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Update greenslimes.lua
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@ -2,14 +2,14 @@
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-- sounds
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local green_sounds = {
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damage = "slimes_damage",
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death = "slimes_death",
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jump = "slimes_jump",
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attack = "slimes_attack",
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damage = "mobs_slimes_damage",
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death = "mobs_slimes_death",
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jump = "mobs_slimes_jump",
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attack = "mobs_slimes_attack",
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}
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-- green slime textures
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local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"}
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local green_textures = {"mobs_green_slime_sides.png", "mobs_green_slime_sides.png", "mobs_green_slime_sides.png", "mobs_green_slime_sides.png", "mobs_green_slime_front.png", "mobs_green_slime_sides.png"}
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-- register small green slime
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mobs:register_mob("mobs:greensmall", {
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@ -19,7 +19,7 @@ mobs:register_mob("mobs:greensmall", {
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visual = "cube",
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visual_size = {x = 0.5, y = 0.5},
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textures = { green_textures },
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blood_texture = "green_slime_blood.png",
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blood_texture = "mobs_green_slime_blood.png",
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makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
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@ -41,7 +41,7 @@ mobs:register_mob("mobs:greensmall", {
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lava_damage = 10,
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light_damage = 0,
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})
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mobs:register_egg("mobs:greensmall", "Small Green Slime", "green_slime_egg.png", 1)
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mobs:register_egg("mobs:greensmall", "Small Green Slime", "mobs_green_slime_egg.png", 1)
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-- register medium green slime
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mobs:register_mob("mobs:greenmedium", {
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@ -51,7 +51,7 @@ mobs:register_mob("mobs:greenmedium", {
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visual = "cube",
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visual_size = {x = 1, y = 1},
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textures = { green_textures },
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blood_texture = "green_slime_blood.png",
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blood_texture = "mobs_green_slime_blood.png",
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makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
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@ -68,7 +68,7 @@ mobs:register_mob("mobs:greenmedium", {
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on_die = function(self, pos)
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local num = math.random(2, 4)
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for i=1,num do
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minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:greensmall")
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minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greensmall")
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end
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end,
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drawtype = "front",
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@ -76,7 +76,7 @@ mobs:register_mob("mobs:greenmedium", {
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lava_damage = 10,
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light_damage = 0,
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})
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mobs:register_egg("mobs:greenmedium", "Medium Green Slime", "green_slime_egg.png", 1)
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mobs:register_egg("mobs:greenmedium", "Medium Green Slime", "mobs_green_slime_egg.png", 1)
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-- register big green slime
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mobs:register_mob("mobs:greenbig", {
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@ -86,7 +86,7 @@ mobs:register_mob("mobs:greenbig", {
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visual = "cube",
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visual_size = {x = 2, y = 2},
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textures = { green_textures },
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blood_texture = "green_slime_blood.png",
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blood_texture = "mobs_green_slime_blood.png",
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makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
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@ -103,7 +103,7 @@ mobs:register_mob("mobs:greenbig", {
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on_die = function(self, pos)
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local num = math.random(1, 2)
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for i=1,num do
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minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:greenmedium")
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minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greenmedium")
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end
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end,
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drawtype = "front",
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