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Fix crash in mff's quests
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@ -95,7 +95,10 @@ end
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function mff.quests.handle_quest_end(playername, questname, metadata)
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function mff.quests.handle_quest_end(playername, questname, metadata)
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for item, count in pairs(mff.quests.quests[mff.QNOPREFIX(questname)].awards) do
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for item, count in pairs(mff.quests.quests[mff.QNOPREFIX(questname)].awards) do
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minetest.add_item(minetest.get_player_by_name(playername):getpos(), {name=item, count=count, wear=0, metadata=""})
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local p = minetest.get_player_by_name(playername)
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if p then
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minetest.add_item(p:getpos(), {name=item, count=count, wear=0, metadata=""})
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end
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end
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end
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end
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end
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