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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-05 18:10:26 +01:00

Update greenslimes.lua

This commit is contained in:
Ombridride 2015-04-12 12:25:26 +02:00
parent 81028be989
commit 0dfc01240c

View File

@ -2,14 +2,14 @@
-- sounds -- sounds
local green_sounds = { local green_sounds = {
damage = "slimes_damage", damage = "mobs_slimes_damage",
death = "slimes_death", death = "mobs_slimes_death",
jump = "slimes_jump", jump = "mobs_slimes_jump",
attack = "slimes_attack", attack = "mobs_slimes_attack",
} }
-- green slime textures -- green slime textures
local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"} local green_textures = {"mobs_green_slime_sides.png", "mobs_green_slime_sides.png", "mobs_green_slime_sides.png", "mobs_green_slime_sides.png", "mobs_green_slime_front.png", "mobs_green_slime_sides.png"}
-- register small green slime -- register small green slime
mobs:register_mob("mobs:greensmall", { mobs:register_mob("mobs:greensmall", {
@ -19,7 +19,7 @@ mobs:register_mob("mobs:greensmall", {
visual = "cube", visual = "cube",
visual_size = {x = 0.5, y = 0.5}, visual_size = {x = 0.5, y = 0.5},
textures = { green_textures }, textures = { green_textures },
blood_texture = "green_slime_blood.png", blood_texture = "mobs_green_slime_blood.png",
makes_footstep_sound = false, makes_footstep_sound = false,
sounds = green_sounds, sounds = green_sounds,
attack_type = "dogfight", attack_type = "dogfight",
@ -41,7 +41,7 @@ mobs:register_mob("mobs:greensmall", {
lava_damage = 10, lava_damage = 10,
light_damage = 0, light_damage = 0,
}) })
mobs:register_egg("mobs:greensmall", "Small Green Slime", "green_slime_egg.png", 1) mobs:register_egg("mobs:greensmall", "Small Green Slime", "mobs_green_slime_egg.png", 1)
-- register medium green slime -- register medium green slime
mobs:register_mob("mobs:greenmedium", { mobs:register_mob("mobs:greenmedium", {
@ -51,7 +51,7 @@ mobs:register_mob("mobs:greenmedium", {
visual = "cube", visual = "cube",
visual_size = {x = 1, y = 1}, visual_size = {x = 1, y = 1},
textures = { green_textures }, textures = { green_textures },
blood_texture = "green_slime_blood.png", blood_texture = "mobs_green_slime_blood.png",
makes_footstep_sound = false, makes_footstep_sound = false,
sounds = green_sounds, sounds = green_sounds,
attack_type = "dogfight", attack_type = "dogfight",
@ -68,7 +68,7 @@ mobs:register_mob("mobs:greenmedium", {
on_die = function(self, pos) on_die = function(self, pos)
local num = math.random(2, 4) local num = math.random(2, 4)
for i=1,num do for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:greensmall") minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greensmall")
end end
end, end,
drawtype = "front", drawtype = "front",
@ -76,7 +76,7 @@ mobs:register_mob("mobs:greenmedium", {
lava_damage = 10, lava_damage = 10,
light_damage = 0, light_damage = 0,
}) })
mobs:register_egg("mobs:greenmedium", "Medium Green Slime", "green_slime_egg.png", 1) mobs:register_egg("mobs:greenmedium", "Medium Green Slime", "mobs_green_slime_egg.png", 1)
-- register big green slime -- register big green slime
mobs:register_mob("mobs:greenbig", { mobs:register_mob("mobs:greenbig", {
@ -86,7 +86,7 @@ mobs:register_mob("mobs:greenbig", {
visual = "cube", visual = "cube",
visual_size = {x = 2, y = 2}, visual_size = {x = 2, y = 2},
textures = { green_textures }, textures = { green_textures },
blood_texture = "green_slime_blood.png", blood_texture = "mobs_green_slime_blood.png",
makes_footstep_sound = false, makes_footstep_sound = false,
sounds = green_sounds, sounds = green_sounds,
attack_type = "dogfight", attack_type = "dogfight",
@ -103,7 +103,7 @@ mobs:register_mob("mobs:greenbig", {
on_die = function(self, pos) on_die = function(self, pos)
local num = math.random(1, 2) local num = math.random(1, 2)
for i=1,num do for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:greenmedium") minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greenmedium")
end end
end, end,
drawtype = "front", drawtype = "front",