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update mobs mod
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@@ -47,8 +47,10 @@ mobs:register_mob("mobs:rat", {
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end,
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--]]
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})
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-- spawn on stone between 1 and 20 light, 1 in 7000 chance, 1 per area up to 31000 in height
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mobs:spawn_specific("mobs:rat", {"default:stone", "default:sandstone"}, {"air"}, 0, 20, 30, 10000, 1, -31000, 31000, true)
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-- register spawn egg
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mobs:register_egg("mobs:rat", "Rat", "mobs_rat_inv.png", 1)
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