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Add the Dungeon Master's Blood Sword and the craft of this sword, also add mobs:zombie_tibia and mobs:dungeon_master_diamond wich are dropped from zombies and Dungeon Masters and wich are needed for the craft recipe of the DM's Blood Sword because the craft recipe is also added, finally add the texture of the DM's Blood Sword !
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@ -435,6 +435,15 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = "default:sword_nyan",
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recipe = {
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{"default:nyancat"},
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{"default:nyancat"},
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{"group:stick"},
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}
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})
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minetest.register_craft({
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output = 'default:sword_diamond',
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recipe = {
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@ -444,12 +453,12 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = "default:sword_nyan",
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minetest.register_craft({ -- Ultimate Warrior weapon
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output = 'default:dungeon_master_s_blood_sword',
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recipe = {
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{"default:nyancat"},
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{"default:nyancat"},
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{"group:stick"},
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{"mobs:dungeon_master_blood", "nether:white", "mobs:dungeon_master_blood"},
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{"mobs:dungeon_master_blood", "mobs:dungeon_master_diamond", "mobs:dungeon_master_blood"},
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{"moreores:mithril_block", "mobs:zombie_tibia", "moreores:mithril_block"},
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}
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})
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@ -439,8 +439,20 @@ minetest.register_tool("default:sword_diamond", {
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full_punch_interval = 0.6,
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max_drop_level = 1,
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groupcaps = {
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snappy = {times = {[1] = 1.9, [2] = 0.85, [3] = 0.125}, uses = 30, maxlevel = 3},
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snappy = {times = {[1] = 1.9, [2] = 0.85, [3] = 0.125}, uses = 50, maxlevel = 3},
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},
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damage_groups = {fleshy = 7},
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}
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})
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minetest.register_tool("default:dungeon_master_s_blood_sword", { --Warrior Only
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description = "Dungeon Master's Blood Sword",
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inventory_image = "default_tool_dungeon_master_s_blood_sword.png",
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tool_capabilities = {
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full_punch_interval = 0.5,
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max_drop_level = 1,
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groupcaps = {
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snappy = {times = {[1] = 1.9, [2] = 0.85, [3] = 0.125}, uses = 250, maxlevel = 3},
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},
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damage_groups = {fleshy = 10},
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}
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})
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@ -45,14 +45,18 @@ mobs:register_mob("mobs:dungeon_master", {
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drops = {
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{name = "default:mese_crystal_fragment",
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chance = 1, min = 1, max = 3,},
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{name = "default:diamond",
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chance = 5, min = 1, max = 3,},
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{name = "default:mese_crystal",
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chance = 2, min = 1, max = 3,},
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{name = "default:diamond_block",
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chance = 30, min = 1, max = 1,},
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{name = "mobs:dungeon_master_blood",
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chance = 4, min = 1, max = 2,},
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{name = "default:diamond",
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chance = 5, min = 1, max = 3,},
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{name = "mobs:dungeon_master_diamond",
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chance = 8, min = 1, max = 1,},
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{name = "maptools:gold_coin",
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chance = 20, min = 1, max = 1,},
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{name = "default:diamond_block",
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chance = 30, min = 1, max = 1,},
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},
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-- damaged by
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water_damage = 1,
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@ -98,3 +102,15 @@ mobs:register_arrow("mobs:fireball", {
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mobs:explosion(pos, 1, 1, 0)
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end
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})
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minetest.register_craftitem("mobs:dungeon_master_blood", {
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description = "Dungeon Master Blood",
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inventory_image = "mobs_dungeon_master_blood.png",
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groups = {magic = 1},
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})
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minetest.register_craftitem("mobs:dungeon_master_diamond", {
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description = "Dungeon Master Diamond",
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inventory_image = "mobs_dungeon_master_diamond.png",
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groups = {magic = 1},
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})
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@ -40,10 +40,10 @@ mobs:register_mob("mobs:minotaur", {
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drops = {
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{name = "maptools:gold_coin",
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chance = 40, min = 1, max = 1,},
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{name = "mobs:minotaur_eye", -- NOT IMPLEMENTED YET - used for runes mod
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chance = 1, min = 1, max = 2,},
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{name = "mobs:minotaur_horn", -- NOT IMPLEMENTED YET - used for 3d_armor/throwing_enhanced mod
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chance = 1, min = 1, max = 2,},
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{name = "mobs:minotaur_eye",
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chance = 2, min = 1, max = 2,},
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{name = "mobs:minotaur_horn",
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chance = 4, min = 1, max = 2,},
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},
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water_damage = 1,
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lava_damage = 5,
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@ -62,7 +62,6 @@ mobs:register_spawn("mobs:minotaur", {"default:desert_sand"}, 20, -1, 30000, 1,
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-- register spawn egg
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mobs:register_egg("mobs:minotaur", "Minotaur", "default_desert_sand.png", 1)
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minetest.register_craftitem("mobs:minotaur_eye", {
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description = "Minotaur Eye",
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inventory_image = "mobs_minotaur_eye.png",
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@ -39,6 +39,8 @@ mobs:register_mob("mobs:zombie", {
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drops = {
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{name = "nether:apple",
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chance = 4, min = 1, max = 1,},
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{name = "mobs:zombie_tibia",
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chance = 10, min = 1, max = 1,},
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{name = "maptools:silver_coin",
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chance = 1, min = 1, max = 1,},
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},
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@ -61,3 +63,8 @@ mobs:register_spawn("mobs:zombie", {"nether:dirt_top"}, 5, -1, 6000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:zombie", "Zombie", "mobs_zombie_head.png", 1)
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minetest.register_craftitem("mobs:zombie_tibia", {
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description = "Zombie Tibia",
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inventory_image = "mobs_zombie_tibia.png",
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groups = {magic = 1},
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})
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