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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-28 14:16:06 +02:00

Removing all the olds minetest.env calls

- All the minetest.env calls removed

It took me about 2 hours, but I did it, and it works!
This commit is contained in:
LeMagnesium
2014-11-08 18:36:57 +01:00
parent 28c92fbaa8
commit 27836d2835
57 changed files with 442 additions and 441 deletions

View File

@ -130,7 +130,7 @@ local music = {
}
local is_daytime = function()
return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
return (minetest.:get_timeofday() > 0.2 and minetest.:get_timeofday() < 0.8)
end
--[[old
@ -140,7 +140,7 @@ local nodes_in_range = function(pos, search_distance, node_name)
for p_x=(pos.x-search_distance), (pos.x+search_distance) do
for p_y=(pos.y-search_distance), (pos.y+search_distance) do
for p_z=(pos.z-search_distance), (pos.z+search_distance) do
local search_n = minetest.env:get_node({x=p_x, y=p_y, z=p_z})
local search_n = minetest.:get_node({x=p_x, y=p_y, z=p_z})
if search_n.name == node_name then
nodes_found = nodes_found + 1
end
@ -154,7 +154,7 @@ end --]]
local nodes_in_range = function(pos, search_distance, node_name)
minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.:find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
@ -163,7 +163,7 @@ end
local get_ambience = function(player)
local pos = player:getpos()
pos.y = pos.y+1.0
local nodename = minetest.env:get_node(pos).name
local nodename = minetest.:get_node(pos).name
if string.find(nodename, "default:water") then
if music then
return {water=water, water_frequent=water_frequent, music=music}

View File

@ -148,7 +148,7 @@ local music = {
}
local is_daytime = function()
return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
return (minetest.:get_timeofday() > 0.2 and minetest.:get_timeofday() < 0.8)
end
--[[old
@ -158,7 +158,7 @@ local nodes_in_range = function(pos, search_distance, node_name)
for p_x=(pos.x-search_distance), (pos.x+search_distance) do
for p_y=(pos.y-search_distance), (pos.y+search_distance) do
for p_z=(pos.z-search_distance), (pos.z+search_distance) do
local search_n = minetest.env:get_node({x=p_x, y=p_y, z=p_z})
local search_n = minetest.:get_node({x=p_x, y=p_y, z=p_z})
if search_n.name == node_name then
nodes_found = nodes_found + 1
end
@ -172,7 +172,7 @@ end --]]
local nodes_in_range = function(pos, search_distance, node_name)
minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.:find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
@ -181,7 +181,7 @@ end
local get_ambience = function(player)
local pos = player:getpos()
pos.y = pos.y+1.0
local nodename = minetest.env:get_node(pos).name
local nodename = minetest.:get_node(pos).name
if string.find(nodename, "default:water") then
if music then
return {water=water, water_frequent=water_frequent, music=music}
@ -204,7 +204,7 @@ local get_ambience = function(player)
end
end
pos.y = pos.y-2
nodename = minetest.env:get_node(pos).name
nodename = minetest.:get_node(pos).name
--minetest.chat_send_all("Found " .. nodename .. pos.y )
if string.find(nodename, "default:sand") and pos.y < 5 then
if music then

View File

@ -232,19 +232,19 @@ local music = {
}
local is_daytime = function()
return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
return (minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8)
end
local nodes_in_range = function(pos, search_distance, node_name)
minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
local nodes_in_coords = function(minp, maxp, node_name)
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
@ -254,7 +254,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
-- minetest.chat_send_all("counter: (" .. counter .. ")")
minp = {x=pos.x-search_distance,y=height, z=pos.z+20}
maxp = {x=pos.x+search_distance,y=height, z=pos.z+20}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("z+Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -262,7 +262,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
totalnodes = #nodes
minp = {x=pos.x-search_distance,y=height, z=pos.z-20}
maxp = {x=pos.x+search_distance,y=height, z=pos.z-20}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("z-Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -270,7 +270,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
totalnodes = totalnodes + #nodes
maxp = {x=pos.x+20,y=height, z=pos.z+search_distance}
minp = {x=pos.x+20,y=height, z=pos.z-search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -278,7 +278,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
totalnodes = totalnodes + #nodes
maxp = {x=pos.x-20,y=height, z=pos.z+search_distance}
minp = {x=pos.x-20,y=height, z=pos.z-search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -293,14 +293,14 @@ end
local get_immediate_nodes = function(pos)
pos.y = pos.y-1
node_under_feet = minetest.env:get_node(pos).name
node_under_feet = minetest.get_node(pos).name
pos.y = pos.y-3
node_3_under_feet = minetest.env:get_node(pos).name
node_3_under_feet = minetest.get_node(pos).name
pos.y = pos.y+3
pos.y = pos.y+2.2
node_at_upper_body = minetest.env:get_node(pos).name
node_at_upper_body = minetest.get_node(pos).name
pos.y = pos.y-1.19
node_at_lower_body = minetest.env:get_node(pos).name
node_at_lower_body = minetest.get_node(pos).name
pos.y = pos.y+0.99
--minetest.chat_send_all("node_under_feet(" .. nodename .. ")")
end
@ -459,7 +459,7 @@ local get_ambience = function(player)
end
-- pos.y = pos.y-2
-- nodename = minetest.env:get_node(pos).name
-- nodename = minetest.get_node(pos).name
-- minetest.chat_send_all("Found " .. nodename .. pos.y )
@ -780,7 +780,7 @@ minetest.register_chatcommand("svol", {
privs = {server=true},
func = function(name, param)
SOUNDVOLUME = param
-- local player = minetest.env:get_player_by_name(name)
-- local player = minetest.get_player_by_name(name)
-- ambiences = get_ambience(player)
-- stop_sound({}, player)
minetest.chat_send_player(name, "Sound volume set.")
@ -791,7 +791,7 @@ minetest.register_chatcommand("mvol", {
privs = {server=true},
func = function(name, param)
MUSICVOLUME = param
-- local player = minetest.env:get_player_by_name(name)
-- local player = minetest.get_player_by_name(name)
-- stop_sound({}, player)
-- ambiences = get_ambience(player)
minetest.chat_send_player(name, "Music volume set.")

View File

@ -83,7 +83,7 @@ local music = {
}
local is_daytime = function()
return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
return (minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8)
end
local get_ambience = function(player)
@ -97,12 +97,12 @@ local get_ambience = function(player)
local pos = player:getpos()
pos.y = pos.y+1.5
local nodename = minetest.env:get_node(pos).name
local nodename = minetest.get_node(pos).name
if string.find(nodename, "default:water") then
play_water = true
elseif nodename == "air" then
pos.y = pos.y-1.5
local nodename = minetest.env:get_node(pos).name
local nodename = minetest.get_node(pos).name
if string.find(nodename, "default:water") then
play_splash = true
end

View File

@ -148,7 +148,7 @@ local music = {
}
local is_daytime = function()
return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
return (minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8)
end
--[[old
@ -158,7 +158,7 @@ local nodes_in_range = function(pos, search_distance, node_name)
for p_x=(pos.x-search_distance), (pos.x+search_distance) do
for p_y=(pos.y-search_distance), (pos.y+search_distance) do
for p_z=(pos.z-search_distance), (pos.z+search_distance) do
local search_n = minetest.env:get_node({x=p_x, y=p_y, z=p_z})
local search_n = minetest.get_node({x=p_x, y=p_y, z=p_z})
if search_n.name == node_name then
nodes_found = nodes_found + 1
end
@ -172,7 +172,7 @@ end --]]
local nodes_in_range = function(pos, search_distance, node_name)
minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
@ -181,7 +181,7 @@ end
local get_ambience = function(player)
local pos = player:getpos()
pos.y = pos.y+1.0
local nodename = minetest.env:get_node(pos).name
local nodename = minetest.get_node(pos).name
if string.find(nodename, "default:water") then
if music then
return {water=water, water_frequent=water_frequent, music=music}
@ -204,7 +204,7 @@ local get_ambience = function(player)
end
end
pos.y = pos.y-2
nodename = minetest.env:get_node(pos).name
nodename = minetest.get_node(pos).name
--minetest.chat_send_all("Found " .. nodename .. pos.y )
if string.find(nodename, "default:sand") and pos.y < 5 then
if music then

View File

@ -156,7 +156,7 @@ local music = {
}
local is_daytime = function()
return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
return (minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8)
end
--[[old
@ -166,7 +166,7 @@ local nodes_in_range = function(pos, search_distance, node_name)
for p_x=(pos.x-search_distance), (pos.x+search_distance) do
for p_y=(pos.y-search_distance), (pos.y+search_distance) do
for p_z=(pos.z-search_distance), (pos.z+search_distance) do
local search_n = minetest.env:get_node({x=p_x, y=p_y, z=p_z})
local search_n = minetest.get_node({x=p_x, y=p_y, z=p_z})
if search_n.name == node_name then
nodes_found = nodes_found + 1
end
@ -180,7 +180,7 @@ end --]]
local nodes_in_range = function(pos, search_distance, node_name)
minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
@ -189,7 +189,7 @@ end
local get_ambience = function(player)
local pos = player:getpos()
pos.y = pos.y+1.0
local nodename = minetest.env:get_node(pos).name
local nodename = minetest.get_node(pos).name
if string.find(nodename, "default:water") then
if music then
return {water=water, water_frequent=water_frequent, music=music}
@ -198,7 +198,7 @@ local get_ambience = function(player)
end
elseif nodename == "air" then
pos.y = pos.y-1.5
local nodename = minetest.env:get_node(pos).name
local nodename = minetest.get_node(pos).name
pos.y = pos.y+1.5
if string.find(nodename, "default:water") then
if music then
@ -224,7 +224,7 @@ local get_ambience = function(player)
end
end
pos.y = pos.y-2
nodename = minetest.env:get_node(pos).name
nodename = minetest.get_node(pos).name
--minetest.chat_send_all("Found " .. nodename .. pos.y )
if string.find(nodename, "default:sand") and pos.y < 5 then
if music then

View File

@ -210,19 +210,19 @@ local music = {
}
local is_daytime = function()
return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
return (minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8)
end
local nodes_in_range = function(pos, search_distance, node_name)
minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
local nodes_in_coords = function(minp, maxp, node_name)
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
return #nodes
end
@ -232,7 +232,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
-- minetest.chat_send_all("counter: (" .. counter .. ")")
minp = {x=pos.x-search_distance,y=height, z=pos.z+20}
maxp = {x=pos.x+search_distance,y=height, z=pos.z+20}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("z+Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -240,7 +240,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
totalnodes = #nodes
minp = {x=pos.x-search_distance,y=height, z=pos.z-20}
maxp = {x=pos.x+search_distance,y=height, z=pos.z-20}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("z-Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -248,7 +248,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
totalnodes = totalnodes + #nodes
maxp = {x=pos.x+20,y=height, z=pos.z+search_distance}
minp = {x=pos.x+20,y=height, z=pos.z-search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -256,7 +256,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
totalnodes = totalnodes + #nodes
maxp = {x=pos.x-20,y=height, z=pos.z+search_distance}
minp = {x=pos.x-20,y=height, z=pos.z-search_distance}
nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
if #nodes >= threshold then
return true
@ -271,14 +271,14 @@ end
local get_immediate_nodes = function(pos)
pos.y = pos.y-1
node_under_feet = minetest.env:get_node(pos).name
node_under_feet = minetest.get_node(pos).name
pos.y = pos.y-3
node_3_under_feet = minetest.env:get_node(pos).name
node_3_under_feet = minetest.get_node(pos).name
pos.y = pos.y+3
pos.y = pos.y+2.2
node_at_upper_body = minetest.env:get_node(pos).name
node_at_upper_body = minetest.get_node(pos).name
pos.y = pos.y-1.19
node_at_lower_body = minetest.env:get_node(pos).name
node_at_lower_body = minetest.get_node(pos).name
pos.y = pos.y+0.99 --1.6
--minetest.chat_send_all("node_under_feet(" .. nodename .. ")")
end
@ -416,7 +416,7 @@ local get_ambience = function(player)
end
pos.y = pos.y-2
nodename = minetest.env:get_node(pos).name
nodename = minetest.get_node(pos).name
-- minetest.chat_send_all("Found " .. nodename .. pos.y )