mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 11:10:37 +01:00
760 lines
20 KiB
Lua
760 lines
20 KiB
Lua
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-- mods/default/mapgen.lua
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--
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-- Aliases for map generator outputs
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--
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minetest.register_alias("mapgen_stone", "default:stone")
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minetest.register_alias("mapgen_tree", "default:tree")
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minetest.register_alias("mapgen_leaves", "default:leaves")
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minetest.register_alias("mapgen_jungletree", "default:jungletree")
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minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
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minetest.register_alias("mapgen_apple", "default:apple")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_dirt", "default:dirt")
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minetest.register_alias("mapgen_sand", "default:sand")
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minetest.register_alias("mapgen_gravel", "default:gravel")
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minetest.register_alias("mapgen_clay", "default:clay")
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_cobble", "default:cobble")
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minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
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minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
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minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
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minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
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minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
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minetest.register_alias("mapgen_mese", "default:mese")
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minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
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minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
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minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
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--
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-- Ore generation
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--
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 9 * 9 * 9,
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clust_num_ores = 8,
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clust_size = 3,
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height_min = -30000,
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height_max = 64,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:desert_stone_with_coal",
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wherein = "default:desert_stone",
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clust_scarcity = 9 * 9 * 9,
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clust_num_ores = 10,
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clust_size = 3,
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height_min = 0,
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height_max = 64,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 24 * 24 * 24,
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clust_num_ores = 27,
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clust_size = 6,
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height_min = -30000,
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height_max = 0,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 11 * 11 * 11,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -15,
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height_max = 2,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 10 * 10 * 10,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -63,
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height_max = -16,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 9 * 9 * 9,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -30000,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 25 * 25 * 25,
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clust_num_ores = 27,
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clust_size = 6,
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height_min = -30000,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_mese",
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wherein = "default:stone",
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clust_scarcity = 18 * 18 * 18,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -255,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_mese",
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wherein = "default:stone",
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clust_scarcity = 14 * 14 * 14,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -1024,
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height_max = -256,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:mese",
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wherein = "default:stone",
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clust_scarcity = 20 * 20 * 20,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -30000,
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height_max = -1024,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:mese",
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wherein = "default:stone",
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clust_scarcity = 40 * 40 * 40,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -1024,
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height_max = 64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:meze",
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wherein = "default:stone",
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clust_scarcity = 40 * 40 * 40,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = 0,
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height_max = 64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:mese",
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wherein = "default:desert_stone",
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clust_scarcity = 40 * 40 * 40,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -1024,
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height_max = 64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:meze",
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wherein = "default:desert_stone",
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clust_scarcity = 40 * 40 * 40,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = 0,
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height_max = 64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "maptools:superapple",
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wherein = "default:apple",
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clust_scarcity = 6 * 6 * 6,
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clust_num_ores = 5,
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clust_size = 2,
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height_min = 0,
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height_max = 64,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "maptools:superapple",
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wherein = "default:jungleleaves",
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 5,
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clust_size = 2,
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height_min = 0,
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height_max = 64,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_coin",
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wherein = "default:stone",
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clust_scarcity = 26 * 26 * 26,
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clust_num_ores = 1,
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clust_size = 1,
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height_min = -30000,
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height_max = 0,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_gold",
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wherein = "default:stone",
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clust_scarcity = 15 * 15 * 15,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -255,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_gold",
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wherein = "default:stone",
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clust_scarcity = 13 * 13 * 13,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -30000,
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height_max = -256,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_diamond",
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wherein = "default:stone",
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clust_scarcity = 17 * 17 * 17,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -255,
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height_max = -128,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_diamond",
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wherein = "default:stone",
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clust_scarcity = 15 * 15 * 15,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -30000,
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height_max = -256,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_copper",
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wherein = "default:stone",
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clust_scarcity = 12 * 12 * 12,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -63,
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height_max = -16,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:desert_stone_with_copper",
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wherein = "default:desert_stone",
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clust_scarcity = 11 * 11 * 11,
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clust_num_ores = 6,
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clust_size = 3,
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height_min = 0,
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height_max = 64,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_copper",
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wherein = "default:stone",
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clust_scarcity = 10 * 10 * 10,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -30000,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 32 * 32 * 32,
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clust_num_ores = 40,
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clust_size = 4,
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height_max = 64,
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height_min = -30000,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 48 * 48 * 48,
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clust_num_ores = 40,
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clust_size = 4,
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height_max = 64,
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height_min = -30000,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_diamond",
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wherein = "default:stone",
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clust_scarcity = 60 * 60 * 60,
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clust_num_ores = 64,
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clust_size = 5,
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height_max = -5,
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height_min = -30000,
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})
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if minetest.setting_get("mg_name") == "indev" then
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-- Floatlands and high mountains springs:
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:water_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 40 *40 *40,
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clust_num_ores = 8,
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clust_size = 3,
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height_min = 100,
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height_max = 30000,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:lava_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 50 * 50 * 50,
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clust_num_ores = 5,
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clust_size = 2,
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height_min = 10000,
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height_max = 30000,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:sand",
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wherein = "default:stone",
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clust_scarcity = 20 * 20 * 20,
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clust_num_ores = 5 * 5 * 3,
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clust_size = 5,
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height_min = 500,
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height_max = 30000,
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})
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end
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-- Underground springs:
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:water_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 20 * 20 * 20,
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clust_num_ores = 10,
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clust_size = 4,
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height_min = -10000,
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height_max = -10,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:lava_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 32 * 32 * 32,
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clust_num_ores = 5,
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clust_size = 2,
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height_min = -30000,
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height_max = -100,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:dirt",
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wherein = "default:stone",
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 64,
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clust_size = 5,
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height_max = 64,
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height_min = -4096,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:gravel",
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wherein = "default:stone",
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 64,
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clust_size = 5,
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height_max = 64,
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height_min = -30000,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:sand",
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wherein = "default:stone",
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clust_scarcity = 24 * 24 * 24,
|
||
|
clust_num_ores = 32,
|
||
|
clust_size = 4,
|
||
|
height_max = 64,
|
||
|
height_min = -1024,
|
||
|
})
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "default:clay",
|
||
|
wherein = "default:stone",
|
||
|
clust_scarcity = 32 * 32 * 32,
|
||
|
clust_num_ores = 32,
|
||
|
clust_size = 4,
|
||
|
height_max = 64,
|
||
|
height_min = -1024,
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "default:cobble",
|
||
|
wherein = "default:stone",
|
||
|
clust_scarcity = 40 * 40 * 40,
|
||
|
clust_num_ores = 512,
|
||
|
clust_size = 9,
|
||
|
height_max = 64,
|
||
|
height_min = -4096,
|
||
|
})
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "default:desert_cobble",
|
||
|
wherein = "default:desert_stone",
|
||
|
clust_scarcity = 40 * 40 * 40,
|
||
|
clust_num_ores = 512,
|
||
|
clust_size = 9,
|
||
|
height_max = 64,
|
||
|
height_min = 0,
|
||
|
})
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "default:clay",
|
||
|
wherein = "default:sand",
|
||
|
clust_scarcity = 14 * 14 * 14,
|
||
|
clust_num_ores = 64,
|
||
|
clust_size = 5,
|
||
|
height_max = 4,
|
||
|
height_min = -8,
|
||
|
})
|
||
|
|
||
|
-- Air rooms in dirt:
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "air",
|
||
|
wherein = "default:dirt",
|
||
|
clust_scarcity = 24 * 24 * 24,
|
||
|
clust_num_ores = 200,
|
||
|
clust_size = 7,
|
||
|
height_min = -30000,
|
||
|
height_max = 64,
|
||
|
})
|
||
|
|
||
|
-- Acid lakes in gravel:
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "default:acid_source",
|
||
|
wherein = "default:gravel",
|
||
|
clust_scarcity = 20 * 20 * 20,
|
||
|
clust_num_ores = 64,
|
||
|
clust_size = 5,
|
||
|
height_min = -30000,
|
||
|
height_max = 64,
|
||
|
})
|
||
|
|
||
|
-- Ice pools in stone:
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "default:ice",
|
||
|
wherein = "default:stone",
|
||
|
clust_scarcity = 32 * 32 * 32,
|
||
|
clust_num_ores = 200,
|
||
|
clust_size = 6,
|
||
|
height_min = -30000,
|
||
|
height_max = 64,
|
||
|
})
|
||
|
|
||
|
|
||
|
function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
||
|
minetest.log("action", "WARNING: default.generate_ore is deprecated")
|
||
|
|
||
|
if maxp.y < height_min or minp.y > height_max then
|
||
|
return
|
||
|
end
|
||
|
local y_min = math.max(minp.y, height_min)
|
||
|
local y_max = math.min(maxp.y, height_max)
|
||
|
if chunk_size >= y_max - y_min + 1 then
|
||
|
return
|
||
|
end
|
||
|
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||
|
local pr = PseudoRandom(seed)
|
||
|
local num_chunks = math.floor(chunks_per_volume * volume)
|
||
|
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
||
|
--print("generate_ore num_chunks: "..dump(num_chunks))
|
||
|
for i= 1, num_chunks do
|
||
|
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
||
|
if y0 >= height_min and y0 <= height_max then
|
||
|
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
||
|
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
||
|
local p0 = {x=x0, y =y0, z=z0}
|
||
|
for x1= 0,chunk_size - 1 do
|
||
|
for y1= 0,chunk_size - 1 do
|
||
|
for z1= 0,chunk_size - 1 do
|
||
|
if pr:next(1,inverse_chance) == 1 then
|
||
|
local x2 = x0+x1
|
||
|
local y2 = y0+y1
|
||
|
local z2 = z0+z1
|
||
|
local p2 = {x=x2, y =y2, z=z2}
|
||
|
if minetest.get_node(p2).name == wherein then
|
||
|
minetest.set_node(p2, {name = name})
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
--print("generate_ore done")
|
||
|
end
|
||
|
|
||
|
function default.make_papyrus(pos, size)
|
||
|
for y = 0, size - 1 do
|
||
|
local p = {x= pos.x, y = pos.y + y, z= pos.z}
|
||
|
local nn = minetest.get_node(p).name
|
||
|
if minetest.registered_nodes[nn] and
|
||
|
minetest.registered_nodes[nn].buildable_to then
|
||
|
minetest.set_node(p, {name = "default:papyrus"})
|
||
|
else
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function default.make_cactus(pos, size)
|
||
|
for y = 0, size-1 do
|
||
|
local p = {x= pos.x, y = pos.y + y, z= pos.z}
|
||
|
local nn = minetest.get_node(p).name
|
||
|
if minetest.registered_nodes[nn] and
|
||
|
minetest.registered_nodes[nn].buildable_to then
|
||
|
minetest.set_node(p, {name = "default:cactus"})
|
||
|
else
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- facedir: 0/1/2/3 (head node facedir value)
|
||
|
-- length: length of rainbow tail
|
||
|
function default.make_nyancat(pos, facedir, length)
|
||
|
local tailvec = {x= 0, y = 0, z= 0}
|
||
|
if facedir == 0 then
|
||
|
tailvec.z = 1
|
||
|
elseif facedir == 1 then
|
||
|
tailvec.x = 1
|
||
|
elseif facedir == 2 then
|
||
|
tailvec.z = -1
|
||
|
elseif facedir == 3 then
|
||
|
tailvec.x = -1
|
||
|
else
|
||
|
--print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
|
||
|
facedir = 0
|
||
|
tailvec.z = 1
|
||
|
end
|
||
|
local p = {x= pos.x, y = pos.y, z= pos.z}
|
||
|
minetest.set_node(p, {name = "default:nyancat", param2 = facedir})
|
||
|
-- minetest.log("action", "Generated a nyan cat at " .. minetest.pos_to_string(p) .. ".")
|
||
|
for i= 1,length do
|
||
|
p.x = p.x + tailvec.x
|
||
|
p.z = p.z + tailvec.z
|
||
|
minetest.set_node(p, {name = "default:nyancat_rainbow", param2 = facedir})
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function generate_nyancats(seed, minp, maxp)
|
||
|
local height_min = -30000
|
||
|
local height_max = 30000
|
||
|
if maxp.y < height_min or minp.y > height_max then
|
||
|
return
|
||
|
end
|
||
|
local y_min = math.max(minp.y, height_min)
|
||
|
local y_max = math.min(maxp.y, height_max)
|
||
|
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||
|
local pr = PseudoRandom(seed + 9324342)
|
||
|
local max_num_nyancats = math.floor(volume / (15 * 15 * 15))
|
||
|
for i= 1,max_num_nyancats do
|
||
|
if pr:next(0, 1000) == 0 then
|
||
|
local x0 = pr:next(minp.x, maxp.x)
|
||
|
local y0 = pr:next(minp.y, maxp.y)
|
||
|
local z0 = pr:next(minp.z, maxp.z)
|
||
|
local p0 = {x=x0, y =y0, z=z0}
|
||
|
default.make_nyancat(p0, pr:next(0,3), 10)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
minetest.register_on_generated(function(minp, maxp, seed)
|
||
|
if maxp.y >= 2 and minp.y <= 0 then
|
||
|
-- Generate papyrus
|
||
|
local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
|
||
|
-- Assume X and Z lengths are equal
|
||
|
local divlen = 8
|
||
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||
|
for divx= 0, divs-1 do
|
||
|
for divz= 0, divs-1 do
|
||
|
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||
|
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||
|
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||
|
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||
|
-- Determine papyrus amount from perlin noise
|
||
|
local papyrus_amount = math.floor(perlin1:get2d({x=x0, y =z0}) * 45 - 20)
|
||
|
-- Find random positions for papyrus based on this random
|
||
|
local pr = PseudoRandom(seed+1)
|
||
|
for i= 0,papyrus_amount do
|
||
|
local x = pr:next(x0, x1)
|
||
|
local z = pr:next(z0, z1)
|
||
|
if minetest.get_node({x=x,y = 1,z=z}).name == "default:dirt_with_grass" and
|
||
|
minetest.find_node_near({x=x,y = 1,z=z}, 1, "default:water_source") then
|
||
|
default.make_papyrus({x=x,y = 2,z=z}, 4)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
-- Generate cactuses
|
||
|
local perlin1 = minetest.get_perlin(230, 3, 0.6, 100)
|
||
|
-- Assume X and Z lengths are equal
|
||
|
local divlen = 16
|
||
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||
|
for divx= 0, divs-1 do
|
||
|
for divz= 0, divs-1 do
|
||
|
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||
|
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||
|
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||
|
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||
|
-- Determine cactus amount from perlin noise
|
||
|
local cactus_amount = math.floor(perlin1:get2d({x=x0, y =z0}) * 6 - 3)
|
||
|
-- Find random positions for cactus based on this random
|
||
|
local pr = PseudoRandom(seed+1)
|
||
|
for i= 0,cactus_amount do
|
||
|
local x = pr:next(x0, x1)
|
||
|
local z = pr:next(z0, z1)
|
||
|
-- Find ground level (0...15)
|
||
|
local ground_y = nil
|
||
|
for y = 30,0,-1 do
|
||
|
if minetest.get_node({x=x,y =y,z=z}).name ~= "air" then
|
||
|
ground_y = y
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
-- If desert sand, make cactus
|
||
|
if ground_y and minetest.get_node({x = x, y = ground_y, z = z}).name == "default:desert_sand" then
|
||
|
default.make_cactus({x=x,y =ground_y+1,z=z}, 4)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
-- Generate grass
|
||
|
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
|
||
|
-- Assume X and Z lengths are equal
|
||
|
local divlen = 16
|
||
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||
|
for divx= 0, divs-1 do
|
||
|
for divz= 0, divs-1 do
|
||
|
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||
|
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||
|
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||
|
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||
|
-- Determine grass amount from perlin noise
|
||
|
local grass_amount = math.floor(perlin1:get2d({x=x0, y =z0}) ^ 3 * 9)
|
||
|
-- Find random positions for grass based on this random
|
||
|
local pr = PseudoRandom(seed+1)
|
||
|
for i= 0,grass_amount do
|
||
|
local x = pr:next(x0, x1)
|
||
|
local z = pr:next(z0, z1)
|
||
|
-- Find ground level (0...15)
|
||
|
local ground_y = nil
|
||
|
for y = 30,0,-1 do
|
||
|
if minetest.get_node({x=x,y =y,z=z}).name ~= "air" then
|
||
|
ground_y = y
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if ground_y then
|
||
|
local p = {x=x,y =ground_y+1,z=z}
|
||
|
local nn = minetest.get_node(p).name
|
||
|
-- Check if the node can be replaced
|
||
|
if minetest.registered_nodes[nn] and
|
||
|
minetest.registered_nodes[nn].buildable_to then
|
||
|
nn = minetest.get_node({x=x,y =ground_y,z=z}).name
|
||
|
-- If desert sand, add dry shrub
|
||
|
if nn == "default:desert_sand" then
|
||
|
minetest.set_node(p,{name = "default:dry_shrub"})
|
||
|
|
||
|
-- If dirt with grass, add grass
|
||
|
elseif nn == "default:dirt_with_grass" then
|
||
|
minetest.set_node(p,{name = "default:grass_" .. pr:next(1, 5)})
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Generate nyan cats
|
||
|
generate_nyancats(seed, minp, maxp)
|
||
|
end)
|
||
|
|