diff --git a/mods/bobblocks/blocks.lua b/mods/bobblocks/blocks.lua index 91310bd6..9447b435 100755 --- a/mods/bobblocks/blocks.lua +++ b/mods/bobblocks/blocks.lua @@ -41,7 +41,7 @@ local update_bobblock = function (pos, node) elseif node.name == 'bobblocks:whitepole_off' then nodename = 'bobblocks:whitepole' elseif node.name == 'bobblocks:whitepole' then nodename = 'bobblocks:whitepole_off' end - minetest.env:add_node(pos, {name = nodename}) + minetest.add_node(pos, {name = nodename}) minetest.sound_play("bobblocks_glassblock", {pos = pos, gain = 1.0, max_hear_distance = 32,}) end diff --git a/mods/bobblocks/health.lua b/mods/bobblocks/health.lua index 419fd113..343bd15b 100755 --- a/mods/bobblocks/health.lua +++ b/mods/bobblocks/health.lua @@ -14,7 +14,7 @@ local update_healthpack = function (pos, node) elseif node.name == 'bobblocks:health_on' then nodename = 'bobblocks:health_off' end - minetest.env:add_node(pos, {name = nodename}) + minetest.add_node(pos, {name = nodename}) end local toggle_healthpack = function (pos, node) @@ -69,12 +69,12 @@ minetest.register_abm( interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local objs = minetest.env:get_objects_inside_radius(pos, 1) + local objs = minetest.get_objects_inside_radius(pos, 1) for k, obj in pairs(objs) do minetest.sound_play("bobblocks_health", {pos = pos, gain = 1.0, max_hear_distance = 32,}) obj:set_hp(obj:get_hp()+5) -- give 2.5HP - minetest.env:remove_node(pos) -- remove the node after use + minetest.remove_node(pos) -- remove the node after use end end, diff --git a/mods/bobblocks/trap.lua b/mods/bobblocks/trap.lua index 0c41ecfe..652bb710 100755 --- a/mods/bobblocks/trap.lua +++ b/mods/bobblocks/trap.lua @@ -11,7 +11,7 @@ local update_bobtrap = function (pos, node) elseif node.name == 'bobblocks:trap_spike_major' then nodename = 'bobblocks:trap_spike_major_set' elseif node.name == 'bobblocks:trap_spike_major_set' then nodename = 'bobblocks:trap_spike_major' end - minetest.env:add_node(pos, {name = nodename}) + minetest.add_node(pos, {name = nodename}) end -- Punch Traps @@ -35,7 +35,7 @@ minetest.register_abm( interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local objs = minetest.env:get_objects_inside_radius(pos, 1) + local objs = minetest.get_objects_inside_radius(pos, 1) for k, obj in pairs(objs) do update_bobtrap(pos, node) @@ -49,7 +49,7 @@ minetest.register_abm( interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local objs = minetest.env:get_objects_inside_radius(pos, 1) + local objs = minetest.get_objects_inside_radius(pos, 1) for k, obj in pairs(objs) do update_bobtrap(pos, node) @@ -158,7 +158,7 @@ minetest.register_abm( interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local objs = minetest.env:get_objects_inside_radius(pos, 1) + local objs = minetest.get_objects_inside_radius(pos, 1) for k, obj in pairs(objs) do obj:set_hp(obj:get_hp()-1) minetest.sound_play("bobblocks_trap_fall", @@ -172,7 +172,7 @@ minetest.register_abm( interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local objs = minetest.env:get_objects_inside_radius(pos, 1) + local objs = minetest.get_objects_inside_radius(pos, 1) for k, obj in pairs(objs) do obj:set_hp(obj:get_hp()-100) minetest.sound_play("bobblocks_trap_fall", diff --git a/mods/christmas_craft/init.lua b/mods/christmas_craft/init.lua index 356bc8fc..d469eace 100644 --- a/mods/christmas_craft/init.lua +++ b/mods/christmas_craft/init.lua @@ -714,7 +714,7 @@ snowball_VELOCITY=19 --Shoot snowball. local snow_shoot_snowball=function (item, player, pointed_thing) local playerpos=player:getpos() - local obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "christmas_craft:snowball_entity") + local obj=minetestadd_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "christmas_craft:snowball_entity") local dir=player:get_look_dir() obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY}) obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3}) @@ -742,7 +742,7 @@ snow_snowball_ENTITY={ snow_snowball_ENTITY.on_step = function(self, dtime) self.timer=self.timer+dtime local pos = self.object:getpos() - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) --Become item when hitting a node. if self.lastpos.x~=nil then --If there is no lastpos for some reason. diff --git a/mods/factions/chatcommands.lua b/mods/factions/chatcommands.lua index 60dd566c..e37fddda 100755 --- a/mods/factions/chatcommands.lua +++ b/mods/factions/chatcommands.lua @@ -361,7 +361,7 @@ function factions_chat.allfactions_chathandler(playername,parameter) for faction,value in pairs(factions.get_factions(player)) do for name,value in pairs(factions.dynamic_data.membertable[faction]) do - local object_to_check = mientest.env:get_player_by_name(name) + local object_to_check = minetest.get_player_by_name(name) if object_to_check ~= nil then recipients[name] = true @@ -413,7 +413,7 @@ function factions_chat.chathandler(playername,parameter) if faction ~= nil and valid_faction and factions.dynamic_data.membertable[faction] ~= nil then for name,value in pairs(factions.dynamic_data.membertable[faction]) do - local object_to_check = mientest.env:get_player_by_name(name) + local object_to_check = minetest.get_player_by_name(name) factions_chat.show_help(playername) if object_to_check ~= nil and name ~= playername then @@ -462,4 +462,4 @@ function factions_chat.show_help(playername) MSG("\t\t/factions set_free -> set faction free to join") MSG("\t\t/factions admin -> make player admin of faction") MSG("\t\t/factions description -> set description for faction") -end \ No newline at end of file +end