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server-nalc/mods/broomstick/init.lua

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local broomstick_time = 120 -- Seconds (for default 2 minutes)
local broomstick_mana = 210
local broomstick_actual_users = {}
local had_fly_privilege = {}
local privs = {}
-- Register broomstick
minetest.register_craftitem("broomstick:broomstick", {
description = "Broomstick",
inventory_image = "broomstick.png",
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stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local playername = user:get_player_name()
if mana.get(playername) >= broomstick_mana then
local has_already_a_broomstick = false
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for _, i in ipairs(broomstick_actual_users) do
if i.name == playername then
has_already_a_broomstick = true
end
end
if not has_already_a_broomstick then
privs = minetest.get_player_privs(playername)
-- Set player privs...
if not privs.fly == true then
privs.fly = true
minetest.set_player_privs(playername, privs)
else
minetest.chat_send_player(playername, "You known you " ..
"can fly by yourself, don't you?")
return
end
-- Send a message...
minetest.chat_send_player(playername, "You can now fly during "
.. tostring(broomstick_time) .. " seconds.")
minetest.log("action", "Player " .. playername
.." has use a broomstick.")
-- Subtract mana...
mana.subtract(playername, broomstick_mana)
-- And insert player in the list.
table.insert(broomstick_actual_users, {
name = playername,
time = 0,
is_warning_said = false
})
-- Remove broomstick...
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local item_count = user:get_wielded_item():get_count()
return ItemStack("broomstick:broomstick ".. tostring(item_count-1))
else
minetest.chat_send_player(playername, "You already have a " ..
"broomstick ! Please wait until the end of your actual " ..
"broomstick.")
end
else
minetest.chat_send_player(playername, "You must have " ..
tostring(broomstick_mana) .. " of mana to use a broomstick !")
end
end,
})
-- Broomstick timer
minetest.register_globalstep(function(dtime)
for index, i in ipairs(broomstick_actual_users) do
i.time = i.time + dtime
-- Just a little warning message
if i.time >= broomstick_time - 10 and not i.is_warning_said then
minetest.chat_send_player(i.name,
"WARNING ! You'll fall in 10 seconds !")
i.is_warning_said = true
elseif i.time >= broomstick_time then
-- Send a message...
minetest.chat_send_player(i.name, "End of broomstick. " ..
"I hope you're not falling down...")
-- Set player privs...
privs = minetest.get_player_privs(i.name)
privs["fly"] = nil
minetest.set_player_privs(i.name, privs)
-- And remove the player in the list.
table.remove(broomstick_actual_users, index)
end
end
end)
-- Craft
minetest.register_craft({
output = "broomstick:broomstick",
recipe = {{"default:stick","default:stick","farming:wheat",}},
})
minetest.log("action", "[OK] broomstick")