diff --git a/mods/witchcraft/init.lua b/mods/witchcraft/init.lua index ce456b2c..0579c1d7 100644 --- a/mods/witchcraft/init.lua +++ b/mods/witchcraft/init.lua @@ -642,8 +642,8 @@ for _, row in ipairs(witchcraft.pot_new) do --change 'pot_new' to 'pot' for the local wield_item = clicker:get_wielded_item():get_name() if wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() == 3 then item:replace("witchcraft:potion_"..color) - minetest.env:add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color) - minetest.env:add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color) + minetest.add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color) + minetest.add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color) minetest.set_node(pos, {name="witchcraft:pot", param2=node.param2}) elseif wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() ~= 3 then item:replace("witchcraft:potion_"..color) @@ -937,7 +937,7 @@ minetest.register_entity("witchcraft:tnt_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:tnt_splash" and n ~="default:obsidian" and n ~= "air" then local pos = self.object:getpos() minetest.sound_play("default_break_glass.1", { @@ -959,7 +959,7 @@ minetest.register_entity("witchcraft:tnt_splash", { for dz=-4,4 do local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(pos).name + local n = minetest.get_node(pos).name if math.random(1, 50) <= 35 then tnt.boom(n, {damage_radius=5,radius=3,ignore_protection=false}) end @@ -967,7 +967,7 @@ minetest.register_entity("witchcraft:tnt_splash", { if not ignore_protection and minetest.is_protected(npos, "") then return end - minetest.env:set_node(t, {name="fire:basic_flame"}) + minetest.set_node(t, {name="fire:basic_flame"}) end end end @@ -1006,12 +1006,12 @@ minetest.register_entity("witchcraft:fire_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:fire_splash" and n ~= "air" then if not ignore_protection and minetest.is_protected(npos, "") then return end - minetest.env:set_node(t, {name="fire:basic_flame"}) + minetest.set_node(t, {name="fire:basic_flame"}) minetest.sound_play("default_break_glass.1", { pos = self.object:getpos(), max_hear_distance = 20, @@ -1032,12 +1032,12 @@ minetest.register_entity("witchcraft:fire_splash", { for dz=-4,4 do local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(pos).name + local n = minetest.get_node(pos).name if math.random(1, 50) <= 1 then - minetest.env:remove_node(p) + minetest.remove_node(p) end if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then - minetest.env:set_node(t, {name="fire:basic_flame"}) + minetest.set_node(t, {name="fire:basic_flame"}) end end end @@ -1093,7 +1093,7 @@ minetest.register_entity("witchcraft:death_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:death_splash" and n ~= "air" then self.object:remove() elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then @@ -1159,10 +1159,8 @@ minetest.register_entity("witchcraft:heal_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:heal_splash" and n ~= "air" then - self.object:remove() - elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then minetest.sound_play("default_break_glass", { pos = self.object:getpos(), max_hear_distance = 20, @@ -1218,7 +1216,7 @@ minetest.register_entity("witchcraft:slow_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:slow_splash" and n ~= "air" then self.object:remove() elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then @@ -1277,7 +1275,7 @@ minetest.register_entity("witchcraft:fast_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:fast_splash" and n ~= "air" then self.object:remove() elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then @@ -1336,7 +1334,7 @@ minetest.register_entity("witchcraft:antigrav_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "air" then minetest.sound_play("default_break_glass", { pos = self.object:getpos(), @@ -1393,7 +1391,7 @@ minetest.register_entity("witchcraft:jump_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "air" then minetest.sound_play("default_break_glass", { pos = self.object:getpos(), @@ -1450,10 +1448,8 @@ minetest.register_entity("witchcraft:murky_splash", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:murky_splash" and n ~= "air" then - self.object:remove() - elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then minetest.sound_play("default_break_glass", { pos = self.object:getpos(), max_hear_distance = 20, @@ -1536,12 +1532,12 @@ minetest.register_entity("witchcraft:smoke_splash", { playereffects.register_effect_type("potion_speed_lv1", "High speed", nil, {"speed"}, function(player) --player:set_physics_override(2,nil,nil) - player_physics.add(player, "speed", "potion_speed_lv1", 1) + player_physics.set_stats(player, "potion_speed_lv1", {speed=1}) end, function(effect, player) --player:set_physics_override(1,nil,nil) - player_physics.remove(player, "speed", "potion_speed_lv1") + player_physics.remove(player, "potion_speed_lv1") end, false ) @@ -1549,12 +1545,12 @@ playereffects.register_effect_type("potion_speed_lv1", "High speed", nil, {"spee playereffects.register_effect_type("potion_speed_lv2", "High speed", nil, {"speed"}, function(player) --player:set_physics_override(2.5,nil,nil) - player_physics.add(player, "speed", "potion_speed_lv2", 1.5) + player_physics.set_stats(player, "potion_speed_lv2", {speed=1.5}) end, function(effect, player) --player:set_physics_override(1,nil,nil) - player_physics.remove(player, "speed", "potion_speed_lv2") + player_physics.remove(player, "potion_speed_lv2") end, false ) @@ -1562,14 +1558,12 @@ playereffects.register_effect_type("potion_speed_lv2", "High speed", nil, {"spee playereffects.register_effect_type("potion_jump_lvx", "High Jump", nil, {"jump"}, function(player) --player:set_physics_override(nil,1.5,0.8) - player_physics.add(player, "jump", "potion_jump_lvx", 0.5) - player_physics.add(player, "gravity", "potion_jump_lvx", -0.2) + player_physics.set_stats(player, "potion_jump_lvx", {jump=0.5, gravity=-0.2}) end, function(effect, player) --player:set_physics_override(nil,1,1) - player_physics.remove(player, "jump", "potion_jump_lvx") - player_physics.remove(player, "gravity", "potion_jump_lvx") + player_physics.remove(player, "potion_jump_lvx") end, false ) @@ -1577,12 +1571,12 @@ playereffects.register_effect_type("potion_jump_lvx", "High Jump", nil, {"jump"} playereffects.register_effect_type("potion_antigrav_lvx", "Light weight", nil, {"gravity"}, function(player) --player:set_physics_override(nil,nil,0.1) - player_physics.add(player, "gravity", "potion_antigrav_lvx", -0.9) + player_physics.set_stats(player, "potion_antigrav_lvx", {gravity=-0.9}) end, function(effect, player) --player:set_physics_override(nil,nil,1) - player_physics.remove(player, "gravity", "potion_antigrav_lvx") + player_physics.remove(player, "potion_antigrav_lvx") end, false ) @@ -1590,12 +1584,12 @@ playereffects.register_effect_type("potion_antigrav_lvx", "Light weight", nil, { playereffects.register_effect_type("potion_slow_lv1", "Low speed", nil, {"speed"}, function(player) --player:set_physics_override(0.5,nil,nil) - player_physics.add(player, "speed", "potion_slow_lv1", -0.5) + player_physics.set_stats(player, "potion_slow_lv1", {speed=-0.5}) end, function(effect, player) --player:set_physics_override(1,nil,nil) - player_physics.remove(player, "speed", "potion_slow_lv1") + player_physics.remove(player, "potion_slow_lv1") end, false ) @@ -1603,12 +1597,12 @@ playereffects.register_effect_type("potion_slow_lv1", "Low speed", nil, {"speed" playereffects.register_effect_type("potion_slow_lv2", "Low speed", nil, {"speed"}, function(player) --player:set_physics_override(0.4,nil,nil) - player_physics.add(player, "speed", "potion_slow_lv2", -0.6) + player_physics.set_stats(player, "potion_slow_lv2", {speed=-0.6}) end, function(effect, player) --player:set_physics_override(1,nil,nil) - player_physics.remove(player, "speed", "potion_slow_lv2") + player_physics.remove(player, "potion_slow_lv2") end, false ) @@ -1616,12 +1610,12 @@ playereffects.register_effect_type("potion_slow_lv2", "Low speed", nil, {"speed" playereffects.register_effect_type("potion_swim_lv1", "Fast Swim", nil, {"swim"}, function(player) --player:set_physics_override(3,nil,nil) - player_physics.add(player, "speed", "potion_swim_lv1", 2) + player_physics.set_stats(player, "potion_swim_lv1", {speed=2}) end, function(effect, player) --player:set_physics_override(1,nil,nil) - player_physics.remove(player, "speed", "potion_swim_lv1") + player_physics.remove(player, "potion_swim_lv1") end, false ) @@ -1629,8 +1623,7 @@ playereffects.register_effect_type("potion_swim_lv1", "Fast Swim", nil, {"swim"} playereffects.register_effect_type("potion_swim_lv2", "Dive", nil, {"swim"}, function(player) --player:set_physics_override(3,nil,4) - player_physics.add(player, "speed", "potion_swim_lv2", 2) - player_physics.add(player, "gravity", "potion_swim_lv2", 3) + player_physics.set_stats(player, "potion_swim_lv2", {speed=2, gravity=3}) end, function(effect, player) @@ -1686,7 +1679,7 @@ minetest.register_node("witchcraft:splash_orange", { local playerpos = placer:getpos(); local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6} local acc = {x=0,y=-9.8,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1715,7 +1708,7 @@ minetest.register_node("witchcraft:splash_purple", { local playerpos = placer:getpos(); local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9} local acc = {x=0,y=-9.8,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z}, "witchcraft:smoke_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z}, "witchcraft:smoke_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1744,7 +1737,7 @@ minetest.register_node("witchcraft:splash_red", { local playerpos = placer:getpos(); local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9} local acc = {x=0,y=-9,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:heal_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:heal_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1773,7 +1766,7 @@ minetest.register_node("witchcraft:splash_green", { local playerpos = placer:getpos(); local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9} local acc = {x=0,y=-9,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:jump_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:jump_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1802,7 +1795,7 @@ minetest.register_node("witchcraft:splash_cyan", { local playerpos = placer:getpos(); local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9} local acc = {x=0,y=-9,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:antigrav_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:antigrav_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1831,7 +1824,7 @@ minetest.register_node("witchcraft:splash_redbrown", { local playerpos = placer:getpos(); local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9} local acc = {x=0,y=-9,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:slow_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:slow_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1860,7 +1853,7 @@ minetest.register_node("witchcraft:splash_magenta", { local playerpos = placer:getpos(); local vec = {x=dir.x*13,y=dir.y*2.5,z=dir.z*13} local acc = {x=0,y=-9,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:fast_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:fast_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1889,7 +1882,7 @@ minetest.register_node("witchcraft:splash_brown", { local playerpos = placer:getpos(); local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9} local acc = {x=0,y=-9,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:murky_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:murky_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1918,7 +1911,7 @@ minetest.register_node("witchcraft:splash_grey", { local playerpos = placer:getpos(); local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9} local acc = {x=0,y=-9,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:death_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:death_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1949,7 +1942,7 @@ minetest.register_node("witchcraft:splash_ggreen", { local playerpos = placer:getpos(); local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6} local acc = {x=0,y=-9.8,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:shadow_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:shadow_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -1978,7 +1971,7 @@ minetest.register_node("witchcraft:splash_yellwgrn", { local playerpos = placer:getpos(); local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7} local acc = {x=0,y=-9.8,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -2325,9 +2318,9 @@ minetest.register_entity("witchcraft:fire", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:fire" and n ~= "air" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then - minetest.env:set_node(t, {name="fire:basic_flame"}) + minetest.set_node(t, {name="fire:basic_flame"}) elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then self.object:remove() return @@ -2342,12 +2335,12 @@ minetest.register_entity("witchcraft:fire", { for dz=-4,4 do local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(pos).name + local n = minetest.get_node(pos).name if math.random(1, 50) <= 35 then - minetest.env:remove_node(p) + minetest.remove_node(p) end if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then - minetest.env:set_node(t, {name="fire:basic_flame"}) + minetest.set_node(t, {name="fire:basic_flame"}) end end end @@ -2396,7 +2389,7 @@ minetest.register_node("witchcraft:potion_orange", { local dir = placer:get_look_dir(); local playerpos = placer:getpos(); local vec = {x=dir.x*2,y=dir.y*2.5,z=dir.z*2} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire") obj:setvelocity(vec) local part = minetest.add_particlespawner( 10, --amount @@ -2440,7 +2433,7 @@ minetest.register_node("witchcraft:potion_orange_2", { local dir = placer:get_look_dir(); local playerpos = placer:getpos(); local vec = {x=dir.x*3,y=dir.y*3.5,z=dir.z*3} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire") obj:setvelocity(vec) local part = minetest.add_particlespawner( 10, --amount @@ -2485,7 +2478,7 @@ minetest.register_node("witchcraft:splash_orange", { local playerpos = placer:getpos(); local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6} local acc = {x=0,y=-9.8,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -2514,7 +2507,7 @@ minetest.register_node("witchcraft:splash_yellwgrn", { local playerpos = placer:getpos(); local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7} local acc = {x=0,y=-9.8,z=0} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash") obj:setvelocity(vec) obj:setacceleration(acc) item:take_item() @@ -3054,11 +3047,11 @@ if minetest.get_modpath("experience") then false, --collisiondetection "orb.png" --texture ) - minetest.env:add_entity(pos, "experience:orb") - minetest.env:add_entity(pos, "experience:orb") - minetest.env:add_entity(pos, "experience:orb") - minetest.env:add_entity(pos, "experience:orb") - minetest.env:add_entity(pos, "experience:orb") + minetest.add_entity(pos, "experience:orb") + minetest.add_entity(pos, "experience:orb") + minetest.add_entity(pos, "experience:orb") + minetest.add_entity(pos, "experience:orb") + minetest.add_entity(pos, "experience:orb") item:replace("vessels:glass_bottle") return item @@ -3875,15 +3868,15 @@ minetest.register_node("witchcraft:portal", { on_construct = function(pos, node, _) minetest.after(1, function() if minetest.get_modpath("horror") then - minetest.env:add_entity(pos, "horror:werewolf") + minetest.add_entity(pos, "horror:werewolf") elseif minetest.get_modpath("dmobs") then - minetest.env:add_entity(pos, "dmobs:owl") + minetest.add_entity(pos, "dmobs:owl") elseif minetest.get_modpath("mobs_animal") then - minetest.env:add_entity(pos, "mobs_animal:kitten") + minetest.add_entity(pos, "mobs_animal:kitten") elseif minetest.get_modpath("mobs_monster") then - minetest.env:add_entity(pos, "mobs_monster:oerkki") + minetest.add_entity(pos, "mobs_monster:oerkki") elseif minetest.get_modpath("pmobs") then - minetest.env:add_entity(pos, "pmobs:wolf") + minetest.add_entity(pos, "pmobs:wolf") end minetest.remove_node(pos) end) diff --git a/mods/witchcraft/scrolls.lua b/mods/witchcraft/scrolls.lua index 91025992..07d0411b 100644 --- a/mods/witchcraft/scrolls.lua +++ b/mods/witchcraft/scrolls.lua @@ -30,7 +30,7 @@ minetest.register_craftitem("witchcraft:scroll_wild", { stack_max = 1, on_use = function(item, placer) local pos = placer:getpos(); - minetest.env:add_entity(pos, "pmobs:dog") + minetest.add_entity(pos, "pmobs:dog") item:take_item() return item end, @@ -44,10 +44,10 @@ minetest.register_craftitem("witchcraft:scroll_fireball", { on_use = function(item, placer, pos) local dir = placer:get_look_dir(); local playerpos = placer:getpos(); - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") - local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") - local obj3 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") - local obj4 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") + local obj2 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") + local obj3 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") + local obj4 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") obj2:setvelocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5}) obj3:setvelocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5}) obj4:setvelocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7}) @@ -80,9 +80,9 @@ minetest.register_craftitem("witchcraft:scroll_icicle", { local dir = placer:get_look_dir(); local playerpos = placer:getpos(); local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice") - local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice") - local obj3 = minetest.env:add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice") + local obj2 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice") + local obj3 = minetest.add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice") obj:setvelocity(vec) obj2:setvelocity(vec) obj3:setvelocity(vec) @@ -101,7 +101,7 @@ minetest.register_craftitem("witchcraft:scroll_nature", { local dir = placer:get_look_dir(); local playerpos = placer:getpos(); local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6} - local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree") + local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree") obj:setvelocity(vec) item:take_item() @@ -239,10 +239,10 @@ minetest.register_entity("witchcraft:fireball", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then - minetest.env:set_node(t, {name="fire:basic_flame"}) + minetest.set_node(t, {name="fire:basic_flame"}) self.object:remove() return end @@ -257,12 +257,12 @@ minetest.register_entity("witchcraft:fireball", { for dz=-4,4 do local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(pos).name + local n = minetest.get_node(pos).name if math.random(1, 50) <= 35 then - minetest.env:remove_node(p) + minetest.remove_node(p) end if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then - minetest.env:set_node(t, {name="fire:basic_flame"}) + minetest.set_node(t, {name="fire:basic_flame"}) end end end @@ -319,7 +319,7 @@ minetest.register_entity("witchcraft:tree", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n ~= "witchcraft:tree" and n ~="air" then local treepos = self.object:getpos() default.grow_new_jungle_tree(treepos) @@ -389,7 +389,7 @@ minetest.register_entity("witchcraft:ice", { for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name + local n = minetest.get_node(p).name if n == "default:water_source" or n =="default:river_water_source" then local pos = self.object:getpos() minetest.set_node(pos, {name="default:ice"}) @@ -423,4 +423,4 @@ minetest.register_entity("witchcraft:ice", { ) end end -}) \ No newline at end of file +})