From 232b274c557b42da2393245dae308b623aaf63fe Mon Sep 17 00:00:00 2001 From: Ombridride Date: Tue, 28 Oct 2014 18:01:32 +0100 Subject: [PATCH] initial commit subgame + mods --- minetestforfun_game/.gitignore | 7 + minetestforfun_game/README.txt | 52 + minetestforfun_game/game.conf | 1 + minetestforfun_game/game_api.txt | 199 + minetestforfun_game/menu/header.png | Bin 0 -> 156026 bytes minetestforfun_game/menu/icon.png | Bin 0 -> 5776 bytes minetestforfun_game/minetest.conf | 5 + minetestforfun_game/mods/.farming/API.txt | 27 + minetestforfun_game/mods/.farming/README.txt | 59 + minetestforfun_game/mods/.farming/api.lua | 284 + minetestforfun_game/mods/.farming/depends.txt | 2 + minetestforfun_game/mods/.farming/hoes.lua | 65 + minetestforfun_game/mods/.farming/init.lua | 61 + minetestforfun_game/mods/.farming/nodes.lua | 148 + .../mods/.farming/textures/farming_bread.png | Bin 0 -> 548 bytes .../mods/.farming/textures/farming_cotton.png | Bin 0 -> 166 bytes 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mods/u_skins/u_skins/meta/character_326.txt | 3 + mods/u_skins/u_skins/meta/character_327.txt | 3 + mods/u_skins/u_skins/meta/character_328.txt | 3 + mods/u_skins/u_skins/meta/character_329.txt | 3 + mods/u_skins/u_skins/meta/character_33.txt | 3 + mods/u_skins/u_skins/meta/character_330.txt | 3 + mods/u_skins/u_skins/meta/character_331.txt | 3 + mods/u_skins/u_skins/meta/character_332.txt | 3 + mods/u_skins/u_skins/meta/character_333.txt | 3 + mods/u_skins/u_skins/meta/character_334.txt | 3 + mods/u_skins/u_skins/meta/character_335.txt | 3 + mods/u_skins/u_skins/meta/character_336.txt | 3 + mods/u_skins/u_skins/meta/character_337.txt | 3 + mods/u_skins/u_skins/meta/character_338.txt | 3 + mods/u_skins/u_skins/meta/character_339.txt | 3 + mods/u_skins/u_skins/meta/character_34.txt | 3 + mods/u_skins/u_skins/meta/character_340.txt | 3 + mods/u_skins/u_skins/meta/character_341.txt | 3 + mods/u_skins/u_skins/meta/character_342.txt | 3 + mods/u_skins/u_skins/meta/character_343.txt | 3 + mods/u_skins/u_skins/meta/character_344.txt | 3 + mods/u_skins/u_skins/meta/character_345.txt | 3 + mods/u_skins/u_skins/meta/character_346.txt | 3 + mods/u_skins/u_skins/meta/character_347.txt | 3 + mods/u_skins/u_skins/meta/character_349.txt | 3 + mods/u_skins/u_skins/meta/character_35.txt | 3 + mods/u_skins/u_skins/meta/character_350.txt | 3 + mods/u_skins/u_skins/meta/character_351.txt | 3 + mods/u_skins/u_skins/meta/character_352.txt | 3 + mods/u_skins/u_skins/meta/character_355.txt | 3 + mods/u_skins/u_skins/meta/character_356.txt | 3 + mods/u_skins/u_skins/meta/character_357.txt | 3 + mods/u_skins/u_skins/meta/character_358.txt | 3 + mods/u_skins/u_skins/meta/character_359.txt | 3 + mods/u_skins/u_skins/meta/character_36.txt | 3 + mods/u_skins/u_skins/meta/character_360.txt | 3 + mods/u_skins/u_skins/meta/character_361.txt | 3 + mods/u_skins/u_skins/meta/character_362.txt | 3 + mods/u_skins/u_skins/meta/character_363.txt | 3 + mods/u_skins/u_skins/meta/character_364.txt | 3 + mods/u_skins/u_skins/meta/character_365.txt | 3 + mods/u_skins/u_skins/meta/character_366.txt | 3 + mods/u_skins/u_skins/meta/character_367.txt | 3 + mods/u_skins/u_skins/meta/character_368.txt | 3 + mods/u_skins/u_skins/meta/character_369.txt | 3 + mods/u_skins/u_skins/meta/character_37.txt | 3 + mods/u_skins/u_skins/meta/character_370.txt | 3 + mods/u_skins/u_skins/meta/character_371.txt | 3 + mods/u_skins/u_skins/meta/character_372.txt | 3 + mods/u_skins/u_skins/meta/character_373.txt | 3 + mods/u_skins/u_skins/meta/character_374.txt | 3 + mods/u_skins/u_skins/meta/character_376.txt | 3 + mods/u_skins/u_skins/meta/character_377.txt | 3 + mods/u_skins/u_skins/meta/character_378.txt | 3 + mods/u_skins/u_skins/meta/character_379.txt | 3 + mods/u_skins/u_skins/meta/character_38.txt | 3 + mods/u_skins/u_skins/meta/character_380.txt | 3 + mods/u_skins/u_skins/meta/character_381.txt | 3 + mods/u_skins/u_skins/meta/character_382.txt | 3 + mods/u_skins/u_skins/meta/character_383.txt | 3 + mods/u_skins/u_skins/meta/character_384.txt | 3 + mods/u_skins/u_skins/meta/character_385.txt | 3 + mods/u_skins/u_skins/meta/character_386.txt | 3 + mods/u_skins/u_skins/meta/character_387.txt | 3 + mods/u_skins/u_skins/meta/character_388.txt | 3 + mods/u_skins/u_skins/meta/character_389.txt | 3 + mods/u_skins/u_skins/meta/character_39.txt | 3 + mods/u_skins/u_skins/meta/character_390.txt | 3 + mods/u_skins/u_skins/meta/character_391.txt | 3 + mods/u_skins/u_skins/meta/character_392.txt | 3 + mods/u_skins/u_skins/meta/character_393.txt | 3 + mods/u_skins/u_skins/meta/character_394.txt | 3 + mods/u_skins/u_skins/meta/character_395.txt | 3 + mods/u_skins/u_skins/meta/character_396.txt | 3 + mods/u_skins/u_skins/meta/character_397.txt | 3 + mods/u_skins/u_skins/meta/character_398.txt | 3 + mods/u_skins/u_skins/meta/character_399.txt | 3 + mods/u_skins/u_skins/meta/character_4.txt | 3 + mods/u_skins/u_skins/meta/character_40.txt | 3 + mods/u_skins/u_skins/meta/character_400.txt | 3 + mods/u_skins/u_skins/meta/character_401.txt | 3 + mods/u_skins/u_skins/meta/character_402.txt | 3 + mods/u_skins/u_skins/meta/character_403.txt | 3 + mods/u_skins/u_skins/meta/character_41.txt | 3 + mods/u_skins/u_skins/meta/character_42.txt | 3 + mods/u_skins/u_skins/meta/character_43.txt | 3 + mods/u_skins/u_skins/meta/character_44.txt | 3 + mods/u_skins/u_skins/meta/character_45.txt | 3 + mods/u_skins/u_skins/meta/character_46.txt | 3 + mods/u_skins/u_skins/meta/character_47.txt | 3 + mods/u_skins/u_skins/meta/character_48.txt | 3 + mods/u_skins/u_skins/meta/character_49.txt | 3 + mods/u_skins/u_skins/meta/character_5.txt | 3 + mods/u_skins/u_skins/meta/character_50.txt | 3 + mods/u_skins/u_skins/meta/character_51.txt | 3 + mods/u_skins/u_skins/meta/character_52.txt | 3 + mods/u_skins/u_skins/meta/character_53.txt | 3 + mods/u_skins/u_skins/meta/character_54.txt | 3 + mods/u_skins/u_skins/meta/character_55.txt | 3 + mods/u_skins/u_skins/meta/character_56.txt | 3 + mods/u_skins/u_skins/meta/character_57.txt | 3 + mods/u_skins/u_skins/meta/character_58.txt | 3 + mods/u_skins/u_skins/meta/character_59.txt | 3 + mods/u_skins/u_skins/meta/character_6.txt | 3 + mods/u_skins/u_skins/meta/character_60.txt | 3 + mods/u_skins/u_skins/meta/character_61.txt | 3 + mods/u_skins/u_skins/meta/character_62.txt | 3 + mods/u_skins/u_skins/meta/character_64.txt | 3 + mods/u_skins/u_skins/meta/character_65.txt | 3 + mods/u_skins/u_skins/meta/character_66.txt | 3 + mods/u_skins/u_skins/meta/character_67.txt | 3 + mods/u_skins/u_skins/meta/character_69.txt | 3 + mods/u_skins/u_skins/meta/character_7.txt | 3 + mods/u_skins/u_skins/meta/character_70.txt | 3 + mods/u_skins/u_skins/meta/character_71.txt | 3 + mods/u_skins/u_skins/meta/character_72.txt | 3 + mods/u_skins/u_skins/meta/character_73.txt | 3 + mods/u_skins/u_skins/meta/character_74.txt | 3 + mods/u_skins/u_skins/meta/character_75.txt | 3 + mods/u_skins/u_skins/meta/character_76.txt | 3 + mods/u_skins/u_skins/meta/character_77.txt | 3 + mods/u_skins/u_skins/meta/character_78.txt | 3 + mods/u_skins/u_skins/meta/character_79.txt | 3 + mods/u_skins/u_skins/meta/character_8.txt | 3 + mods/u_skins/u_skins/meta/character_80.txt | 3 + mods/u_skins/u_skins/meta/character_81.txt | 3 + mods/u_skins/u_skins/meta/character_82.txt | 3 + mods/u_skins/u_skins/meta/character_83.txt | 3 + mods/u_skins/u_skins/meta/character_84.txt | 3 + mods/u_skins/u_skins/meta/character_86.txt | 3 + mods/u_skins/u_skins/meta/character_87.txt | 3 + mods/u_skins/u_skins/meta/character_88.txt | 3 + mods/u_skins/u_skins/meta/character_9.txt | 3 + mods/u_skins/u_skins/meta/character_90.txt | 3 + mods/u_skins/u_skins/meta/character_91.txt | 3 + mods/u_skins/u_skins/meta/character_92.txt | 3 + mods/u_skins/u_skins/meta/character_94.txt | 3 + mods/u_skins/u_skins/meta/character_95.txt | 3 + mods/u_skins/u_skins/meta/character_96.txt | 3 + mods/u_skins/u_skins/meta/character_97.txt | 3 + mods/u_skins/u_skins/meta/character_98.txt | 3 + mods/u_skins/u_skins/meta/character_99.txt | 3 + mods/u_skins/u_skins/meta/placeholder.txt | 1 + mods/u_skins/u_skins/players.lua | 40 + mods/u_skins/u_skins/skinlist.lua | 26 + mods/u_skins/u_skins/textures/character_1.png | Bin 0 -> 2055 bytes .../u_skins/u_skins/textures/character_10.png | Bin 0 -> 2262 bytes .../u_skins/textures/character_100.png | Bin 0 -> 2349 bytes .../textures/character_100_preview.png | Bin 0 -> 819 bytes .../u_skins/textures/character_101.png | Bin 0 -> 3348 bytes .../textures/character_101_preview.png | Bin 0 -> 1076 bytes .../u_skins/textures/character_102.png | Bin 0 -> 432 bytes .../textures/character_102_preview.png | Bin 0 -> 175 bytes .../u_skins/textures/character_103.png | Bin 0 -> 2182 bytes .../textures/character_103_preview.png | Bin 0 -> 795 bytes .../u_skins/textures/character_104.png | Bin 0 -> 1751 bytes .../textures/character_104_preview.png | Bin 0 -> 769 bytes 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100644 mods/xban2/serialize.lua diff --git a/minetestforfun_game/.gitignore b/minetestforfun_game/.gitignore new file mode 100755 index 00000000..a57dbc90 --- /dev/null +++ b/minetestforfun_game/.gitignore @@ -0,0 +1,7 @@ +## Generic ignorable patterns and files +*~ +.*.swp +*bak* +tags +*.vim + diff --git a/minetestforfun_game/README.txt b/minetestforfun_game/README.txt new file mode 100755 index 00000000..9456f815 --- /dev/null +++ b/minetestforfun_game/README.txt @@ -0,0 +1,52 @@ +The main game for the Minetest game engine [minetest_game] +========================================================== + +To use this game with Minetest, insert this repository as + /games/minetest_game +in the Minetest Engine. + +The Minetest Engine can be found in: + https://github.com/minetest/minetest/ + +Compatibility +-------------- +The minetest_game github master HEAD is generally compatible with the github +master HEAD of minetest. + +Additionally, when the minetest engine is tagged to be a certain version (eg. +0.4.10), minetest_game is tagged with the version too. + +When stable releases are made, minetest_game is packaged and made available in + http://minetest.net/download.php +and in case the repository has grown too much, it may be reset. In that sense, +this is not a "real" git repository. (Package maintainers please note!) + +License of source code +---------------------- +Copyright (C) 2010-2012 celeron55, Perttu Ahola +See README.txt in each mod directory for information about other authors. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +License of media (textures and sounds) +-------------------------------------- +Copyright (C) 2010-2012 celeron55, Perttu Ahola +See README.txt in each mod directory for information about other authors. + +Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) +http://creativecommons.org/licenses/by-sa/3.0/ + +License of menu/header.png +Copyright (C) 2013 BlockMen CC BY-3.0 diff --git a/minetestforfun_game/game.conf b/minetestforfun_game/game.conf new file mode 100755 index 00000000..e14369b2 --- /dev/null +++ b/minetestforfun_game/game.conf @@ -0,0 +1 @@ +name = minetestforfun_game diff --git a/minetestforfun_game/game_api.txt b/minetestforfun_game/game_api.txt new file mode 100755 index 00000000..3d9d7a59 --- /dev/null +++ b/minetestforfun_game/game_api.txt @@ -0,0 +1,199 @@ +minetest_game API +====================== +GitHub Repo: https://github.com/minetest/minetest_game + +Introduction +------------ +The minetest_game gamemode offers multiple new possibilities in addition to Minetest's built-in API, allowing you to +add new plants to farming mod, buckets for new liquids, new stairs and custom panes. +For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt +Please note: + [XYZ] refers to a section the Minetest API + [#ABC] refers to a section in this document + ^ Explanation for line above + +Bucket API +---------- +The bucket API allows registering new types of buckets for non-default liquids. + + bucket.register_liquid( + "default:lava_source", -- Source node name + "default:lava_flowing", -- Flowing node name + "bucket:bucket_lava", -- Name to be used for bucket + "bucket_lava.png", -- Bucket texture (for wielditem and inventory_image) + "Lava Bucket" -- Bucket description + ) + +Doors API +--------- +The doors mod allows modders to register custom doors. + + doors.register_door(name, def) + ^ name: "Door name" + ^ def: See [#Door definition] + +#Door definition +---------------- +{ + description = "Door description", + inventory_image = "mod_door_inv.png", + groups = {group = 1}, + tiles_bottom: [Tile definition], + ^ the tiles of the bottom part of the door {front, side} + tiles_top: [Tile definition], + ^ the tiles of the bottom part of the door {front, side} + node_box_bottom = regular nodebox, see [Node boxes], OPTIONAL, + node_box_top = regular nodebox, see [Node boxes], OPTIONAL, + selection_box_bottom = regular nodebox, see [Node boxes], OPTIONAL, + selection_box_top = regular nodebox, see [Node boxes], OPTIONAL, + only_placer_can_open = true/false, + ^ If true, only placer can open the door (locked for others) +} + +Farming API +----------- +The farming API allows you to easily register plants and hoes. + +farming.register_hoe(name, hoe definition) + -> Register a new hoe, see [#hoe definition] + +farming.register_plant(name, Plant definition) + -> Register a new growing plant, see [#Plant definition] + +#Hoe Definition +--------------- +{ + description = "", -- Description for tooltip + inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image + max_uses = 30, -- Uses until destroyed + recipe = { -- Craft recipe + {"air", "air", "air"}, + {"", "group:stick"}, + {"", "group:stick"}, + } +} + +#Plant definition +----------------- +{ + description = "", -- Description of seed item + inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image + steps = 8, -- How many steps the plant has to grow, until it can be harvested + ^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber) + minlight = 13, -- Minimum light to grow + maxlight = LIGHT_MAX -- Maximum light to grow +} + +Stairs API +---------- +The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those +delivered with minetest_game, to keep them compatible with other mods. + +stairs.register_stair(subname, recipeitem, groups, images, description, sounds) + -> Registers a stair. + -> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" + -> recipeitem: Item used in the craft recipe, e.g. "default:cobble" + -> groups: see [Known damage and digging time defining groups] + -> images: see [Tile definition] + -> description: used for the description field in the stair's definition + -> sounds: see [#Default sounds] + +stairs.register_slab(subname, recipeitem, groups, images, description, sounds) + -> Registers a slabs + -> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" + -> recipeitem: Item used in the craft recipe, e.g. "default:cobble" + -> groups: see [Known damage and digging time defining groups] + -> images: see [Tile definition] + -> description: used for the description field in the stair's definition + -> sounds: see [#Default sounds] + +stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds) + -> A wrapper for stairs.register_stair and stairs.register_slab + -> Uses almost the same arguments as stairs.register_stair + -> desc_stair: Description for stair node + -> desc_slab: Description for slab node + +Xpanes API +---------- +Creates panes that automatically connect to each other + +xpanes.register_pane(subname, def) + -> subname: used for nodename. Result: "xpanes:subname_{1..16}" + -> def: See [#Pane definition] + +#Pane definition +---------------- +{ + textures = {"texture_Bottom_top", "texture_left_right", "texture_front_back"}, + ^ More tiles aren't supported + groups = {group = rating}, + ^ Uses the known node groups, see [Known damage and digging time defining groups] + sounds = SoundSpec, + ^ See [#Default sounds] + recipe = {{"","","","","","","","",""}}, + ^ Recipe field only + on_construct = function(pos) + update_pane(pos, "pane") + end, + ^ Required to handle rotation correctly +} + +Default sounds +-------------- +Sounds inside the default table can be used within the sounds field of node definitions. + +default.node_sound_defaults() +default.node_sound_stone_defaults() +default.node_sound_dirt_defaults() +default.node_sound_sand_defaults() +default.node_sound_wood_defaults() +default.node_sound_leaves_defaults() +default.node_sound_glass_defaults() + +Player API +---------- +The player API can register player models and update the player's appearence + +default.player_register_model(name, def) +^ Register a new model to be used by players. + -> name: model filename such as "character.x", "foo.b3d", etc. + -> def: See [#Model definition] + +default.registered_player_models[name] +^ Get a model's definition + -> see [#Model definition] + +default.player_set_model(player, model_name) +^ Change a player's model + -> player: PlayerRef + -> model_name: model registered with player_register_model() + +default.player_set_animation(player, anim_name [, speed]) +^ Applies an animation to a player + -> anim_name: name of the animation. + -> speed: frames per second. If nil, default from the model is used + +default.player_set_textures(player, textures) +^ Sets player textures + -> player: PlayerRef + -> textures: array of textures + ^ If is nil, the default textures from the model def are used + +default.player_get_animation(player) +^ Returns a table containing fields "model", "textures" and "animation". +^ Any of the fields of the returned table may be nil. + -> player: PlayerRef + +Model Definition +---------------- +{ + animation_speed = 30, -- Default animation speed, in FPS. + textures = {"character.png", }, -- Default array of textures. + visual_size = {x=1, y=1,}, -- Used to scale the model. + animations = { + -- = { x=, y=, }, + foo = { x= 0, y=19, }, + bar = { x=20, y=39, }, + -- ... + }, +} diff --git a/minetestforfun_game/menu/header.png b/minetestforfun_game/menu/header.png new file mode 100755 index 0000000000000000000000000000000000000000..c22192d0f8d8a7c2e0dfe0b624b31f5c5218a27e GIT binary patch literal 156026 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