mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-24 17:50:37 +01:00
Merged GUI/console homes' handlers
- Added timer to unified_inventory's GUI go_home by 'merging' it - Merged GUI/console sethome by addind all sethome's functions and variables in home[], unified_inventory calls home.sethome and home.tohome - Added sethome in unified_inventory's mandatory dependencies
This commit is contained in:
parent
82b6bc809b
commit
218882457b
@ -1,12 +1,65 @@
|
||||
local homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
|
||||
home = {}
|
||||
|
||||
home.homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
|
||||
["nether"] = minetest.get_worldpath() .. "/netherhomes"}
|
||||
local homepos = {["real"] = {}, ["nether"] = {}}
|
||||
local timers = {}
|
||||
local HOME_INTERVAL = 30*60
|
||||
home.homepos = {["real"] = {}, ["nether"] = {}}
|
||||
home.timers = {}
|
||||
home.HOME_INTERVAL = 30*60
|
||||
|
||||
home.sethome = function(name)
|
||||
local player = minetest.env:get_player_by_name(name)
|
||||
local pos = player:getpos()
|
||||
local p_status = "real"
|
||||
if pos.y < -19600 then
|
||||
p_status = "nether"
|
||||
end
|
||||
home.homepos[p_status][player:get_player_name()] = pos
|
||||
minetest.chat_send_player(name, "Home set!")
|
||||
changed = true
|
||||
if changed then
|
||||
local output = io.open(home.homes_file[p_status], "w")
|
||||
for i, v in pairs(home.homepos[p_status]) do
|
||||
output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
|
||||
end
|
||||
io.close(output)
|
||||
changed = false
|
||||
end
|
||||
end
|
||||
|
||||
home.tohome = function(name)
|
||||
local player = minetest.env:get_player_by_name(name)
|
||||
if player == nil then
|
||||
-- just a check to prevent the server crashing
|
||||
return false
|
||||
end
|
||||
local p_status = "real"
|
||||
if player:getpos().y < -19600 then
|
||||
p_status = "nether"
|
||||
end
|
||||
if home.homepos[p_status][name] then
|
||||
if home.timers[name] ~= nil then
|
||||
local timer_player = os.difftime(os.time(),home.timers[name])
|
||||
if timer_player < home.HOME_INTERVAL then -- less than x minutes
|
||||
minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. home.HOME_INTERVAL .." seconds ago.")
|
||||
minetest.chat_send_player(name, "Retry in: ".. home.HOME_INTERVAL-timer_player .." seconds.")
|
||||
minetest.log("action","Player ".. name .." tried to teleport home within forbidden interval.")
|
||||
return false
|
||||
end
|
||||
end
|
||||
player:setpos(home.homepos[p_status][player:get_player_name()])
|
||||
minetest.chat_send_player(name, "Teleported to home!")
|
||||
minetest.log("action","Player ".. name .." teleported to home. Last teleportation allowed in ".. home.HOME_INTERVAL .." seconds.")
|
||||
home.timers[name] = os.time()
|
||||
return true
|
||||
else
|
||||
minetest.chat_send_player(name, "Set a home using /sethome")
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local function loadhomes()
|
||||
for key,_ in pairs(homes_file) do
|
||||
local input = io.open(homes_file[key], "r")
|
||||
for key,_ in pairs(home.homes_file) do
|
||||
local input = io.open(home.homes_file[key], "r")
|
||||
if input then
|
||||
repeat
|
||||
local x = input:read("*n")
|
||||
@ -16,11 +69,11 @@ local function loadhomes()
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
homepos[key][name:sub(2)] = {x = x, y = y, z = z}
|
||||
home.homepos[key][name:sub(2)] = {x = x, y = y, z = z}
|
||||
until input:read(0) == nil
|
||||
io.close(input)
|
||||
else
|
||||
homepos[key] = {}
|
||||
home.homepos[key] = {}
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -34,56 +87,11 @@ local changed = false
|
||||
minetest.register_chatcommand("home", {
|
||||
description = "Teleport you to your home point",
|
||||
privs = {home=true},
|
||||
func = function(name)
|
||||
local player = minetest.env:get_player_by_name(name)
|
||||
if player == nil then
|
||||
-- just a check to prevent the server crashing
|
||||
return false
|
||||
end
|
||||
local p_status = "real"
|
||||
if player:getpos().y < -19600 then
|
||||
p_status = "nether"
|
||||
end
|
||||
if homepos[p_status][name] then
|
||||
if timers[name] ~= nil then
|
||||
local timer_player = os.difftime(os.time(),timers[name])
|
||||
if timer_player < HOME_INTERVAL then -- less than x minutes
|
||||
minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. HOME_INTERVAL .." seconds ago.")
|
||||
minetest.chat_send_player(name, "Retry in: ".. HOME_INTERVAL-timer_player .." seconds.")
|
||||
minetest.log("action","Player ".. name .." tried to teleport home within forbidden interval.")
|
||||
return
|
||||
end
|
||||
end
|
||||
player:setpos(homepos[p_status][player:get_player_name()])
|
||||
minetest.chat_send_player(name, "Teleported to home!")
|
||||
minetest.log("action","Player ".. name .." teleported to home. Last teleportation allowed in ".. HOME_INTERVAL .." seconds.")
|
||||
timers[name] = os.time()
|
||||
else
|
||||
minetest.chat_send_player(name, "Set a home using /sethome")
|
||||
end
|
||||
end,
|
||||
func = home.tohome,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("sethome", {
|
||||
description = "Set your home point",
|
||||
privs = {home=true},
|
||||
func = function(name)
|
||||
local player = minetest.env:get_player_by_name(name)
|
||||
local pos = player:getpos()
|
||||
local p_status = "real"
|
||||
if pos.y < -19600 then
|
||||
p_status = "nether"
|
||||
end
|
||||
homepos[p_status][player:get_player_name()] = pos
|
||||
minetest.chat_send_player(name, "Home set!")
|
||||
changed = true
|
||||
if changed then
|
||||
local output = io.open(homes_file[p_status], "w")
|
||||
for i, v in pairs(homepos[p_status]) do
|
||||
output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
|
||||
end
|
||||
io.close(output)
|
||||
changed = false
|
||||
end
|
||||
end,
|
||||
func = home.sethome,
|
||||
})
|
||||
|
@ -1,3 +1,4 @@
|
||||
sethome
|
||||
creative?
|
||||
intllib?
|
||||
datastorage?
|
||||
|
@ -6,6 +6,9 @@ else
|
||||
S = function(s) return s end
|
||||
end
|
||||
|
||||
local timers = {}
|
||||
local HOME_INTERVAL = 30*60
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = "Can use the creative inventory",
|
||||
give_to_singleplayer = false,
|
||||
@ -44,15 +47,9 @@ unified_inventory.register_button("home_gui_set", {
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.set_home(player, player:getpos())
|
||||
local home = unified_inventory.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Home position set to: %s"):format(minetest.pos_to_string(home)))
|
||||
end
|
||||
home.sethome(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
|
||||
@ -61,9 +58,10 @@ unified_inventory.register_button("home_gui_go", {
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
action = function(player)
|
||||
if home.tohome(player:get_player_name()) == true then
|
||||
minetest.sound_play("teleport",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
unified_inventory.go_home(player)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user