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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-02-04 06:10:16 +01:00

update mobs mod

This commit is contained in:
crabman77 2016-02-10 05:02:17 +01:00
parent a63a618f7e
commit 10a0bf418b
24 changed files with 187 additions and 169 deletions

View File

@ -1,4 +1,4 @@
-- Mobs Api (8th February 2016)
-- Mobs Api (9th February 2016)
mobs = {}
mobs.mod = "redo"
@ -1986,7 +1986,7 @@ end -- END mobs:register_mob function
mobs.spawning_mobs = {}
function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
interval, chance, active_object_count, min_height, max_height, spawn_in_area) --MFF crabman
interval, chance, active_object_count, min_height, max_height, spawn_in_area, day_toggle) --MFF crabman "spawn_in_area"
mobs.spawning_mobs[name] = true
@ -1995,7 +1995,7 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
if new_chance ~= nil then
if chance == 0 then
if new_chance == 0 then
--print("[Mobs Redo] " .. name .. " has spawning disabled")
return
end
@ -2022,6 +2022,24 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
return
end
-- if toggle set to nil then ignore day/night check
if day_toggle ~= nil then
local tod = (minetest.get_timeofday() or 0) * 24000
if tod > 4500 and tod < 19500 then
-- daylight, but mob wants night
if day_toggle == false then
return
end
else
-- night time but mob wants day
if day_toggle == true then
return
end
end
end
-- spawn above node
pos.y = pos.y + 1
@ -2082,10 +2100,10 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
end
-- compatibility with older mob registration
function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height)
function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, spawn_in_area, day_toggle)
mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30,
chance, active_object_count, -31000, max_height)
chance, active_object_count, -31000, max_height, spawn_in_area, day_toggle)
end
-- set content id's

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@ -26,8 +26,7 @@ mobs:register_mob("mobs:bee", {
jump = true,
-- drops honey when killed
drops = {
{name = "mobs:honey",
chance = 1, min = 1, max = 2},
{name = "mobs:honey", chance = 1, min = 1, max = 2},
},
-- damage
water_damage = 1,
@ -49,7 +48,7 @@ mobs:register_mob("mobs:bee", {
end,
})
-- spawn on group:flowers between 4 and 20 light, 1 in 5000 chance, 1 bee in area up to 31000 in height
mobs:spawn_specific("mobs:bee", {"group:flower"}, {"air"}, 4, 20, 30, 5000, 2, -31000, 31000, true)
mobs:spawn_specific("mobs:bee", {"group:flower"}, {"air"}, 4, 20, 30, 5000, 2, -31000, 31000, true, true)
-- register spawn egg
mobs:register_egg("mobs:bee", "Bee", "mobs_bee_inv.png", 1)
@ -73,9 +72,13 @@ minetest.register_node("mobs:beehive", {
groups = {fleshy=3,dig_immediate=3},
on_use = minetest.item_eat(4),
sounds = default.node_sound_defaults(),
after_place_node = function(pos, placer, itemstack)
if placer:is_player() then
minetest.set_node(pos, {name = "mobs:beehive", param2 = 1})
if math.random(1, 5) == 1 then
minetest.add_entity(pos, "mobs:bee")
end

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@ -31,8 +31,7 @@ mobs:register_mob("mobs:bunny", {
jump = true,
-- drops meat when dead
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 1, max = 2},
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
},
-- damaged by
water_damage = 1,
@ -90,5 +89,5 @@ mobs:register_mob("mobs:bunny", {
attack_type = "dogfight",
damage = 5,
})
mobs:spawn_specific("mobs:bunny", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true)
mobs:spawn_specific("mobs:bunny", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true, true)
mobs:register_egg("mobs:bunny", "Bunny", "mobs_bunny_inv.png", 1)

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@ -38,8 +38,7 @@ mobs:register_mob("mobs:chicken", {
jump = true,
-- drops raw chicken when dead
drops = {
{name = "mobs:chicken_raw",
chance = 1, min = 2, max = 2},
{name = "mobs:chicken_raw", chance = 1, min = 2, max = 2},
},
-- damaged by
water_damage = 1,
@ -61,17 +60,23 @@ mobs:register_mob("mobs:chicken", {
view_range = 5,
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
end,
do_custom = function(self)
if not self.child
and math.random(1, 500) == 1 then
local pos = self.object:getpos()
minetest.add_item(pos, "mobs:egg")
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
@ -81,7 +86,7 @@ mobs:register_mob("mobs:chicken", {
end,
})
-- spawn on default or bamboo grass between 8 and 20 light, 1 in 10000 change, 1 chicken in area up to 31000 in height
mobs:spawn_specific("mobs:chicken", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true)
mobs:spawn_specific("mobs:chicken", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true, true)
-- register spawn egg
mobs:register_egg("mobs:chicken", "Chicken", "mobs_chicken_inv.png", 1)
-- egg entity
@ -109,16 +114,22 @@ mobs:register_arrow("mobs:egg_entity", {
hit_node = function(self, pos, node)
local num = math.random(1, 10)
if num == 1 then
pos.y = pos.y + 1
local nod = minetest.get_node_or_nil(pos)
if not nod
or not minetest.registered_nodes[nod.name]
or minetest.registered_nodes[nod.name].walkable == true then
return
end
local mob = minetest.add_entity(pos, "mobs:chicken")
local ent2 = mob:get_luaentity()
mob:set_properties({
textures = ent2.child_texture[1],
visual_size = {
@ -134,6 +145,7 @@ mobs:register_arrow("mobs:egg_entity", {
ent2.base_colbox[6] / 2
},
})
ent2.child = true
ent2.tamed = true
ent2.owner = self.playername
@ -148,35 +160,45 @@ local egg_VELOCITY = 19
-- shoot egg
local mobs_shoot_egg = function (item, player, pointed_thing)
local playerpos = player:getpos()
minetest.sound_play("default_place_node_hard", {
pos = playerpos,
gain = 1.0,
max_hear_distance = 5,
})
local obj = minetest.add_entity({
x = playerpos.x,
y = playerpos.y +1.5,
z = playerpos.z
}, "mobs:egg_entity")
local ent = obj:get_luaentity()
local dir = player:get_look_dir()
ent.velocity = egg_VELOCITY -- needed for api internal timing
ent.switch = 1 -- needed so that egg doesn't despawn straight away
obj:setvelocity({
x = dir.x * egg_VELOCITY,
y = dir.y * egg_VELOCITY,
z = dir.z * egg_VELOCITY
})
obj:setacceleration({
x = dir.x * -3,
y = -egg_GRAVITY,
z = dir.z * -3
})
-- pass player name to egg for chick ownership
local ent2 = obj:get_luaentity()
ent2.playername = player:get_player_name()
item:take_item()
return item
end

View File

@ -35,12 +35,9 @@ mobs:register_mob("mobs:cow", {
jump = true,
-- drops raw meat when dead
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 5, max = 10},
{name = "mobs:leather",
chance = 1, min = 0, max = 3},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
{name = "mobs:meat_raw", chance = 1, min = 5, max = 10},
{name = "mobs:leather", chance = 1, min = 0, max = 3},
{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,
@ -110,7 +107,7 @@ mobs:register_mob("mobs:cow", {
})
-- spawn on default;green;prairie grass between 0 and 20 light, 1 in 11000 chance, 1 cow in area up to 31000 in height
mobs:spawn_specific("mobs:cow", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true)
mobs:spawn_specific("mobs:cow", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true, true)
-- register spawn egg
mobs:register_egg("mobs:cow", "Cow", "mobs_cow_inv.png", 1)

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@ -33,10 +33,8 @@ mobs:register_mob("mobs:dirt_monster", {
jump = true,
-- drops dirt and coins when dead
drops = {
{name = "default:dirt",
chance = 1, min = 3, max = 5,},
{name = "maptools:silver_coin",
chance = 2, min = 1, max = 1,},
{name = "default:dirt", chance = 1, min = 3, max = 5,},
{name = "maptools:silver_coin", chance = 2, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,
@ -59,7 +57,7 @@ mobs:register_mob("mobs:dirt_monster", {
})
-- spawn on dirt_with_grass and drygrass between -1 and 5 light, 1 in 10000 change, 1 dirt monster in area up to 31000 in height
mobs:spawn_specific("mobs:dirt_monster", {"default:dirt_with_grass", "default:dirt_with_dry_grass"}, {"air"}, -1, 5, 30, 10000, 1, -31000, 31000, false)
mobs:spawn_specific("mobs:dirt_monster", {"default:dirt_with_grass", "default:dirt_with_dry_grass"}, {"air"}, -1, 5, 30, 10000, 1, -31000, 31000, false, false)
-- register spawn egg
mobs:register_egg("mobs:dirt_monster", "Dirt Monster", "mobs_dirt_monster_inv.png", 1)

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@ -40,18 +40,12 @@ mobs:register_mob("mobs:dungeon_master", {
knock_back = 0.05, -- Very small knockback
-- drops mese or diamond when dead
drops = {
{name = "mobs:dungeon_master_blood",
chance = 2, min = 1, max = 2,},
{name = "default:diamond",
chance = 4, min = 1, max = 3,},
{name = "default:mese_crystal",
chance = 4, min = 3, max = 6,},
{name = "mobs:dungeon_master_diamond",
chance = 6, min = 1, max = 1,},
{name = "maptools:gold_coin",
chance = 20, min = 1, max = 1,},
{name = "default:diamondblock",
chance = 33, min = 1, max = 1,},
{name = "mobs:dungeon_master_blood", chance = 2, min = 1, max = 2,},
{name = "default:diamond", chance = 4, min = 1, max = 3,},
{name = "default:mese_crystal", chance = 4, min = 3, max = 6,},
{name = "mobs:dungeon_master_diamond", chance = 6, min = 1, max = 1,},
{name = "maptools:gold_coin", chance = 20, min = 1, max = 1,},
{name = "default:diamondblock", chance = 33, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,

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@ -44,10 +44,8 @@ mobs:register_mob("mobs:greensmall", {
floats = 1,
-- chance of dropping glue and coins
drops = {
{name = "mesecons_materials:glue",
chance = 4, min = 1, max = 2},
{name = "maptools:silver_coin",
chance = 4, min = 1, max = 1,},
{name = "mesecons_materials:glue", chance = 4, min = 1, max = 2},
{name = "maptools:silver_coin", chance = 4, min = 1, max = 1,},
},
-- damaged by
water_damage = 0,

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@ -34,8 +34,7 @@ mobs:register_mob("mobs:kitten", {
jump = false,
-- drops string
drops = {
{name = "farming:string",
chance = 2, min = 1, max = 1},
{name = "farming:string", chance = 2, min = 1, max = 1},
},
-- damaged by
water_damage = 1,
@ -54,11 +53,13 @@ mobs:register_mob("mobs:kitten", {
view_range = 10,
-- feed with raw fish to tame or right click to pick up
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 4, true, true) then
return
end
mobs:capture_mob(self, clicker, 50, 50, 90, false, nil)
end
})
mobs:spawn_specific("mobs:kitten", {"default:dirt_with_grass"}, {"air"}, 0, 20, 30, 10000, 1, -31000, 31000, true)
mobs:spawn_specific("mobs:kitten", {"default:dirt_with_grass"}, {"air"}, 0, 20, 30, 10000, 1, -31000, 31000, true, true)
mobs:register_egg("mobs:kitten", "Kitten", "mobs_kitten_inv.png", 0)

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@ -36,8 +36,7 @@ mobs:register_mob("mobs:lava_flan", {
floats = 1,
-- chance of dropping lava orb when dead
drops = {
{name = "mobs:lava_orb",
chance = 15, min = 1, max = 1},
{name = "mobs:lava_orb", chance = 15, min = 1, max = 1},
},
-- damaged by
water_damage = 5,

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@ -22,7 +22,8 @@ mobs:register_mob("mobs:lavasmall", {
attack_type = "dogfight",
attacks_monsters = true,
-- health and armor
hp_min = 4, hp_max = 8,
hp_min = 4,
hp_max = 8,
armor = 100,
-- textures and model
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
@ -46,10 +47,8 @@ mobs:register_mob("mobs:lavasmall", {
floats = 1,
-- chance of dropping lava orb and coins
drops = {
{name = "mobs:lava_orb",
chance = 15, min = 1, max = 1,},
{name = "maptools:silver_coin",
chance = 4, min = 1, max = 1,},
{name = "mobs:lava_orb", chance = 15, min = 1, max = 1,},
{name = "maptools:silver_coin", chance = 4, min = 1, max = 1,},
},
-- damaged by
water_damage = 10,
@ -70,7 +69,8 @@ mobs:register_mob("mobs:lavamedium", {
attack_type = "dogfight",
attacks_monsters = true,
-- health and armor
hp_min = 16, hp_max = 32,
hp_min = 16,
hp_max = 32,
armor = 90,
-- textures and model
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
@ -162,6 +162,7 @@ mobs:register_mob("mobs:lavabig", {
end
end,
})
mobs:register_egg("mobs:lavabig", "Big Lava Slime", "mobs_lava_slime_big_inv.png", 1)
--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)

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@ -40,14 +40,10 @@ mobs:register_mob("mobs:mese_monster", {
stepheight = 2.1,
-- drops mese when dead
drops = {
{name = "default:mese_crystal",
chance = 9, min = 1, max = 3,},
{name = "default:mese_crystal_fragment",
chance = 1, min = 1, max = 9,},
{name = "maptools:silver_coin",
chance = 1, min = 1, max = 2,},
{name = "returnmirror:mirror_inactive",
chance = 50, min = 1, max = 1,},
{name = "default:mese_crystal", chance = 9, min = 1, max = 3,},
{name = "default:mese_crystal_fragment", chance = 1, min = 1, max = 9,},
{name = "maptools:silver_coin", chance = 1, min = 1, max = 2,},
{name = "returnmirror:mirror_inactive", chance = 50, min = 1, max = 1,},
},
-- damaged by
water_damage = 0,

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@ -38,14 +38,10 @@ mobs:register_mob("mobs:minotaur", {
knock_back = 0.05, --this is a test
-- drops desert_sand and coins when dead
drops = {
{name = "maptools:gold_coin",
chance = 40, min = 1, max = 1,},
{name = "mobs:minotaur_eye",
chance = 2, min = 1, max = 2,},
{name = "mobs:minotaur_horn",
chance = 4, min = 1, max = 2,},
{name = "mobs:minotaur_fur",
chance = 1, min = 1, max = 3,},
{name = "maptools:gold_coin", chance = 40, min = 1, max = 1,},
{name = "mobs:minotaur_eye", chance = 2, min = 1, max = 2,},
{name = "mobs:minotaur_horn", chance = 4, min = 1, max = 2,},
{name = "mobs:minotaur_fur", chance = 1, min = 1, max = 3,},
},
water_damage = 0,
lava_damage = 5,

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@ -1,10 +1,5 @@
xof 0303txt 0032
template AnimTicksPerSecond {
<9E415A43-7BA6-4a73-8743-B73D47E88476>
DWORD AnimTicksPerSecond;
}
template XSkinMeshHeader {
<3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
WORD nMaxSkinWeightsPerVertex;
@ -2359,9 +2354,7 @@ Frame Root {
} // End of Group8
} // End of Armature
} // End of Root
AnimTicksPerSecond {
24;
}
AnimationSet Global {
Animation {
{Armature}

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@ -47,14 +47,10 @@ mobs:register_mob("mobs:npc", {
jump = true,
-- drops wood and chance of apples when dead
drops = {
{name = "default:wood",
chance = 1, min = 1, max = 3},
{name = "default:apple",
chance = 2, min = 1, max = 2},
{name = "default:axe_stone",
chance = 3, min = 1, max = 1},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
{name = "default:wood", chance = 1, min = 1, max = 3},
{name = "default:apple", chance = 2, min = 1, max = 2},
{name = "default:axe_stone", chance = 3, min = 1, max = 1},
{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 0,
@ -129,6 +125,6 @@ mobs:register_mob("mobs:npc", {
})
-- spawning enable for now
mobs:spawn_specific("mobs:npc", {"default:dirt_with_grass", "default:dirt", "default:junglegrass", "default:sand"}, {"air"}, -1, 20, 30, 300000, 1, -31000, 31000, true)
mobs:spawn_specific("mobs:npc", {"default:dirt_with_grass", "default:dirt", "default:junglegrass", "default:sand"}, {"air"}, -1, 20, 30, 300000, 1, -31000, 31000, true, true)
-- register spawn egg
mobs:register_egg("mobs:npc", "Npc", "mobs_npc_male_inv.png", 1)

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@ -8,7 +8,6 @@ mobs.npc_drops = { "farming:meat", "farming:donut", "farming:bread", "default:a
"default:cobble", "default:gravel", "default:clay_lump", "default:sand", "default:dirt_with_grass",
"default:dirt", "default:chest", "default:torch"}
mobs.npc_max_hp = 20
mobs:register_mob("mobs:npc_female", {
-- animal, monster, npc
@ -20,7 +19,9 @@ mobs:register_mob("mobs:npc_female", {
attack_type = "dogfight",
attacks_monsters = true,
-- health & armor
hp_min = 20, hp_max = 20, armor = 100,
hp_min = 20,
hp_max = 20,
armor = 100,
-- textures and model
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
visual = "mesh",
@ -46,18 +47,12 @@ mobs:register_mob("mobs:npc_female", {
jump = true,
-- drops wood and chance of apples when dead
drops = {
{name = "default:wood",
chance = 1, min = 1, max = 3},
{name = "default:apple",
chance = 2, min = 1, max = 2},
{name = "flowers:tulip",
chance = 4, min = 1, max = 2},
{name = "flowers:rose",
chance = 4, min = 1, max = 2},
{name = "default:axe_stone",
chance = 6, min = 1, max = 1},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
{name = "default:wood", chance = 1, min = 1, max = 3},
{name = "default:apple", chance = 2, min = 1, max = 2},
{name = "flowers:tulip", chance = 4, min = 1, max = 2},
{name = "flowers:rose", chance = 4, min = 1, max = 2},
{name = "default:axe_stone", chance = 6, min = 1, max = 1},
{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 0,
@ -110,6 +105,7 @@ mobs:register_mob("mobs:npc_female", {
item:take_item()
clicker:set_wielded_item(item)
end
local pos = self.object:getpos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {
@ -126,10 +122,11 @@ mobs:register_mob("mobs:npc_female", {
end
mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
end
end,
})
-- spawning enable for now
mobs:spawn_specific("mobs:npc_female", {"default:dirt_with_grass", "default:dirt", "default:junglegrass", "default:sand"}, {"air"}, -1, 20, 30, 100000, 1, -31000, 31000, true)
mobs:spawn_specific("mobs:npc_female", {"default:dirt_with_grass", "default:dirt", "default:junglegrass", "default:sand"}, {"air"}, -1, 20, 30, 100000, 1, -31000, 31000, true, true)
-- register spawn egg
mobs:register_egg("mobs:npc_female", "Npc", "mobs_npc_female_inv.png", 1)

View File

@ -35,10 +35,8 @@ mobs:register_mob("mobs:oerkki", {
jump = true,
-- chance of dropping obsidian and coins
drops = {
{name = "default:obsidian",
chance = 3, min = 1, max = 2,},
{name = "maptools:silver_coin",
chance = 1, min = 1, max = 1},
{name = "default:obsidian", chance = 3, min = 1, max = 2,},
{name = "maptools:silver_coin", chance = 1, min = 1, max = 1},
},
-- damaged by
water_damage = 2,

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@ -6,8 +6,8 @@ mobs:register_mob("mobs:pig", {
type = "animal",
-- aggressive, does 5 damage to player when threatened
passive = false,
group_attack = true,
attack_type = "dogfight",
group_attack = true,
reach = 2,
damage = 4,
-- health & armor
@ -39,10 +39,8 @@ mobs:register_mob("mobs:pig", {
view_range = 10,
-- drops raw pork when dead
drops = {
{name = "mobs:pork_raw",
chance = 1, min = 2, max = 3,},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
{name = "mobs:pork_raw", chance = 1, min = 2, max = 3,},
{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,
@ -52,18 +50,27 @@ mobs:register_mob("mobs:pig", {
-- model animation
animation = {
speed_normal = 15,
stand_start = 25, stand_end = 55,
walk_start = 60, walk_end = 100,
punch_start = 60, punch_end = 100,
stand_start = 25,
stand_end = 55,
walk_start = 60,
walk_end = 100,
punch_start = 60,
punch_end = 100,
},
-- can be tamed by feeding 8 wheat (will not attack when tamed)
on_rightclick = function(self, clicker)
mobs:feed_tame(self, clicker, 8, true, true)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
-- spawns on dirt or junglegrass, between 8 and 20 light, 1 in 15000 chance, 1 in area up to 31000 in height
mobs:spawn_specific("mobs:pig", {"default:dirt", "default:junglegrass", "default:dirt_with_dry_grass"}, {"air"}, 8, 20, 30, 10000, 1, -31000, 31000, true)
mobs:spawn_specific("mobs:pig", {"default:dirt", "default:junglegrass", "default:dirt_with_dry_grass"}, {"air"}, 8, 20, 30, 10000, 1, -31000, 31000, true, true)
-- register spawn egg
mobs:register_egg("mobs:pig", "Pig", "mobs_pig_inv.png", 1)

View File

@ -47,8 +47,10 @@ mobs:register_mob("mobs:rat", {
end,
--]]
})
-- spawn on stone between 1 and 20 light, 1 in 7000 chance, 1 per area up to 31000 in height
mobs:spawn_specific("mobs:rat", {"default:stone", "default:sandstone"}, {"air"}, 0, 20, 30, 10000, 1, -31000, 31000, true)
-- register spawn egg
mobs:register_egg("mobs:rat", "Rat", "mobs_rat_inv.png", 1)

View File

@ -34,10 +34,8 @@ mobs:register_mob("mobs:sand_monster", {
floats = 0,
-- drops desert sand when dead
drops = {
{name = "default:desert_sand",
chance = 1, min = 3, max = 5,},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
{name = "default:desert_sand", chance = 1, min = 3, max = 5,},
{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 3,
@ -58,8 +56,10 @@ mobs:register_mob("mobs:sand_monster", {
punch_end = 105,
},
})
-- spawns on desert sand between -1 and 20 light, 1 in 15000 chance, 1 sand monster in area up to 31000 in height
mobs:spawn_specific("mobs:sand_monster", {"default:desert_sand", "default:sand"}, {"air"}, -1, 20, 30, 20000, 1, -31000, 31000, false)
-- register spawn egg
mobs:register_egg("mobs:sand_monster", "Sand Monster", "mobs_sand_monster_inv.png", 1)

View File

@ -18,7 +18,6 @@ for _, col in pairs(all_colours) do
hp_max = 15,
armor = 200,
-- textures and model
--collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = "mobs_sheep.b3d",
@ -40,10 +39,8 @@ for _, col in pairs(all_colours) do
jump = true,
-- drops raw meat and woll of its color when dead
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 3},
{name = "wool:"..col,
chance = 1, min = 1, max = 1},
{name = "mobs:meat_raw", chance = 1, min = 2, max = 3},
{name = "wool:"..col, chance = 1, min = 1, max = 1},
},
-- damaged by
water_damage = 1,
@ -75,6 +72,7 @@ for _, col in pairs(all_colours) do
--are we feeding?
if mobs:feed_tame(self, clicker, 8, true, true) then
--if full grow fuzz
if self.gotten == false then
self.object:set_properties({
@ -82,6 +80,7 @@ for _, col in pairs(all_colours) do
mesh = "mobs_sheep.b3d",
})
end
return
end
@ -90,12 +89,18 @@ for _, col in pairs(all_colours) do
--are we giving a haircut>
if itemname == "mobs:shears" then
if self.gotten == false and self.child == false then
self.gotten = true -- shaved
if minetest.get_modpath("wool") then
local pos = self.object:getpos()
pos.y = pos.y + 0.5
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(1,3)))
if obj then
obj:setvelocity({
x = math.random(-1,1),
@ -103,14 +108,18 @@ for _, col in pairs(all_colours) do
z = math.random(-1,1)
})
end
item:add_wear(650) -- 100 uses
clicker:set_wielded_item(item)
end
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
mesh = "mobs_sheep_shaved.b3d",
})
end
return
end
@ -118,28 +127,39 @@ for _, col in pairs(all_colours) do
--are we coloring?
if itemname:find("dye:") then
if self.gotten == false
and self.child == false
and self.tamed == true
and name == self.owner then
local col = string.split(itemname,":")[2]
for _,c in pairs(all_colours) do
if c == col then
local pos = self.object:getpos()
self.object:remove()
local mob = minetest.add_entity(pos, "mobs:sheep_"..col)
local ent = mob:get_luaentity()
ent.owner = name
ent.tamed = true
-- take item
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
break
end
end
end
return
end
@ -152,7 +172,7 @@ for _, col in pairs(all_colours) do
end
mobs:spawn_specific("mobs:sheep_white", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true)
mobs:spawn_specific("mobs:sheep_white", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 2, -31000, 31000, true, true)
-- compatibility (item and entity)
minetest.register_alias("mobs:sheep", "mobs:sheep_white")
@ -168,25 +188,13 @@ minetest.register_entity("mobs:sheep", {
velocity = {x = 0, y = 0, z = 0},
collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
is_visible = true,
speed = 0,
timer = 0,
on_rightclick = function(self, clicker)
clicker:get_inventory():add_item("main", "mobs:sheep_white")
on_activate = function(self, staticdata, dtime_s)
local pos = self.object:getpos()
self.object:remove()
end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer >= 1 then
self.timer = 0
self.object:setacceleration({
x = 0,
y = -10,
z = 0
})
end
end,
minetest.add_entity(pos, "mobs:sheep_white")
end
})

View File

@ -38,12 +38,9 @@ mobs:register_mob("mobs:spider", {
floats = 0,
-- drops string with a chance of sandstone or crystal spike if Ethereal installed
drops = {
{name = "farming:string",
chance = 2, min = 1, max = 3,},
{name = "mobs:meat_raw",
chance = 4, min = 1, max = 2,},
{name = "maptools:silver_coin",
chance = 3, min = 1, max = 1,},
{name = "farming:string", chance = 2, min = 1, max = 3,},
{name = "mobs:meat_raw", chance = 4, min = 1, max = 2,},
{name = "maptools:silver_coin", chance = 3, min = 1, max = 1,},
},
-- damaged by
water_damage = 5,
@ -63,8 +60,10 @@ mobs:register_mob("mobs:spider", {
punch_end = 90,
},
})
-- spawn on jungleleaves/jungletree, between 0 and 5 light, 1 in 10000 chance, 1 in area up to 31000 in height
mobs:spawn_specific("mobs:spider", {"default:jungleleaves", "default:jungletree"}, {"air"}, -1, 20, 30, 7500, 1, -31000, 31000, false)
-- register spawn egg
mobs:register_egg("mobs:spider", "Spider", "mobs_spider_inv.png", 1)

View File

@ -37,12 +37,9 @@ mobs:register_mob("mobs:stone_monster", {
drops = {
{name = "default:torch",
chance = 10, min = 3, max = 5,},
{name = "default:iron_lump",
chance = 5, min = 1, max = 2,},
{name = "default:coal_lump",
chance = 3, min = 1, max = 3,},
{name = "maptools:silver_coin",
chance = 1, min = 1, max = 1,},
{name = "default:iron_lump", chance = 5, min = 1, max = 2,},
{name = "default:coal_lump", chance = 3, min = 1, max = 3,},
{name = "maptools:silver_coin", chance = 1, min = 1, max = 1,},
},
-- damaged by
water_damage = 0,
@ -62,8 +59,10 @@ mobs:register_mob("mobs:stone_monster", {
punch_end = 63,
},
})
-- spawns on stone between -1 and 5 light, 1 in 7000 chance, 1 in area below -25
mobs:spawn_specific("mobs:stone_monster", {"default:stone", "default:sandstone"}, {"air"}, -1, 5, 30, 7000, 1, -31000, -25, false)
-- register spawn egg
mobs:register_egg("mobs:stone_monster", "Stone Monster", "mobs_stone_monster_inv.png", 1)

View File

@ -33,16 +33,11 @@ mobs:register_mob("mobs:tree_monster", {
view_range = 16,
-- drops saplings, junglesapling, apple and/or silver coin
drops = {
{name = "default:sapling",
chance = 2, min = 1, max = 2},
{name = "default:junglesapling",
chance = 2, min = 1, max = 2},
{name = "default:apple",
chance = 2, min = 2, max = 3,},
{name = "maptools:superapple",
chance = 4, min = 1, max = 1,},
{name = "maptools:silver_coin",
chance = 3, min = 1, max = 1,},
{name = "default:sapling", chance = 2, min = 1, max = 2},
{name = "default:junglesapling", chance = 2, min = 1, max = 2},
{name = "default:apple", chance = 2, min = 2, max = 3,},
{name = "maptools:superapple", chance = 4, min = 1, max = 1,},
{name = "maptools:silver_coin", chance = 3, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,
@ -63,8 +58,10 @@ mobs:register_mob("mobs:tree_monster", {
punch_end = 62,
},
})
-- spawn on leaves and beech_leaves, between 0 and 5 light, 1 in 8000 chance, 1 in area up to 31000 in height
mobs:spawn_specific("mobs:tree_monster", {"default:leaves", "moretrees:beech_leaves"}, {"air"}, 0, 5, 30, 8000, 1, -31000, 31000, false)
mobs:spawn_specific("mobs:tree_monster", {"default:leaves", "moretrees:beech_leaves"}, {"air"}, 0, 5, 30, 8000, 1, -31000, 31000, false, false)
-- register spawn egg
mobs:register_egg("mobs:tree_monster", "Tree Monster", "mobs_tree_monster_inv.png", 1)