1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-07-16 22:50:26 +02:00

Updated plantlife : added sunflowers

- Added sunflowers' models and textures
This commit is contained in:
LeMagnesium
2015-04-02 16:47:18 +02:00
parent 93b83cff8d
commit 2f9656f359
8 changed files with 148 additions and 10 deletions

View File

@ -12,6 +12,8 @@ local lilies_max_count = 320
local lilies_rarity = 33
local seaweed_max_count = 320
local seaweed_rarity = 33
local sunflowers_max_count = 10
local sunflowers_rarity = 25
-- register the various rotations of waterlilies
@ -267,6 +269,36 @@ for i in ipairs(flowers_list) do
minetest.register_alias("flowers:flower_"..flower.."_pot", "flowers:potted_"..flower)
end
local box = {
type="fixed",
fixed = { { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } },
}
minetest.register_node(":flowers:sunflower", {
description = "Sunflower",
drawtype = "mesh",
paramtype = "light",
paramtype2 = "facedir",
inventory_image = "flowers_sunflower_inv.png",
mesh = "flowers_sunflower.obj",
tiles = { "flowers_sunflower.png" },
walkable = false,
buildable_to = true,
is_ground_content = true,
groups = { dig_immediate=3, flora=1, flammable=3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = box,
collision_box = box,
})
minetest.override_item("flowers:sunflower", {drop = {
max_items = 1,
items = {
{items = {"farming:seed_wheat"}, rarity = 8},
{items = {"flowers:sunflower"}},
}
}})
local extra_aliases = {
"waterlily",
"waterlily_225",
@ -381,6 +413,20 @@ plantslib:register_generate_plant({
},
flowers_plus.grow_seaweed
)
plantslib:register_generate_plant({
surface = {"default:dirt_with_grass"},
avoid_nodes = { "flowers:sunflower" },
max_count = sunflowers_max_count,
rarity = sunflowers_rarity,
min_elevation = 0,
plantlife_limit = -0.9,
temp_max = 0.53,
random_facedir = {0,3},
},
"flowers:sunflower"
)
-- spawn ABM registrations
plantslib:spawn_on_surfaces({
@ -446,6 +492,21 @@ plantslib:spawn_on_surfaces({
facedir = 1
})
plantslib:spawn_on_surfaces({
spawn_delay = SPAWN_DELAY*2,
spawn_plants = {"flowers:sunflower"},
spawn_chance = SPAWN_CHANCE*2,
spawn_surfaces = {"default:dirt_with_grass"},
avoid_nodes = {"group:flower"},
seed_diff = flowers_seed_diff,
light_min = 11,
light_max = 14,
min_elevation = 0,
plantlife_limit = -0.9,
temp_max = 0.53,
random_facedir = {0,3}
})
-- crafting recipes!
minetest.register_craftitem(":flowers:flower_pot", {
@ -472,5 +533,6 @@ minetest.register_alias("flowers:flower_cotton_pot", "flowers:potted_dandelion_w
minetest.register_alias("flowers:potted_cotton_plant", "flowers:potted_dandelion_white")
minetest.register_alias("flowers:cotton", "farming:string")
minetest.register_alias("flowers:cotton_wad", "farming:string")
minetest.register_alias("sunflower:sunflower", "flowers:sunflower")
print(S("[Flowers] Loaded."))