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Update mese_monster.lua
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@ -77,7 +77,7 @@ mobs:register_mob("mobs:mese_monster", {
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shoot_offset = 2,
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blood_texture = "default_mese_crystal_fragment.png",
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})
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mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 5000, 1, -25)
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mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 6000, 1, -25)
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mobs:register_egg("mobs:mese_monster", "Mese Monster", "default_mese_block.png", 1)
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-- Mese Monster Crystal Shards (weapon)
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