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add new trap spike major reverse
add new trap spike major reverse (for special event)
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parent
da7819c043
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BIN
mods/bobblocks/textures/bobblocks_majorspike_reverse.png
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BIN
mods/bobblocks/textures/bobblocks_majorspike_reverse.png
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After Width: | Height: | Size: 1.2 KiB |
@ -123,6 +123,18 @@ minetest.register_node("bobblocks:trap_spike_major_set", {
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})
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})
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minetest.register_node("bobblocks:spike_major_reverse", {
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description = "Trap Spike Major Reverse",
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drawtype = "plantlike",
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visual_scale = 1,
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tile_images = {"bobblocks_majorspike_reverse.png"},
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inventory_image = ("bobblocks_majorspike_reverse.png"),
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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groups = {cracky=2,melty=2},
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})
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-- Crafting
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-- Crafting
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minetest.register_craft({
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minetest.register_craft({
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@ -150,6 +162,14 @@ minetest.register_craft({
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}
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}
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})
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})
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minetest.register_craft({
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output = 'bobblocks:spike_major_reverse',
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recipe = {
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{'', 'default:steel_ingot', ''},
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{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
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}
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})
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-- ABM
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-- ABM
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minetest.register_abm(
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minetest.register_abm(
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{nodenames = {"bobblocks:trap_spike"},
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{nodenames = {"bobblocks:trap_spike"},
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@ -179,3 +199,19 @@ minetest.register_abm(
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end,
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end,
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})
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})
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minetest.register_abm(
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{nodenames = {"bobblocks:spike_major_reverse"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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pos.y = pos.y-1.2
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local objs = minetest.get_objects_inside_radius(pos, 1)
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for k, obj in pairs(objs) do
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obj:set_hp(obj:get_hp()-100)
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minetest.sound_play("bobblocks_trap_fall",
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{pos = pos, gain = 1.0, max_hear_distance = 3,})
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end
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end,
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})
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