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server-nalc/mods/mobs/pumpkins.lua

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-- PumpKing by Blert2112
mobs:register_mob("mobs:pumpking", {
type = "monster",
visual = "mesh",
mesh = "mobs_pumpking.x",
textures = {
{"mobs_pumpking.png"}
},
visual_size = {x=3, y=3},
collisionbox = {-0.85, 0.00, -0.85, 0.85, 5.3, 0.85},
animation = {
speed_normal = 15, speed_run = 30,
stand_start = 165, stand_end = 210,
walk_start = 61, walk_end = 110,
run_start = 0, run_end = 50,
punch_start = 150, punch_end = 165
},
makes_footstep_sound = true,
sounds = {
random = "mobs_king"
},
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hp_min = 190,
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hp_max = 200,
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armor = 70,
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knock_back = 0.1,
light_damage = 0,
water_damage = 0,
lava_damage = 0,
fall_damage = 0,
damage = 8,
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reach = 4,
attack_type = "dogfight",
view_range = 25,
stepheight = 1.1,
drops = {
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-- Ressource & Decoration drops
{name = "farming:jackolantern", chance = 1, min = 1, max = 1}
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{name = "default:diamond_block", chance = 2, min = 1, max = 3}
-- Hunter drops
{name = "3d_armor:helmet_hardenedleather", chance = 10, min = 1, max = 1}
{name = "3d_armor:chestplate_hardenedleather", chance = 10, min = 1, max = 1}
{name = "throwing:bow_minotaur_horn", chance = 33, min = 1, max = 1}
-- Warrior drops
{name = "3d_armor:helmet_mithril", chance = 10, min = 1, max = 1}
{name = "3d_armor:chestplate_mithril", chance = 10, min = 1, max = 1}
{name = "moreores:sword_mithril", chance = 33, min = 1, max = 1}
},
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lifetimer = 300, -- 5 minutes
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--shoot_interval = 1000, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer
on_die = function(self)
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minetest.chat_send_all("A group of players killed a PumpKing!")
end
})
mobs:register_mob("mobs:pumpboom", {
type = "monster",
visual = "mesh",
mesh = "mobs_pumpboom.x",
textures = {
{"mobs_pumpboom.png"}
},
visual_size = {x=3, y=3},
collisionbox = {-0.70, -0.3, -0.70, 0.70, 0.70, 0.70},
rotate = 270,
animation = {
speed_normal = 15, speed_run = 30,
stand_start = 0, stand_end = 30,
walk_start = 81, walk_end = 97,
run_start = 81, run_end = 97,
punch_start = 100, punch_end = 120
},
sounds = {
random = "mobs_pump"
},
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hp_min = 5,
hp_max = 10,
armor = 100,
light_damage = 0,
water_damage = 0,
lava_damage = 0,
fall_damage = 0,
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damage = 4,
attack_type = "explode",
group_attack = true,
view_range = 15,
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walk_velocity = 2,
run_velocity = 4,
drops = {
{name = "farming:pumpkin_seed", chance = 1, min = 1, max = 4}
}
})
minetest.register_node("mobs:pumpking_spawner", {
description = "Pumpkin King Spawner",
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_face_on.png"
},
is_ground_content = false,
groups = {cracky=3, stone=1, mob_spawner=1},
sounds = default.node_sound_stone_defaults({
dug = {name="mobs_king", gain=0.25}
})
})
minetest.register_node("mobs:pumpboom_spawner", {
description = "Pump Boom Spawner",
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_face_off.png"
},
is_ground_content = false,
groups = {cracky=3, stone=1, mob_spawner=1},
sounds = default.node_sound_stone_defaults({
dug = {name="mobs_boom", gain=0.25}
})
})
minetest.register_abm({
nodenames = {"mobs:pumpking_spawner"},
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interval = 600.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.add_entity(pos, "mobs:pumpking")
end
})
minetest.register_abm({
nodenames = {"mobs:pumpboom_spawner"},
interval = 30.0,
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chance = 4,
action = function(pos, node, active_object_count, active_object_count_wider)
pos.y = pos.y + 1
minetest.add_entity(pos, "mobs:pumpboom")
end
})