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Re-added npc taming system (for 4 diamonds)

This commit is contained in:
LeMagnesium 2015-04-12 23:04:48 +02:00
parent c8353dd2fb
commit 2df3b7828c

View File

@ -87,7 +87,14 @@ mobs:register_mob("mobs:npc", {
local pos = self.object:getpos() local pos = self.object:getpos()
pos.y = pos.y + 0.5 pos.y = pos.y + 0.5
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]}) minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
else elsif item:get_name() == "default:diamond" then
self.diamond_count = (self.diamond_count or 0)
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
if self.diamond_count < 4 then return end
if self.owner == "" then if self.owner == "" then
self.owner = clicker:get_player_name() self.owner = clicker:get_player_name()
else else