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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-24 17:50:37 +01:00

Fixed mistakes with automatic replace of textures' name

This commit is contained in:
LeMagnesium 2015-05-22 23:43:31 +02:00
parent 0a18b1255e
commit 0dbcf55dd3
2 changed files with 8 additions and 8 deletions

View File

@ -2,7 +2,7 @@
minetest.register_tool(":3d_armor:helmet_leather_hunter", {
description = "Hunter's Leather Helmet",
inventory_image = ":3d_armor_inv_helmet_leather_hunter.png",
inventory_image = "3d_armor_inv_helmet_leather_hunter.png",
groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})
@ -11,7 +11,7 @@ minetest.register_tool(":3d_armor:helmet_leather_hunter", {
minetest.register_tool(":3d_armor:chestplate_leather_hunter", {
description = "Hunter's Leather Chestplate",
inventory_image = ":3d_armor_inv_chestplate_leather_hunter.png",
inventory_image = "3d_armor_inv_chestplate_leather_hunter.png",
groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})
@ -20,7 +20,7 @@ minetest.register_tool(":3d_armor:chestplate_leather_hunter", {
minetest.register_tool(":3d_armor:leggings_leather_hunter", {
description = "Hunter's Leather Leggings",
inventory_image = ":3d_armor_inv_leggings_leather_hunter.png",
inventory_image = "3d_armor_inv_leggings_leather_hunter.png",
groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})
@ -29,7 +29,7 @@ minetest.register_tool(":3d_armor:leggings_leather_hunter", {
minetest.register_tool(":3d_armor:boots_leather_hunter", {
description = "Hunter's Leather Boots",
inventory_image = ":3d_armor_inv_boots_leather_hunter.png",
inventory_image = "3d_armor_inv_boots_leather_hunter.png",
groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})

View File

@ -2,7 +2,7 @@
minetest.register_tool(":3d_armor:helmet_reinforced_leather_hunter", {
description = "Hunter's Reinforced Leather Helmet",
inventory_image = ":3d_armor_inv_helmet_reinforced_leather_hunter.png",
inventory_image = "3d_armor_inv_helmet_reinforced_leather_hunter.png",
groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})
@ -11,7 +11,7 @@ minetest.register_tool(":3d_armor:helmet_reinforced_leather_hunter", {
minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", {
description = "Hunter's Reinforced Leather Chestplate",
inventory_image = ":3d_armor_inv_chestplate_reinforced_leather_hunter.png",
inventory_image = "3d_armor_inv_chestplate_reinforced_leather_hunter.png",
groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})
@ -20,7 +20,7 @@ minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", {
minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", {
description = "Hunter's Reinforced Leather Leggings",
inventory_image = ":3d_armor_inv_leggings_reinforced_leather_hunter.png",
inventory_image = "3d_armor_inv_leggings_reinforced_leather_hunter.png",
groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})
@ -29,7 +29,7 @@ minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", {
minetest.register_tool(":3d_armor:boots_reinforced_leather_hunter", {
description = "Hunter's Reinforced Leather Boots",
inventory_image = ":3d_armor_inv_boots_reinforced_leather_hunter.png",
inventory_image = "3d_armor_inv_boots_reinforced_leather_hunter.png",
groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
wear = 0,
})