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https://github.com/sys4-fr/server-nalc.git
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Merged GUI/console homes' handlers
- Added timer to unified_inventory's GUI go_home by 'merging' it - Merged GUI/console sethome by addind all sethome's functions and variables in home[], unified_inventory calls home.sethome and home.tohome - Added sethome in unified_inventory's mandatory dependencies
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@ -1,3 +1,4 @@
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sethome
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creative?
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intllib?
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datastorage?
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@ -6,6 +6,9 @@ else
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S = function(s) return s end
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end
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local timers = {}
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local HOME_INTERVAL = 30*60
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minetest.register_privilege("creative", {
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description = "Can use the creative inventory",
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give_to_singleplayer = false,
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@ -44,15 +47,9 @@ unified_inventory.register_button("home_gui_set", {
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image = "ui_sethome_icon.png",
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tooltip = S("Set home position"),
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action = function(player)
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local player_name = player:get_player_name()
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unified_inventory.set_home(player, player:getpos())
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local home = unified_inventory.home_pos[player_name]
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if home ~= nil then
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minetest.sound_play("dingdong",
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minetest.sound_play("dingdong",
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{to_player=player_name, gain = 1.0})
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minetest.chat_send_player(player_name,
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S("Home position set to: %s"):format(minetest.pos_to_string(home)))
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end
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home.sethome(player:get_player_name())
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end,
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})
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@ -61,9 +58,10 @@ unified_inventory.register_button("home_gui_go", {
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image = "ui_gohome_icon.png",
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tooltip = S("Go home"),
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action = function(player)
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minetest.sound_play("teleport",
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if home.tohome(player:get_player_name()) == true then
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minetest.sound_play("teleport",
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{to_player=player:get_player_name(), gain = 1.0})
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unified_inventory.go_home(player)
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end
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end,
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})
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