is: stained_glass:12_91
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I think this is too much to keep track of, but I hope this explains things in case anybody else is developing code.
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For everyday purposes, let the computer keep track of the registered nodes, and just pick them out with the menu instead.
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==============================================================================
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