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Removing all the olds minetest.env calls

- All the minetest.env calls removed

It took me about 2 hours, but I did it, and it works!
This commit is contained in:
LeMagnesium
2014-11-08 18:36:57 +01:00
parent 28c92fbaa8
commit 27836d2835
57 changed files with 442 additions and 441 deletions

View File

@ -21,13 +21,13 @@ minetest.register_node("sponge:sponge", {
local on_water = false
local pos = pointed_thing.above
-- verifier si il est dans l'eau ou a cotée
if string.find(minetest.env:get_node(pointed_thing.above).name, "water_source")
or string.find(minetest.env:get_node(pointed_thing.above).name, "water_flowing") then
if string.find(minetest.get_node(pointed_thing.above).name, "water_source")
or string.find(minetest.get_node(pointed_thing.above).name, "water_flowing") then
on_water = true
end
for i=-1,1 do
p = {x=pos.x+i, y=pos.y, z=pos.z}
n = minetest.env:get_node(p)
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
@ -35,7 +35,7 @@ minetest.register_node("sponge:sponge", {
end
for i=-1,1 do
p = {x=pos.x, y=pos.y+i, z=pos.z}
n = minetest.env:get_node(p)
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
@ -43,7 +43,7 @@ minetest.register_node("sponge:sponge", {
end
for i=-1,1 do
p = {x=pos.x, y=pos.y, z=pos.z+i}
n = minetest.env:get_node(p)
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
@ -55,10 +55,10 @@ minetest.register_node("sponge:sponge", {
for j=-3,3 do
for k=-3,3 do
p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
n = minetest.env:get_node(p)
n = minetest.get_node(p)
-- On Supprime l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
minetest.env:add_node(p, {name="air"})
minetest.add_node(p, {name="air"})
change = true
end
end
@ -66,11 +66,11 @@ minetest.register_node("sponge:sponge", {
end
end
p = {x=pos.x, y=pos.y, z=pos.z}
n = minetest.env:get_node(p)
n = minetest.get_node(p)
if change == true then
minetest.env:add_node(pointed_thing.above, {name = "sponge:sponge_wet"})
minetest.add_node(pointed_thing.above, {name = "sponge:sponge_wet"})
else
minetest.env:add_node(pointed_thing.above, {name = "sponge:sponge"})
minetest.add_node(pointed_thing.above, {name = "sponge:sponge"})
end
return itemstack