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	[mobs] enhanced sharks textures.
They now are darker shark_third is not exceptionnal so if yo have a good idea for it... Added a color to init.lua Reorganized colorization of sharks Fixed little things on image
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		| @@ -1,15 +1,16 @@ | ||||
|  | ||||
| -- local variables | ||||
| local l_colors = { | ||||
| 	"#604000:175",	--brown | ||||
| 	"#ffffff:150",	--white | ||||
| 	"#404040:150",	--dark_grey | ||||
| 	"#a0a0a0:150"	--grey | ||||
| 	"#111010:200",	--dark_grey | ||||
| 	"#101020:225",	--dark_blue | ||||
| 	"#404030:225",	--cold_grey | ||||
| 	"#404040:210",	--light_grey | ||||
| 	"#202020:210"	--grey | ||||
| } | ||||
| local l_skins = { | ||||
| 	{"(shark_first.png^[colorize:"..l_colors[3]..")^(shark_second.png^[colorize:"..l_colors[4]..")^shark_third.png"}, | ||||
| 	{"(shark_first.png^[colorize:"..l_colors[1]..")^(shark_second.png^[colorize:"..l_colors[2]..")^shark_third.png"}, | ||||
| 	{"(shark_first.png^[colorize:"..l_colors[4]..")^(shark_second.png^[colorize:"..l_colors[2]..")^shark_third.png"} | ||||
| 	{"(shark_first.png^[colorize:"..l_colors[1]..")^(shark_second.png^[colorize:"..l_colors[5]..")^shark_third.png"}, | ||||
| 	{"(shark_first.png^[colorize:"..l_colors[2]..")^(shark_second.png^[colorize:"..l_colors[5]..")^shark_third.png"}, | ||||
| 	{"(shark_first.png^[colorize:"..l_colors[3]..")^(shark_second.png^[colorize:"..l_colors[4]..")^shark_third.png"} | ||||
| } | ||||
| local l_anims = { | ||||
| 	speed_normal = 24,	speed_run = 24, | ||||
|   | ||||
										
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