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Add unbreakable fence and rails
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@ -387,3 +387,86 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
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sounds = default.node_sound_sand_defaults(),
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sounds = default.node_sound_sand_defaults(),
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})
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})
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-- Fence:
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minetest.register_node("default:fence_wood", {
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description = S("Unbreakable Wooden Fence"),
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range = 12,
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stack_max = 10000,
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tiles = {"default_fence.png"},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sounds = default.node_sound_stone_defaults(),
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})
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-- carts:
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minetest.register_node("carts:rail_copper", {
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description = "Unbreakable Copper Rail",
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drawtype = "raillike",
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tiles = {"carts_rail_copper.png", "carts_rail_copper_curved.png", "carts_rail_copper_t_junction.png", "carts_rail_copper_crossing.png"},
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inventory_image = "carts_rail_copper.png",
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wield_image = "carts_rail_copper.png",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
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after_place_node = function(pos, placer, itemstack)
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if not mesecon then
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minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
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end
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end,
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mesecons = {
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effector = {
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action_off = function(pos, node)
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minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
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end,
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action_on = function(pos, node)
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minetest.get_meta(pos):set_string("cart_acceleration", "0")
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end,
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},
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},
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})
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minetest.register_node("carts:rail_power", {
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description = "Unbreakable Powered Rail",
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drawtype = "raillike",
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tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
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inventory_image = "carts_rail_pwr.png",
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wield_image = "carts_rail_pwr.png",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
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after_place_node = function(pos, placer, itemstack)
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if not mesecon then
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minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
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end
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end,
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mesecons = {
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effector = {
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action_off = function(pos, node)
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minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
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end,
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action_on = function(pos, node)
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minetest.get_meta(pos):set_string("cart_acceleration", "0")
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end,
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},
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},
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})
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