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Use modname to allow entering armor's inventory
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@ -469,7 +469,7 @@ minetest.register_on_joinplayer(function(player)
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local name = stack:get_name()
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local name = stack:get_name()
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local player_inv = player:get_inventory()
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local player_inv = player:get_inventory()
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local size = player_inv:get_size(listname)
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local size = player_inv:get_size(listname)
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if minetest.get_item_group(name, "armor_use") == 0 then
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if not (name:split(":")[1] == "3d_armor" or name:split(":")[1] == "shields") then
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return 0
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return 0
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end
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end
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if name:find("shield") then
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if name:find("shield") then
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