OK, ROLLBACK!
- All the modifications done before7845fd5f1f
are reverted - Merged commits from http://github.com/minetest/minetest_game from 10 days ago to today. (concerning default mod) TODO: Merge the other mods which have been reverted. Add all the commits of Ombridride after the7845fd5f1f
one. Signed-off-by: LeMagnesium <mg.minetest@gmail.com>
@ -275,3 +275,16 @@ dye.basecolors
|
||||
|
||||
dye.excolors
|
||||
^ Array containing the names of the available extended colors
|
||||
|
||||
Leafdecay
|
||||
---------
|
||||
To enable leaf decay for a node, add it to the "leafdecay" group.
|
||||
|
||||
The rating of the group determines how far from a node in the group "tree"
|
||||
the node can be without decaying.
|
||||
|
||||
If param2 of the node is ~= 0, the node will always be preserved. Thus, if
|
||||
the player places a node of that kind, you will want to set param2=1 or so.
|
||||
|
||||
If the node is in the leafdecay_drop group then it will always be dropped as an
|
||||
item.
|
||||
|
@ -1,8 +1,6 @@
|
||||
-- Minetest 0.4 mod: bucket
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
local LIQUID_MAX = 8 --The number of water levels when liquid_finite is enabled
|
||||
|
||||
minetest.register_alias("bucket", "bucket:bucket_empty")
|
||||
minetest.register_alias("bucket_water", "bucket:bucket_water")
|
||||
minetest.register_alias("bucket_acid", "bucket:bucket_acid")
|
||||
@ -73,40 +71,20 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
||||
itemstack) or itemstack
|
||||
end
|
||||
|
||||
local place_liquid = function(pos, node, source, flowing, fullness)
|
||||
local place_liquid = function(pos, node, source, flowing)
|
||||
if check_protection(pos,
|
||||
user and user:get_player_name() or "",
|
||||
"place "..source) then
|
||||
return
|
||||
end
|
||||
if math.floor(fullness/128) == 1 or
|
||||
not minetest.setting_getbool("liquid_finite") then
|
||||
minetest.add_node(pos, {name=source,
|
||||
param2=fullness})
|
||||
return
|
||||
elseif node.name == flowing then
|
||||
fullness = fullness + node.param2
|
||||
elseif node.name == source then
|
||||
fullness = LIQUID_MAX
|
||||
end
|
||||
|
||||
if fullness >= LIQUID_MAX then
|
||||
minetest.add_node(pos, {name=source,
|
||||
param2=LIQUID_MAX})
|
||||
else
|
||||
minetest.add_node(pos, {name=flowing,
|
||||
param2=fullness})
|
||||
end
|
||||
minetest.add_node(pos,{name=source})
|
||||
end
|
||||
|
||||
-- Check if pointing to a buildable node
|
||||
local fullness = tonumber(itemstack:get_metadata())
|
||||
if not fullness then fullness = LIQUID_MAX end
|
||||
|
||||
if ndef and ndef.buildable_to then
|
||||
-- buildable; replace the node
|
||||
place_liquid(pointed_thing.under, node,
|
||||
source, flowing, fullness)
|
||||
flowing)
|
||||
else
|
||||
-- not buildable to; place the liquid above
|
||||
-- check if the node above can be replaced
|
||||
@ -114,7 +92,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
||||
if node and minetest.registered_nodes[node.name].buildable_to then
|
||||
place_liquid(pointed_thing.above,
|
||||
node, source,
|
||||
flowing, fullness)
|
||||
flowing)
|
||||
else
|
||||
-- do not remove the bucket with the liquid
|
||||
return
|
||||
@ -141,9 +119,7 @@ minetest.register_craftitem(":bucket:bucket_empty", {
|
||||
node = minetest.get_node(pointed_thing.under)
|
||||
liquiddef = bucket.liquids[node.name]
|
||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and
|
||||
(node.name == liquiddef.source or
|
||||
(node.name == liquiddef.flowing and
|
||||
minetest.setting_getbool("liquid_finite"))) then
|
||||
node.name == liquiddef.source then
|
||||
if check_protection(pointed_thing.under,
|
||||
user:get_player_name(),
|
||||
"take ".. node.name) then
|
||||
@ -162,13 +138,9 @@ minetest.register_craftitem(":bucket:bucket_empty", {
|
||||
minetest.add_node(pointed_thing.under, {name="air"})
|
||||
count = count - 1
|
||||
itemstack:set_count(count)
|
||||
if node.name == liquiddef.source then
|
||||
node.param2 = LIQUID_MAX
|
||||
end
|
||||
bucket_liquid = ItemStack({name = liquiddef.itemname,
|
||||
metadata = tostring(node.param2)})
|
||||
inv:add_item("main", bucket_liquid)
|
||||
return itemstack
|
||||
return ItemStack(liquiddef.itemname)
|
||||
--return itemstack
|
||||
else
|
||||
minetest.chat_send_player(user:get_player_name(), "Your inventory is full.")
|
||||
end
|
||||
|
@ -23,6 +23,13 @@ Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
Cisoun's WTFPL texture pack:
|
||||
default_chest_front.png
|
||||
default_chest_lock.png
|
||||
default_chest_side.png
|
||||
default_chest_top.png
|
||||
default_dirt.png
|
||||
default_grass.png
|
||||
default_grass_side.png
|
||||
default_jungletree.png
|
||||
default_jungletree_top.png
|
||||
default_lava.png
|
||||
@ -34,7 +41,7 @@ Cisoun's WTFPL texture pack:
|
||||
default_tree_top.png
|
||||
default_water.png
|
||||
|
||||
Cisoun's conifers mod (WTFPL):
|
||||
Cisoun's conifere mod (WTFPL):
|
||||
default_pine_needles.png
|
||||
|
||||
Originating from G4JC's Almost MC Texture Pack:
|
||||
@ -64,12 +71,12 @@ VanessaE (WTFPL):
|
||||
default_sand.png
|
||||
default_sandstone_brick.png
|
||||
|
||||
Calinou (CC BY-SA):
|
||||
Calinou (CC BY-SA 3.0):
|
||||
crack_anylength.png
|
||||
default_brick.png
|
||||
default_papyrus.png
|
||||
default_copper_lump.png
|
||||
default_mineral_copper.png
|
||||
default_glass_detail.png
|
||||
|
||||
MirceaKitsune (WTFPL):
|
||||
character.x
|
||||
@ -83,6 +90,7 @@ PilzAdam (WTFPL):
|
||||
default_junglewood.png
|
||||
default_obsidian_glass.png
|
||||
default_obsidian_shard.png
|
||||
default_mossycobble.png
|
||||
default_gold_lump.png
|
||||
default_mineral_gold.png
|
||||
default_snowball.png
|
||||
@ -97,7 +105,6 @@ Splizard (CC BY-SA 3.0):
|
||||
default_snow.png
|
||||
default_snow_side.png
|
||||
default_ice.png
|
||||
default_pine_sapling.png
|
||||
|
||||
Zeg9 (CC BY-SA 3.0):
|
||||
default_coal_block.png
|
||||
@ -118,6 +125,7 @@ brunob.santos (CC BY-SA 4.0):
|
||||
BlockMen (CC BY-SA 3.0):
|
||||
default_stone_brick.png
|
||||
default_wood.png
|
||||
default_cobble.png
|
||||
default_clay_brick.png
|
||||
default_tool_steelsword.png
|
||||
default_bronze_ingot.png
|
||||
@ -131,25 +139,10 @@ BlockMen (CC BY-SA 3.0):
|
||||
default_book.png
|
||||
default_paper.png
|
||||
default_stick.png
|
||||
default_chest_front.png
|
||||
default_chest_lock.png
|
||||
default_chest_side.png
|
||||
default_chest_top.png
|
||||
bubble.png
|
||||
heart.png
|
||||
gui_*.png
|
||||
|
||||
Neuromancer (CC BY-SA 2.0):
|
||||
default_cobble.png, based on texture by Brane praefect
|
||||
default_mossycobble.png, based on texture by Brane praefect
|
||||
Neuromancer (CC BY-SA 3.0):
|
||||
default_dirt.png
|
||||
default_furnace_*.png
|
||||
|
||||
Philipbenr (CC BY-SA 3.0):
|
||||
default_grass.png
|
||||
default_grass_side.png
|
||||
|
||||
Glass breaking sounds (CC BY 3.0):
|
||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||
|
@ -5,6 +5,19 @@ minetest.register_craft({
|
||||
recipe = {{"default:tree"},}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pinewood 4',
|
||||
recipe = {
|
||||
{'default:pinetree'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:pine_sapling",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:junglewood 4",
|
||||
recipe = {{"default:jungletree"},}
|
||||
|
@ -17,14 +17,13 @@ minetest.register_craftitem("default:paper", {
|
||||
minetest.register_craftitem("default:book", {
|
||||
description = "Book",
|
||||
inventory_image = "default_book.png",
|
||||
groups = {book=1},
|
||||
groups = {book = 1},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:coal_lump", {
|
||||
description = "Coal Lump",
|
||||
wield_scale = {x = 1, y = 1, z = 2},
|
||||
inventory_image = "default_coal_lump.png",
|
||||
groups = {coal = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:iron_lump", {
|
||||
|
@ -7,20 +7,40 @@
|
||||
function default.node_sound_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="", gain=1.0}
|
||||
{name = "default_hard_footstep", gain = 0.6}
|
||||
table.dig = table.dig or
|
||||
{name = "default_hard_footstep", gain = 0.7}
|
||||
table.dug = table.dug or
|
||||
{name="default_dug_node", gain=0.25}
|
||||
{name = "default_hard_footstep", gain = 0.8}
|
||||
table.place = table.place or
|
||||
{name="default_place_node_hard", gain=1.0}
|
||||
{name = "default_hard_footstep", gain = 0.8}
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_stone_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_hard_footstep", gain=0.5}
|
||||
{name = "default_hard_footstep", gain = 0.6}
|
||||
table.dig = table.dig or
|
||||
{name = "default_hard_footstep", gain = 0.7}
|
||||
table.dug = table.dug or
|
||||
{name="default_hard_footstep", gain=1.0}
|
||||
{name = "default_hard_footstep", gain = 0.8}
|
||||
table.place = table.place or
|
||||
{name = "default_hard_footstep", gain = 0.8}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_metal_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_metal_footstep", gain = 0.575}
|
||||
table.dig = table.dig or
|
||||
{name = "default_metal_footstep", gain = 0.65}
|
||||
table.dug = table.dug or
|
||||
{name = "default_metal_footstep", gain = 0.8}
|
||||
table.place = table.place or
|
||||
{name = "default_metal_footstep", gain = 0.8}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -28,11 +48,27 @@ end
|
||||
function default.node_sound_dirt_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_dirt_footstep", gain=1.0}
|
||||
{name = "default_dirt_footstep", gain = 0.8}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dirt_footstep", gain = 0.9}
|
||||
table.dug = table.dug or
|
||||
{name="default_dirt_footstep", gain=1.5}
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=1.0}
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_gravel_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_dirt_footstep", gain = 0.8}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dirt_footstep", gain = 0.9}
|
||||
table.dug = table.dug or
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -40,11 +76,13 @@ end
|
||||
function default.node_sound_sand_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_sand_footstep", gain=0.2}
|
||||
{name = "default_sand_footstep", gain = 0.6}
|
||||
table.dig = table.dig or
|
||||
{name = "default_sand_footstep", gain = 0.7}
|
||||
table.dug = table.dug or
|
||||
{name="default_sand_footstep", gain=0.4}
|
||||
{name = "default_sand_footstep", gain = 0.8}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=1.0}
|
||||
{name = "default_sand_footstep", gain = 0.8}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -52,9 +90,13 @@ end
|
||||
function default.node_sound_wood_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_wood_footstep", gain=0.5}
|
||||
{name = "default_wood_footstep", gain = 0.625}
|
||||
table.dig = table.dig or
|
||||
{name = "default_wood_footstep", gain = 0.7}
|
||||
table.dug = table.dug or
|
||||
{name="default_wood_footstep", gain=1.0}
|
||||
{name = "default_wood_footstep", gain = 0.8}
|
||||
table.place = table.place or
|
||||
{name = "default_wood_footstep", gain = 0.8}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -62,13 +104,13 @@ end
|
||||
function default.node_sound_leaves_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_grass_footstep", gain=0.35}
|
||||
table.dug = table.dug or
|
||||
{name="default_grass_footstep", gain=0.7}
|
||||
{name = "default_grass_footstep", gain = 0.6}
|
||||
table.dig = table.dig or
|
||||
{name="default_dig_crumbly", gain=0.4}
|
||||
{name = "default_grass_footstep", gain = 0.7}
|
||||
table.dug = table.dug or
|
||||
{name = "default_snow_footstep", gain = 0.8}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=1.0}
|
||||
{name = "default_snow_footstep", gain = 0.8}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -76,27 +118,28 @@ end
|
||||
function default.node_sound_glass_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_glass_footstep", gain=0.5}
|
||||
{name = "default_hard_footstep", gain = 0.55}
|
||||
table.dig = table.dig or
|
||||
{name = "default_hard_footstep", gain = 0.65}
|
||||
table.dug = table.dug or
|
||||
{name="default_break_glass", gain=1.0}
|
||||
{name = "default_break_glass", gain = 0.8}
|
||||
table.place = table.place or
|
||||
{name = "default_hard_footstep", gain = 0.75}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
--
|
||||
-- Legacy
|
||||
--
|
||||
|
||||
-- Legacy:
|
||||
function default.spawn_falling_node(p, nodename)
|
||||
spawn_falling_node(p, nodename)
|
||||
end
|
||||
|
||||
-- Horrible crap to support old code
|
||||
-- Don't use this and never do what this does, it's completely wrong!
|
||||
-- (More specifically, the client and the C++ code doesn't get the group)
|
||||
-- Horrible crap to support old code,
|
||||
-- don't use this and never do what this does, it's completely wrong!
|
||||
-- (more specifically, the client and the C++ code doesn't get the group).
|
||||
function default.register_falling_node(nodename, texture)
|
||||
minetest.log("error", debug.traceback())
|
||||
minetest.log('error', "WARNING: default.register_falling_node is deprecated")
|
||||
minetest.log("error", "WARNING: default.register_falling_node is deprecated.")
|
||||
if minetest.registered_nodes[nodename] then
|
||||
minetest.registered_nodes[nodename].groups.falling_node = 1
|
||||
end
|
||||
@ -108,37 +151,89 @@ end
|
||||
|
||||
-- Global environment step function
|
||||
function on_step(dtime)
|
||||
-- print("on_step")
|
||||
-- print("on_step, " .. p .. ", " .. node)
|
||||
end
|
||||
minetest.register_globalstep(on_step)
|
||||
|
||||
function on_placenode(p, node)
|
||||
--print("on_placenode")
|
||||
-- print("on_placenode, " .. p .. ", " .. node)
|
||||
end
|
||||
minetest.register_on_placenode(on_placenode)
|
||||
|
||||
function on_dignode(p, node)
|
||||
--print("on_dignode")
|
||||
-- print("on_dignode, " .. p .. ", " .. node)
|
||||
end
|
||||
minetest.register_on_dignode(on_dignode)
|
||||
|
||||
function on_punchnode(p, node)
|
||||
-- print("on_punchnode, " .. p .. ", " .. node)
|
||||
end
|
||||
minetest.register_on_punchnode(on_punchnode)
|
||||
|
||||
--
|
||||
-- Lava cooling
|
||||
--
|
||||
|
||||
--
|
||||
-- Lavacooling
|
||||
--
|
||||
local function cool_wf_vm(pos, node1, node2)
|
||||
local t1 = os.clock()
|
||||
local minp = vector.subtract(pos, 10)
|
||||
local maxp = vector.add(pos, 10)
|
||||
local manip = minetest.get_voxel_manip()
|
||||
local emerged_pos1, emerged_pos2 = manip:read_from_map(minp, maxp)
|
||||
local area = VoxelArea:new({MinEdge=emerged_pos1, MaxEdge=emerged_pos2})
|
||||
local nodes = manip:get_data()
|
||||
|
||||
local stone = minetest.get_content_id(node2)
|
||||
local lava = minetest.get_content_id(node1)
|
||||
|
||||
for i in area:iterp(minp, maxp) do
|
||||
local p = area:position(i)
|
||||
if nodes[i] == lava and minetest.find_node_near(p, 1, {"group:water"}) then
|
||||
nodes[i] = stone
|
||||
end
|
||||
end
|
||||
|
||||
manip:set_data(nodes)
|
||||
manip:write_to_map()
|
||||
-- minetest.log("action", "Lava cooling happened at (" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ").")
|
||||
local t1 = os.clock()
|
||||
manip:update_map()
|
||||
-- minetest.log("action", string.format("Lava cooling updated the map after ca. %.2fs.", os.clock() - t1))
|
||||
end
|
||||
|
||||
local del1 = 0
|
||||
local count = 0
|
||||
|
||||
default.cool_lava_source = function(pos)
|
||||
minetest.set_node(pos, {name="default:obsidian"})
|
||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
||||
local del2 = tonumber(os.clock())
|
||||
if del2-del1 < 0.1
|
||||
and count > 1 then
|
||||
cool_wf_vm(pos, "default:lava_source", "default:obsidian_cooled")
|
||||
count = 0
|
||||
else
|
||||
minetest.set_node(pos, {name = "default:obsidian_cooled"})
|
||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.2})
|
||||
if del2-del1 < 0.1 then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
del1 = del2
|
||||
end
|
||||
|
||||
default.cool_lava_flowing = function(pos)
|
||||
minetest.set_node(pos, {name="default:stone"})
|
||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
||||
local del2 = tonumber(os.clock())
|
||||
if del2-del1 < 0.1
|
||||
and count > 1 then
|
||||
cool_wf_vm(pos, "default:lava_flowing", "default:cobble_cooled")
|
||||
count = 0
|
||||
else
|
||||
minetest.set_node(pos, {name = "default:cobble_cooled"})
|
||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.2})
|
||||
if del2-del1 < 0.1 then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
del1 = del2
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
@ -151,6 +246,12 @@ minetest.register_abm({
|
||||
end,
|
||||
})
|
||||
|
||||
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = 1
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:lava_source"},
|
||||
neighbors = {"group:water"},
|
||||
@ -169,20 +270,20 @@ minetest.register_abm({
|
||||
nodenames = {"default:cactus"},
|
||||
neighbors = {"group:sand"},
|
||||
interval = 30,
|
||||
chance = 25,
|
||||
chance = 50,
|
||||
action = function(pos, node)
|
||||
pos.y = pos.y-1
|
||||
pos.y = pos.y - 1
|
||||
local name = minetest.get_node(pos).name
|
||||
if minetest.get_item_group(name, "sand") ~= 0 then
|
||||
pos.y = pos.y+1
|
||||
pos.y = pos.y + 1
|
||||
local height = 0
|
||||
while minetest.get_node(pos).name == "default:cactus" and height < 4 do
|
||||
height = height+1
|
||||
pos.y = pos.y+1
|
||||
height = height + 1
|
||||
pos.y = pos.y + 1
|
||||
end
|
||||
if height < 4 then
|
||||
if minetest.get_node(pos).name == "air" then
|
||||
minetest.set_node(pos, {name="default:cactus"})
|
||||
minetest.set_node(pos, {name = "default:cactus"})
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -191,35 +292,35 @@ minetest.register_abm({
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:papyrus"},
|
||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||
neighbors = {"default:dirt", "default:dirt_with_grass", "default:dirt_with_snow", "default:sand", "default:desert_sand"},
|
||||
interval = 30,
|
||||
chance = 25,
|
||||
chance = 30,
|
||||
action = function(pos, node)
|
||||
pos.y = pos.y-1
|
||||
pos.y = pos.y - 1
|
||||
local name = minetest.get_node(pos).name
|
||||
if name == "default:dirt" or name == "default:dirt_with_grass" then
|
||||
if name == "default:dirt"
|
||||
or name == "default:dirt_with_grass"
|
||||
or name == "default:dirt_with_snow"
|
||||
or name == "default:sand"
|
||||
or name == "default:desert_sand" then
|
||||
if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
pos.y = pos.y + 1
|
||||
local height = 0
|
||||
while minetest.get_node(pos).name == "default:papyrus" and height < 4 do
|
||||
height = height+1
|
||||
pos.y = pos.y+1
|
||||
height = height + 1
|
||||
pos.y = pos.y + 1
|
||||
end
|
||||
if height < 4 then
|
||||
if minetest.get_node(pos).name == "air" then
|
||||
minetest.set_node(pos, {name="default:papyrus"})
|
||||
minetest.set_node(pos, {name = "default:papyrus"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
--
|
||||
-- dig upwards
|
||||
--
|
||||
|
||||
function default.dig_up(pos, node, digger)
|
||||
if digger == nil then return end
|
||||
local np = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||
@ -229,9 +330,7 @@ function default.dig_up(pos, node, digger)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Leafdecay
|
||||
--
|
||||
if minetest.setting_getbool("leaf_decay") ~= false then -- “If not defined or set to true then”
|
||||
|
||||
default.leafdecay_trunk_cache = {}
|
||||
default.leafdecay_enable_cache = true
|
||||
@ -244,30 +343,23 @@ minetest.register_globalstep(function(dtime)
|
||||
math.floor(dtime * finds_per_second)
|
||||
end)
|
||||
|
||||
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = 1
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:leafdecay"},
|
||||
neighbors = {"air", "group:liquid"},
|
||||
-- A low interval and a high inverse chance spreads the load
|
||||
interval = 1,
|
||||
interval = 1, -- A low interval and a high inverse chance spreads the load.
|
||||
chance = 2,
|
||||
|
||||
action = function(p0, node, _, _)
|
||||
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
||||
-- print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
||||
local do_preserve = false
|
||||
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
||||
if not d or d == 0 then
|
||||
--print("not groups.leafdecay")
|
||||
-- print("not groups.leafdecay")
|
||||
return
|
||||
end
|
||||
local n0 = minetest.get_node(p0)
|
||||
if n0.param2 ~= 0 then
|
||||
--print("param2 ~= 0")
|
||||
-- print("param2 ~= 0")
|
||||
return
|
||||
end
|
||||
local p0_hash = nil
|
||||
@ -277,13 +369,13 @@ minetest.register_abm({
|
||||
if trunkp then
|
||||
local n = minetest.get_node(trunkp)
|
||||
local reg = minetest.registered_nodes[n.name]
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area:
|
||||
if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
|
||||
--print("cached trunk still exists")
|
||||
-- print("Cached trunk still exists.")
|
||||
return
|
||||
end
|
||||
--print("cached trunk is invalid")
|
||||
-- Cache is invalid
|
||||
-- print("Cached trunk is invalid.")
|
||||
-- Cache is invalid:
|
||||
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
||||
end
|
||||
end
|
||||
@ -292,34 +384,30 @@ minetest.register_abm({
|
||||
end
|
||||
default.leafdecay_trunk_find_allow_accumulator =
|
||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area:
|
||||
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
||||
if p1 then
|
||||
do_preserve = true
|
||||
if default.leafdecay_enable_cache then
|
||||
--print("caching trunk")
|
||||
-- Cache the trunk
|
||||
-- print("Caching trunk.")
|
||||
-- Cache the trunk:
|
||||
default.leafdecay_trunk_cache[p0_hash] = p1
|
||||
end
|
||||
end
|
||||
if not do_preserve then
|
||||
-- Drop stuff other than the node itself
|
||||
local itemstacks = minetest.get_node_drops(n0.name)
|
||||
-- Drop stuff other than the node itself:
|
||||
itemstacks = minetest.get_node_drops(n0.name)
|
||||
for _, itemname in ipairs(itemstacks) do
|
||||
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
|
||||
itemname ~= n0.name then
|
||||
local p_drop = {
|
||||
x = p0.x - 0.5 + math.random(),
|
||||
y = p0.y - 0.5 + math.random(),
|
||||
z = p0.z - 0.5 + math.random(),
|
||||
}
|
||||
minetest.add_item(p_drop, itemname)
|
||||
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0
|
||||
or itemname ~= n0.name then
|
||||
minetest.add_item(p0, itemname)
|
||||
end
|
||||
end
|
||||
-- Remove node
|
||||
minetest.remove_node(p0)
|
||||
-- minetest.log("action", n0.name .. " decayed at " .. minetest.pos_to_string(p0) .. ".")
|
||||
nodeupdate(p0)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
end -- Ends: if minetest.setting_getbool("leaf_decay") ~= false
|
||||
|
@ -1,14 +1,15 @@
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
--
|
||||
--
|
||||
-- Formspecs
|
||||
--
|
||||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
local formspec =
|
||||
local formspec =
|
||||
"size[8,8.5]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
--gui_slots..
|
||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
@ -98,9 +99,9 @@ minetest.register_node("default:furnace", {
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
|
||||
|
||||
can_dig = can_dig,
|
||||
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
@ -133,7 +134,7 @@ minetest.register_node("default:furnace_active", {
|
||||
|
||||
can_dig = can_dig,
|
||||
|
||||
aallow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
})
|
||||
@ -163,15 +164,15 @@ minetest.register_abm({
|
||||
local fuel_time = meta:get_float("fuel_time") or 0
|
||||
local src_time = meta:get_float("src_time") or 0
|
||||
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
||||
|
||||
|
||||
--
|
||||
-- Inizialize inventory
|
||||
--
|
||||
local inv = meta:get_inventory()
|
||||
for listname, size in pairs({
|
||||
src = 1,
|
||||
fuel = 1,
|
||||
dst = 4,
|
||||
src = 1,
|
||||
fuel = 1,
|
||||
dst = 4,
|
||||
}) do
|
||||
if inv:get_size(listname) ~= size then
|
||||
inv:set_size(listname, size)
|
||||
@ -188,16 +189,16 @@ minetest.register_abm({
|
||||
-- Check if we have cookable content
|
||||
local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
local cookable = true
|
||||
|
||||
|
||||
if cooked.time == 0 then
|
||||
cookable = false
|
||||
end
|
||||
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
if fuel_time < fuel_totaltime then
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + 1
|
||||
|
||||
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable then
|
||||
src_time = src_time + 1
|
||||
@ -215,7 +216,7 @@ minetest.register_abm({
|
||||
if cookable then
|
||||
-- We need to get new fuel
|
||||
local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list
|
||||
fuel_totaltime = 0
|
||||
@ -224,10 +225,10 @@ minetest.register_abm({
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
|
||||
|
||||
fuel_totaltime = fuel.time
|
||||
fuel_time = 0
|
||||
|
||||
|
||||
end
|
||||
else
|
||||
-- We don't need to get new fuel since there is no cookable item
|
||||
@ -236,7 +237,7 @@ minetest.register_abm({
|
||||
src_time = 0
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Update formspec, infotext and node
|
||||
--
|
||||
@ -244,7 +245,7 @@ minetest.register_abm({
|
||||
local item_state = ""
|
||||
local item_percent = 0
|
||||
if cookable then
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
item_state = item_percent .. "%"
|
||||
else
|
||||
if srclist[1]:is_empty() then
|
||||
@ -253,7 +254,7 @@ minetest.register_abm({
|
||||
item_state = "Not cookable"
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local fuel_state = "Empty"
|
||||
local active = "inactive "
|
||||
if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
|
||||
@ -268,9 +269,9 @@ minetest.register_abm({
|
||||
end
|
||||
swap_node(pos, "default:furnace")
|
||||
end
|
||||
|
||||
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
|
||||
|
||||
|
||||
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
--
|
||||
|
@ -1,45 +1,42 @@
|
||||
-- Minetest 0.4 mod: default
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
-- The API documentation in here was moved into doc/lua_api.txt
|
||||
default = {} -- Definitions made by this mod are usable by all mods.
|
||||
|
||||
-- The API documentation in here was moved into doc/lua_api.txt.
|
||||
|
||||
WATER_ALPHA = 160
|
||||
WATER_VISC = 1
|
||||
LAVA_VISC = 3 -- Slower movement in lava.
|
||||
LIGHT_MAX = 14 -- 15 is reserved for sunlight.
|
||||
|
||||
-- Definitions made by this mod that other mods can use too
|
||||
default = {}
|
||||
|
||||
-- GUI related stuff
|
||||
-- GUI related stuff:
|
||||
default.gui_bg = "bgcolor[#080808BB;true]"
|
||||
default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
|
||||
default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
|
||||
|
||||
function default.get_hotbar_bg(x,y)
|
||||
local out = ""
|
||||
for i=0,7,1 do
|
||||
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
|
||||
for i= 0, 7, 1 do
|
||||
out = out .."image[" .. x + i .. "," .. y .. ";1,1;gui_hb_bg.png]"
|
||||
end
|
||||
return out
|
||||
end
|
||||
|
||||
default.gui_suvival_form = "size[8,8.5]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_player;main;0,4.25;8,1;]"..
|
||||
"list[current_player;main;0,5.5;8,3;8]"..
|
||||
"list[current_player;craft;1.75,0.5;3,3;]"..
|
||||
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
|
||||
"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||
default.get_hotbar_bg(0,4.25)
|
||||
gui_suvival_form = "size[8,8.5]"..
|
||||
default.gui_slots ..
|
||||
"list[current_player;main; 0, 4.25; 8, 4; ]" ..
|
||||
"list[current_player;craft; 1.75, 0.5; 3, 3; ]" ..
|
||||
"list[current_player;craftpreview; 5.75, 1.5; 1, 1; ]" ..
|
||||
default.get_hotbar_bg(0, 4.25) ..
|
||||
default.get_hotbar_bg(0, 5.25)
|
||||
|
||||
-- Load files
|
||||
-- Load files:
|
||||
dofile(minetest.get_modpath("default").."/functions.lua")
|
||||
dofile(minetest.get_modpath("default").."/commands.lua")
|
||||
dofile(minetest.get_modpath("default").."/nodes.lua")
|
||||
dofile(minetest.get_modpath("default").."/furnace.lua")
|
||||
dofile(minetest.get_modpath("default").."/tools.lua")
|
||||
dofile(minetest.get_modpath("default").."/furnace.lua")
|
||||
dofile(minetest.get_modpath("default").."/craftitems.lua")
|
||||
dofile(minetest.get_modpath("default").."/crafting.lua")
|
||||
dofile(minetest.get_modpath("default").."/mapgen.lua")
|
||||
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 1.8 KiB |
@ -476,6 +476,7 @@ minetest.register_node("default:jungleleaves", {
|
||||
}
|
||||
}
|
||||
},
|
||||
after_place_node = default.after_place_leaves,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
@ -538,6 +539,7 @@ minetest.register_node("default:leaves", {
|
||||
}
|
||||
}
|
||||
},
|
||||
after_place_node = default.after_place_leaves,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
@ -608,7 +610,8 @@ minetest.register_node("default:bookshelf", {
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "books" then
|
||||
if stack:get_name() == "default:book" then
|
||||
if minetest.get_item_group(stack:get_name(), "book") ~= 0
|
||||
and to_stack:is_empty() then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
@ -811,9 +814,8 @@ minetest.register_node("default:water_flowing", {
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
freezemelt = "default:snow",
|
||||
post_effect_color = {a = 120, r = 20, g = 60, b = 80},
|
||||
groups = {water= 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1, freezes = 1, melt_around = 1},
|
||||
groups = {water= 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("default:water_source", {
|
||||
@ -843,9 +845,8 @@ minetest.register_node("default:water_source", {
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
freezemelt = "default:ice",
|
||||
post_effect_color = {a = 120, r = 20, g = 60, b = 80},
|
||||
groups = {water= 3, liquid = 3, puts_out_fire = 1, freezes = 1},
|
||||
groups = {water= 3, liquid = 3, puts_out_fire = 1},
|
||||
})
|
||||
|
||||
--[[
|
||||
@ -1105,7 +1106,6 @@ minetest.register_node("default:acid_source", {
|
||||
liquid_alternative_flowing = "default:acid_flowing",
|
||||
liquid_alternative_source = "default:acid_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
damage_per_second = 3,
|
||||
post_effect_color = {a = 120, r = 50, g = 90, b = 30},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1},
|
||||
@ -1140,7 +1140,7 @@ minetest.register_node("default:torch", {
|
||||
wall_bottom = {-0.25, -0.5 , -0.25, 0.25, 0.0625, 0.25},
|
||||
wall_side = {-0.25, -0.5 , -0.25, -0.5, 0.0625, 0.25},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1, hot = 2},
|
||||
groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
@ -1322,226 +1322,67 @@ minetest.register_node("default:chest_locked", {
|
||||
end,
|
||||
})
|
||||
|
||||
function default.furnace_active(pos, percent, item_percent)
|
||||
local formspec =
|
||||
"size[8,8.5]"..
|
||||
gui_slots..
|
||||
"list[current_name;src;2.75, 0.5;1,1;]" ..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]" ..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:" ..
|
||||
(100-percent)..":default_furnace_fire_fg.png]" ..
|
||||
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:" ..
|
||||
(item_percent * 100)..":gui_furnace_arrow_fg.png^[transformR270]" ..
|
||||
"list[current_name;dst;4.75,0.96;2,2;]" ..
|
||||
"list[current_player;main;0,4.25;8,4;]" ..
|
||||
default.get_hotbar_bg(0, 4.25) ..
|
||||
default.get_hotbar_bg(0, 5.25)
|
||||
return formspec
|
||||
end
|
||||
|
||||
function default.get_furnace_active_formspec(pos, percent)
|
||||
local meta = minetest.get_meta(pos)local inv = meta:get_inventory()
|
||||
local srclist = inv:get_list("src")
|
||||
local cooked = nil
|
||||
local aftercooked = nil
|
||||
if srclist then
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
end
|
||||
local item_percent = 0
|
||||
if cooked then
|
||||
item_percent = meta:get_float("src_time")/cooked.time
|
||||
end
|
||||
|
||||
return default.furnace_active(pos, percent, item_percent)
|
||||
end
|
||||
|
||||
default.furnace_inactive_formspec =
|
||||
"size[8,8.5]"..
|
||||
gui_slots..
|
||||
"list[current_name;src;2.75, 0.5;1,1;]" ..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]" ..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]" ..
|
||||
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]" ..
|
||||
"list[current_name;dst;4.75, 0.96;2,2;]" ..
|
||||
"list[current_player;main;0,4.25;8,4;]" ..
|
||||
default.get_hotbar_bg(0, 4.25) ..
|
||||
default.get_hotbar_bg(0, 5.25)
|
||||
|
||||
minetest.register_node("default:furnace", {
|
||||
description = "Furnace",
|
||||
tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky = 2},
|
||||
minetest.register_node("default:pine_needles",{
|
||||
description = "Pine Needles",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_pine_needles.png"},
|
||||
waving = 1,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", default.furnace_inactive_formspec)
|
||||
meta:set_string("infotext", "Furnace")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("fuel") then
|
||||
return false
|
||||
elseif not inv:is_empty("dst") then
|
||||
return false
|
||||
elseif not inv:is_empty("src") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
if minetest.get_craft_result({method = "fuel",width = 1, items ={stack}}).time ~= 0 then
|
||||
if inv:is_empty("src") then
|
||||
meta:set_string("infotext","Furnace is empty")
|
||||
end
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif listname == "src" then
|
||||
return stack:get_count()
|
||||
elseif listname == "dst" then
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
if to_list == "fuel" then
|
||||
if minetest.get_craft_result({method = "fuel",width = 1, items ={stack}}).time ~= 0 then
|
||||
if inv:is_empty("src") then
|
||||
meta:set_string("infotext","Furnace is empty")
|
||||
end
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif to_list == "src" then
|
||||
return count
|
||||
elseif to_list == "dst" then
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:furnace_active", {
|
||||
description = "Furnace (active)",
|
||||
tiles = {
|
||||
"default_furnace_top.png",
|
||||
"default_furnace_bottom.png",
|
||||
"default_furnace_side.png",
|
||||
"default_furnace_side.png",
|
||||
"default_furnace_side.png",
|
||||
{
|
||||
image = "default_furnace_front_active.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1
|
||||
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
-- player will get sapling with 1/20 chance
|
||||
items = {"default:pine_sapling"},
|
||||
rarity = 20,
|
||||
},
|
||||
{
|
||||
-- player will get leaves only if he get no saplings,
|
||||
-- this is because max_items is 1
|
||||
items = {"default:pine_needles"},
|
||||
}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("default:pine_sapling", {
|
||||
description = "Pine Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_pine_sapling.png"},
|
||||
inventory_image = "default_pine_sapling.png",
|
||||
wield_image = "default_pine_sapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:pinetree", {
|
||||
description = "Pine Tree",
|
||||
tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
|
||||
paramtype2 = "facedir",
|
||||
light_source = 9,
|
||||
drop = "default:furnace",
|
||||
groups = {cracky = 2, not_in_creative_inventory = 1,hot= 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", default.furnace_inactive_formspec)
|
||||
meta:set_string("infotext", "Furnace");
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("fuel") then
|
||||
return false
|
||||
elseif not inv:is_empty("dst") then
|
||||
return false
|
||||
elseif not inv:is_empty("src") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
if minetest.get_craft_result({method = "fuel",width = 1, items ={stack}}).time ~= 0 then
|
||||
if inv:is_empty("src") then
|
||||
meta:set_string("infotext","Furnace is empty")
|
||||
end
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif listname == "src" then
|
||||
return stack:get_count()
|
||||
elseif listname == "dst" then
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
if to_list == "fuel" then
|
||||
if minetest.get_craft_result({method = "fuel",width = 1, items ={stack}}).time ~= 0 then
|
||||
if inv:is_empty("src") then
|
||||
meta:set_string("infotext","Furnace is empty")
|
||||
end
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif to_list == "src" then
|
||||
return count
|
||||
elseif to_list == "dst" then
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("default:pinewood", {
|
||||
description = "Pinewood Planks",
|
||||
tiles = {"default_pinewood.png"},
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
-- Locked Furnace thanks to kotolegokot:
|
||||
@ -2310,16 +2151,14 @@ minetest.register_node("default:snow", {
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
leveled = 7,
|
||||
drawtype = "nodebox",
|
||||
freezemelt = "default:water_flowing",
|
||||
node_box = {
|
||||
type = "leveled",
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
|
||||
},
|
||||
},
|
||||
groups = {crumbly = 3, falling_node = 1, melts = 1, float = 1},
|
||||
groups = {crumbly = 3, falling_node = 1},
|
||||
sounds = default.node_sound_dirt_defaults({footstep = {name = "default_snow_footstep", gain = 0.7}}),
|
||||
on_construct = function(pos)
|
||||
pos.y = pos.y - 1
|
||||
@ -2336,8 +2175,7 @@ minetest.register_node("default:snowblock", {
|
||||
description = "Snow Block",
|
||||
tiles = {"default_snow.png"},
|
||||
is_ground_content = true,
|
||||
freezemelt = "default:water_source",
|
||||
groups = {crumbly = 3, melts = 1},
|
||||
groups = {crumbly = 3},
|
||||
sounds = default.node_sound_dirt_defaults({footstep = {name = "default_snow_footstep", gain = 0.625}}),
|
||||
})
|
||||
|
||||
|
@ -1,6 +1,55 @@
|
||||
-- Minetest 0.4 mod: player
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
--[[
|
||||
|
||||
API
|
||||
---
|
||||
|
||||
default.player_register_model(name, def)
|
||||
^ Register a new model to be used by players.
|
||||
^ <name> is the model filename such as "character.x", "foo.b3d", etc.
|
||||
^ See Model Definition below for format of <def>.
|
||||
|
||||
default.registered_player_models[name]
|
||||
^ See Model Definition below for format.
|
||||
|
||||
default.player_set_model(player, model_name)
|
||||
^ <player> is a PlayerRef.
|
||||
^ <model_name> is a model registered with player_register_model.
|
||||
|
||||
default.player_set_animation(player, anim_name [, speed])
|
||||
^ <player> is a PlayerRef.
|
||||
^ <anim_name> is the name of the animation.
|
||||
^ <speed> is in frames per second. If nil, default from the model is used
|
||||
|
||||
default.player_set_textures(player, textures)
|
||||
^ <player> is a PlayerRef.
|
||||
^ <textures> is an array of textures
|
||||
^ If <textures> is nil, the default textures from the model def are used
|
||||
|
||||
default.player_get_animation(player)
|
||||
^ <player> is a PlayerRef.
|
||||
^ Returns a table containing fields "model", "textures" and "animation".
|
||||
^ Any of the fields of the returned table may be nil.
|
||||
|
||||
Model Definition
|
||||
----------------
|
||||
|
||||
model_def = {
|
||||
animation_speed = 30, -- Default animation speed, in FPS.
|
||||
textures = {"character.png", }, -- Default array of textures.
|
||||
visual_size = {x = 1, y = 1,}, -- Used to scale the model.
|
||||
animations = {
|
||||
-- <anim_name> = { x =<start_frame>, y =<end_frame>, },
|
||||
foo = { x = 0, y = 19, },
|
||||
bar = { x = 20, y =39, },
|
||||
-- ...
|
||||
},
|
||||
}
|
||||
|
||||
]]
|
||||
|
||||
-- Player animation blending
|
||||
-- Note: This is currently broken due to a bug in Irrlicht, leave at 0
|
||||
local animation_blend = 0
|
||||
@ -19,14 +68,12 @@ default.player_register_model("character.x", {
|
||||
animation_speed = 35,
|
||||
textures = {"character.png", },
|
||||
animations = {
|
||||
-- Standard animations.
|
||||
stand = { x= 0, y= 79, },
|
||||
lay = { x=162, y=166, },
|
||||
walk = { x=168, y=187, },
|
||||
mine = { x=189, y=198, },
|
||||
walk_mine = { x=200, y=219, },
|
||||
-- Extra animations (not currently used by the game).
|
||||
sit = { x= 81, y=160, },
|
||||
stand = {x = 0, y = 40},
|
||||
lay = {x = 162, y = 166},
|
||||
walk = {x = 168, y = 187},
|
||||
mine = {x = 189, y = 198},
|
||||
walk_mine = {x = 200, y = 219},
|
||||
sit = {x = 81, y = 160},
|
||||
},
|
||||
})
|
||||
|
||||
@ -46,7 +93,7 @@ function default.player_get_animation(player)
|
||||
}
|
||||
end
|
||||
|
||||
-- Called when a player's appearance needs to be updated
|
||||
-- Called when a player"s appearance needs to be updated
|
||||
function default.player_set_model(player, model_name)
|
||||
local name = player:get_player_name()
|
||||
local model = models[model_name]
|
||||
@ -58,7 +105,7 @@ function default.player_set_model(player, model_name)
|
||||
mesh = model_name,
|
||||
textures = player_textures[name] or model.textures,
|
||||
visual = "mesh",
|
||||
visual_size = model.visual_size or {x=1, y=1},
|
||||
visual_size = model.visual_size or {x = 1, y = 1},
|
||||
})
|
||||
default.player_set_animation(player, "stand")
|
||||
else
|
||||
@ -94,10 +141,10 @@ end
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
default.player_attached[player:get_player_name()] = false
|
||||
default.player_set_model(player, "character.x")
|
||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 35)
|
||||
player:set_local_animation({x = 0, y = 40}, {x = 168, y = 187}, {x = 189, y = 198}, {x = 200, y = 219}, 35)
|
||||
|
||||
-- set GUI
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
-- creative.set_creative_formspec(player, 0, 1)
|
||||
else
|
||||
player:set_inventory_formspec(gui_suvival_form)
|
||||
@ -106,6 +153,7 @@ minetest.register_on_joinplayer(function(player)
|
||||
player:hud_set_hotbar_image("gui_hotbar.png")
|
||||
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
@ -116,7 +164,6 @@ end)
|
||||
|
||||
-- Localize for better performance.
|
||||
local player_set_animation = default.player_set_animation
|
||||
local player_attached = default.player_attached
|
||||
|
||||
-- Check each player and apply animations
|
||||
minetest.register_globalstep(function(dtime)
|
||||
@ -124,7 +171,7 @@ minetest.register_globalstep(function(dtime)
|
||||
local name = player:get_player_name()
|
||||
local model_name = player_model[name]
|
||||
local model = model_name and models[model_name]
|
||||
if model and not player_attached[name] then
|
||||
if model and not default.player_attached[name] then
|
||||
local controls = player:get_player_control()
|
||||
local walking = false
|
||||
local animation_speed_mod = model.animation_speed or 35
|
||||
@ -136,13 +183,13 @@ minetest.register_globalstep(function(dtime)
|
||||
|
||||
-- Determine if the player is sneaking, and reduce animation speed if so
|
||||
if controls.sneak then
|
||||
animation_speed_mod = animation_speed_mod / 2
|
||||
animation_speed_mod = animation_speed_mod * 0.5
|
||||
end
|
||||
|
||||
-- Apply animations based on what the player is doing
|
||||
if player:get_hp() == 0 then
|
||||
player_set_animation(player, "lay", animation_speed_mod)
|
||||
player:set_eye_offset({x = 0, y = -10, z = 0}, {x = 0
|
||||
player:set_eye_offset({x = 0, y = -10, z = 0}, {x = 0, y = -10, z = 0})
|
||||
elseif walking then
|
||||
if player_sneak[name] ~= controls.sneak then
|
||||
player_anim[name] = nil
|
||||
@ -154,7 +201,7 @@ minetest.register_globalstep(function(dtime)
|
||||
player_set_animation(player, "walk", animation_speed_mod)
|
||||
end
|
||||
elseif controls.LMB or controls.RMB then
|
||||
player_set_animation(player, "mine", animation_spee
|
||||
player_set_animation(player, "mine", animation_speed_mod)
|
||||
else
|
||||
player_set_animation(player, "stand", animation_speed_mod * 0.4)
|
||||
end
|
||||
|
Before Width: | Height: | Size: 859 B After Width: | Height: | Size: 692 B |
Before Width: | Height: | Size: 473 B After Width: | Height: | Size: 794 B |
Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 667 B |
@ -180,4 +180,3 @@ function default.grow_jungletree(pos, bad)
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
end
|
||||
|
||||
|
@ -11,7 +11,7 @@ minetest.register_node("fire:basic_flame", {
|
||||
}},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
light_source = 14,
|
||||
groups = {igniter=2,dig_immediate=3,hot=3},
|
||||
groups = {igniter=2,dig_immediate=3},
|
||||
drop = '',
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
|
@ -1,6 +1,9 @@
|
||||
-- Minetest 0.4 mod: default
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
-- Namespace for functions
|
||||
flowers = {}
|
||||
|
||||
-- Map Generation
|
||||
dofile(minetest.get_modpath("flowers").."/mapgen.lua")
|
||||
|
||||
@ -18,16 +21,15 @@ minetest.register_node("flowers:dandelion_white", {
|
||||
tiles = { "flowers_dandelion_white.png" },
|
||||
inventory_image = "flowers_dandelion_white.png",
|
||||
wield_image = "flowers_dandelion_white.png",
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_white = 1},
|
||||
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 },
|
||||
},
|
||||
})
|
||||
|
||||
@ -37,16 +39,15 @@ minetest.register_node("flowers:dandelion_yellow", {
|
||||
tiles = { "flowers_dandelion_yellow.png" },
|
||||
inventory_image = "flowers_dandelion_yellow.png",
|
||||
wield_image = "flowers_dandelion_yellow.png",
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_yellow = 1},
|
||||
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_yellow=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
|
||||
},
|
||||
})
|
||||
|
||||
@ -56,16 +57,15 @@ minetest.register_node("flowers:geranium", {
|
||||
tiles = { "flowers_geranium.png" },
|
||||
inventory_image = "flowers_geranium.png",
|
||||
wield_image = "flowers_geranium.png",
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_blue = 1},
|
||||
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_blue=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
|
||||
},
|
||||
})
|
||||
|
||||
@ -75,16 +75,15 @@ minetest.register_node("flowers:rose", {
|
||||
tiles = { "flowers_rose.png" },
|
||||
inventory_image = "flowers_rose.png",
|
||||
wield_image = "flowers_rose.png",
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_red = 1},
|
||||
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_red=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.3, 0.15 },
|
||||
},
|
||||
})
|
||||
|
||||
@ -94,16 +93,15 @@ minetest.register_node("flowers:tulip", {
|
||||
tiles = { "flowers_tulip.png" },
|
||||
inventory_image = "flowers_tulip.png",
|
||||
wield_image = "flowers_tulip.png",
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_orange = 1},
|
||||
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_orange=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
|
||||
},
|
||||
})
|
||||
|
||||
@ -113,65 +111,48 @@ minetest.register_node("flowers:viola", {
|
||||
tiles = { "flowers_viola.png" },
|
||||
inventory_image = "flowers_viola.png",
|
||||
wield_image = "flowers_viola.png",
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_violet = 1},
|
||||
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_violet=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("flowers:lily_pad", {
|
||||
description = "Lily Pad",
|
||||
drawtype = "nodebox",
|
||||
tiles = { "flowers_lily_pad.png" },
|
||||
inventory_image = "flowers_lily_pad.png",
|
||||
wield_image = "flowers_lily_pad.png",
|
||||
wield_scale = {x = 1, y = 1, z = 0.001},
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.45, -0.5, 0.5, -0.4375, 0.5},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:flora"},
|
||||
neighbors = {"default:dirt_with_grass", "default:desert_sand"},
|
||||
interval = 2,
|
||||
chance = 500,
|
||||
interval = 50,
|
||||
chance = 25,
|
||||
action = function(pos, node)
|
||||
pos.y = pos.y - 1
|
||||
local under = minetest.get_node(pos)
|
||||
pos.y = pos.y + 1
|
||||
if under.name == "default:desert_sand" then
|
||||
minetest.set_node(pos, {name="default:dry_shrub"})
|
||||
elseif under.name ~= "default:dirt_with_grass" then return end
|
||||
elseif under.name ~= "default:dirt_with_grass" then
|
||||
return
|
||||
end
|
||||
|
||||
local light = minetest.get_node_light(pos)
|
||||
if not light or light < 13 then return end
|
||||
if not light or light < 13 then
|
||||
return
|
||||
end
|
||||
|
||||
local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
|
||||
local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
|
||||
if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then return end
|
||||
local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
|
||||
local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
|
||||
if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
|
||||
if #flowers > 3 then return end
|
||||
if #flowers > 3 then
|
||||
return
|
||||
end
|
||||
|
||||
local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
|
||||
if #seedling > 0 then
|
||||
@ -187,7 +168,3 @@ minetest.register_abm({
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
if minetest.setting_getbool("log_mods") then
|
||||
minetest.log("action", "Carbone: [flowers] loaded.")
|
||||
end
|
||||
|
@ -1,4 +1,4 @@
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
function flowers.mgv6ongen(minp, maxp, seed)
|
||||
if maxp.y >= 2 and minp.y <= 0 then
|
||||
-- Generate flowers
|
||||
local perlin1 = minetest.get_perlin(436, 3, 0.6, 100)
|
||||
@ -21,19 +21,19 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.get_node({x = x, y = y, z = z}).name ~= "air" then
|
||||
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if ground_y then
|
||||
local p = {x = x, y = ground_y + 1, z = z}
|
||||
local p = {x=x,y=ground_y+1,z=z}
|
||||
local nn = minetest.get_node(p).name
|
||||
-- Check if the node can be replaced
|
||||
if minetest.registered_nodes[nn] and
|
||||
minetest.registered_nodes[nn].buildable_to then
|
||||
nn = minetest.get_node({x = x, y = ground_y, z = z}).name
|
||||
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
|
||||
if nn == "default:dirt_with_grass" then
|
||||
local flower_choice = pr:next(1, 6)
|
||||
local flower
|
||||
@ -50,19 +50,21 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
elseif flower_choice == 6 then
|
||||
flower = "flowers:viola"
|
||||
end
|
||||
minetest.set_node(p, {name = flower})
|
||||
elseif nn == "default:water_source" then
|
||||
minetest.set_node(p, {name = "flowers:lily_pad"})
|
||||
elseif nn == "default:sand" then
|
||||
minetest.set_node(p, {name = "default:dry_shrub"})
|
||||
elseif nn == "default:dirt_with_snow" then
|
||||
minetest.set_node(p, {name = "default:snow"})
|
||||
minetest.set_node(p, {name=flower})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Enable in mapgen v6 only
|
||||
|
||||
minetest.register_on_mapgen_init(function(mg_params)
|
||||
if mg_params.mgname == "v6" then
|
||||
minetest.register_on_generated(flowers.mgv6ongen)
|
||||
end
|
||||
end)
|
||||
|
Before Width: | Height: | Size: 197 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 252 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 257 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 159 B After Width: | Height: | Size: 264 B |
Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 175 B After Width: | Height: | Size: 291 B |
@ -288,11 +288,9 @@ stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
|
||||
"Stone Brick Stair",
|
||||
"Stone Brick Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
stairs.register_stair_and_slab("pinewood", "default:pinewood",
|
||||
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
{"default_pinewood.png"},
|
||||
"Pinewood Stair",
|
||||
"Pinewood Slab",
|
||||
default.node_sound_wood_defaults())
|
||||
|
||||
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
{"default_pinewood.png"},
|
||||
"Pinewood Stair",
|
||||
"Pinewood Slab",
|
||||
default.node_sound_wood_defaults())
|
Before Width: | Height: | Size: 552 B After Width: | Height: | Size: 548 B |
Before Width: | Height: | Size: 341 B After Width: | Height: | Size: 166 B |
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 95 B |
Before Width: | Height: | Size: 161 B After Width: | Height: | Size: 119 B |
Before Width: | Height: | Size: 189 B After Width: | Height: | Size: 148 B |
Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 179 B |
Before Width: | Height: | Size: 263 B After Width: | Height: | Size: 221 B |
Before Width: | Height: | Size: 342 B After Width: | Height: | Size: 290 B |
Before Width: | Height: | Size: 359 B After Width: | Height: | Size: 317 B |
Before Width: | Height: | Size: 339 B After Width: | Height: | Size: 289 B |
Before Width: | Height: | Size: 348 B After Width: | Height: | Size: 271 B |
Before Width: | Height: | Size: 378 B After Width: | Height: | Size: 335 B |
Before Width: | Height: | Size: 713 B After Width: | Height: | Size: 835 B |
Before Width: | Height: | Size: 659 B After Width: | Height: | Size: 831 B |
Before Width: | Height: | Size: 721 B After Width: | Height: | Size: 109 B |
Before Width: | Height: | Size: 566 B After Width: | Height: | Size: 547 B |
Before Width: | Height: | Size: 146 B After Width: | Height: | Size: 105 B |
Before Width: | Height: | Size: 185 B After Width: | Height: | Size: 143 B |
Before Width: | Height: | Size: 228 B After Width: | Height: | Size: 187 B |
Before Width: | Height: | Size: 270 B After Width: | Height: | Size: 227 B |
Before Width: | Height: | Size: 354 B After Width: | Height: | Size: 298 B |
Before Width: | Height: | Size: 456 B After Width: | Height: | Size: 396 B |
Before Width: | Height: | Size: 523 B After Width: | Height: | Size: 479 B |
Before Width: | Height: | Size: 635 B After Width: | Height: | Size: 582 B |
Before Width: | Height: | Size: 372 B After Width: | Height: | Size: 325 B |