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Merged GUI/console homes' handlers

- Added timer to unified_inventory's GUI go_home by 'merging' it
- Merged GUI/console sethome by addind all sethome's functions and variables in home[], unified_inventory calls home.sethome and home.tohome
- Added sethome in unified_inventory's mandatory dependencies
This commit is contained in:
LeMagnesium
2015-02-06 14:46:53 +01:00
parent 82b6bc809b
commit 218882457b
3 changed files with 72 additions and 65 deletions

View File

@ -1,3 +1,4 @@
sethome
creative?
intllib?
datastorage?

View File

@ -6,6 +6,9 @@ else
S = function(s) return s end
end
local timers = {}
local HOME_INTERVAL = 30*60
minetest.register_privilege("creative", {
description = "Can use the creative inventory",
give_to_singleplayer = false,
@ -44,15 +47,9 @@ unified_inventory.register_button("home_gui_set", {
image = "ui_sethome_icon.png",
tooltip = S("Set home position"),
action = function(player)
local player_name = player:get_player_name()
unified_inventory.set_home(player, player:getpos())
local home = unified_inventory.home_pos[player_name]
if home ~= nil then
minetest.sound_play("dingdong",
minetest.sound_play("dingdong",
{to_player=player_name, gain = 1.0})
minetest.chat_send_player(player_name,
S("Home position set to: %s"):format(minetest.pos_to_string(home)))
end
home.sethome(player:get_player_name())
end,
})
@ -61,9 +58,10 @@ unified_inventory.register_button("home_gui_go", {
image = "ui_gohome_icon.png",
tooltip = S("Go home"),
action = function(player)
minetest.sound_play("teleport",
if home.tohome(player:get_player_name()) == true then
minetest.sound_play("teleport",
{to_player=player:get_player_name(), gain = 1.0})
unified_inventory.go_home(player)
end
end,
})