update farming mod
@ -13,6 +13,9 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
|
||||
|
||||
Changelog:
|
||||
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1.22 - Added grape bushes at high climates which can be cultivated into grape vines using trellis (9 sticks).
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||||
1.21 - Added auto-refill code for planting crops (thanks crabman77), also fixed a few bugs
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||||
1.20b- Tidied code, made api compatible with new 0.4.13 changes and changed to soil texture overlays
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||||
1.20 - NEW growing routine added that allows crops to grow while player is away doing other things (thanks prestidigitator)
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||||
1.14 - Added Green Beans from Crops mod (thanks sofar), little bushels in the wild but need to be grown using beanpoles crafted with 4 sticks (2 either side)
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1.13 - Fixed seed double-placement glitch. Mapgen now uses 0.4.12+ for plant generation
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|
@ -9,6 +9,7 @@ minetest.register_craftitem("farming:beans", {
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inventory_image = "farming_beans.png",
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on_use = minetest.item_eat(1),
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.above, placer:get_player_name()) then return end
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local nod = minetest.get_node_or_nil(pointed_thing.under)
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if nod and nod.name == "farming:beanpole" then
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minetest.set_node(pointed_thing.under, {name="farming:beanpole_1"})
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@ -17,9 +18,15 @@ minetest.register_craftitem("farming:beans", {
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end
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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if itemstack:get_count() == 0 then--MFF DEBUT crabman(26/08/2015) refill placed plant
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minetest.after(0.20, farming.refill_plant, placer, "farming:beans", placer:get_wield_index())
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end --MFF FIN
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-- check for refill
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if itemstack:get_count() == 0 then
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minetest.after(0.20,
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farming.refill_plant,
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placer,
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"farming:beans",
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placer:get_wield_index()
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)
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end -- END refill
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end
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return itemstack
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end
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@ -57,6 +64,7 @@ minetest.register_node("farming:beanpole", {
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},
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sounds = default.node_sound_leaves_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.above, placer:get_player_name()) then return end
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local nod = minetest.get_node_or_nil(pointed_thing.under)
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if nod and minetest.get_item_group(nod.name, "soil") < 2 then
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return
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@ -85,6 +93,12 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:beanpole",
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burntime = 10,
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})
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-- Define Green Bean growth stages
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minetest.register_node("farming:beanpole_1", {
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@ -22,7 +22,7 @@ function place_cocoa(itemstack, placer, pointed_thing, plantname)
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end
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-- add the node and remove 1 item from the itemstack
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minetest.add_node(pt.above, {name = plantname})
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minetest.set_node(pt.above, {name = plantname})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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-- check for refill
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@ -99,7 +99,7 @@ minetest.register_node("farming:cocoa_1", {
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.27, -0.45, -0.27, 0.27, 0.45, 0.27}
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
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},
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groups = {
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snappy = 3, flammable = 2, plant = 1, growing = 1,
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|
295
minetestforfun_game/mods/farming/grapes.lua
Executable file
@ -0,0 +1,295 @@
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-- Grapes
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minetest.register_craftitem("farming:grapes", {
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description = "Grapes",
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inventory_image = "farming_grapes.png",
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on_use = minetest.item_eat(2),
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.above, placer:get_player_name()) then return end
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local nod = minetest.get_node_or_nil(pointed_thing.under)
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if nod and nod.name == "farming:trellis" then
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minetest.set_node(pointed_thing.under, {name="farming:grapes_1"})
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else
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return
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end
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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-- check for refill
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if itemstack:get_count() == 0 then
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minetest.after(0.20,
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farming.refill_plant,
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placer,
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"farming:grapes",
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placer:get_wield_index()
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)
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end -- END refill
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end
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return itemstack
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end
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})
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-- Grapes can be used for violet dye
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minetest.register_craft({
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output = "dye:violet",
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recipe = {
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{'farming:grapes'},
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}
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})
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-- Trellis
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minetest.register_node("farming:trellis", {
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description = "Trellis (place on soil before planting grapes)",
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drawtype = "plantlike",
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tiles = {"farming_trellis.png"},
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inventory_image = "farming_trellis.png",
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visual_scale = 1.45,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = {
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items = {
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{items = {'farming:trellis'}, rarity = 1},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, attached_node = 1,
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},
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sounds = default.node_sound_leaves_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.above, placer:get_player_name()) then return end
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local nod = minetest.get_node_or_nil(pointed_thing.under)
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if nod and minetest.get_item_group(nod.name, "soil") < 2 then
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return
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end
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local top = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y + 1,
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z = pointed_thing.above.z
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}
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nod = minetest.get_node_or_nil(top)
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if nod and nod.name ~= "air" then return end
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minetest.set_node(pointed_thing.above, {name = "farming:trellis"})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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||||
})
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minetest.register_craft({
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output = "farming:trellis",
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recipe = {
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{'default:stick', 'default:stick', 'default:stick'},
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{'default:stick', 'default:stick', 'default:stick'},
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{'default:stick', 'default:stick', 'default:stick'},
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:trellis",
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burntime = 15,
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})
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-- Define Grapes growth stages
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minetest.register_node("farming:grapes_1", {
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drawtype = "plantlike",
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tiles = {"farming_grapes_1.png"},
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visual_scale = 1.45,
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||||
paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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||||
drop = {
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||||
items = {
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{items = {'farming:trellis'}, rarity = 1},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 3, not_in_creative_inventory = 1,
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attached_node = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:grapes_2", {
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drawtype = "plantlike",
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tiles = {"farming_grapes_2.png"},
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visual_scale = 1.45,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = {
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||||
items = {
|
||||
{items = {'farming:trellis'}, rarity = 1},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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||||
})
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||||
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minetest.register_node("farming:grapes_3", {
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drawtype = "plantlike",
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tiles = {"farming_grapes_3.png"},
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||||
visual_scale = 1.45,
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||||
paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = {
|
||||
items = {
|
||||
{items = {'farming:trellis'}, rarity = 1},
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||||
}
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||||
},
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selection_box = farming.select,
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||||
groups = {
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||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
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||||
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||||
minetest.register_node("farming:grapes_4", {
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||||
drawtype = "plantlike",
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||||
tiles = {"farming_grapes_4.png"},
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||||
visual_scale = 1.45,
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||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
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||||
sunlight_propagates = true,
|
||||
drop = {
|
||||
items = {
|
||||
{items = {'farming:trellis'}, rarity = 1},
|
||||
}
|
||||
},
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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||||
not_in_creative_inventory = 1, growing = 1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming:grapes_5", {
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_grapes_5.png"},
|
||||
visual_scale = 1.45,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
drop = {
|
||||
items = {
|
||||
{items = {'farming:trellis'}, rarity = 1},
|
||||
}
|
||||
},
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
|
||||
not_in_creative_inventory = 1, growing = 1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming:grapes_6", {
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_grapes_6.png"},
|
||||
visual_scale = 1.45,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
drop = {
|
||||
items = {
|
||||
{items = {'farming:trellis'}, rarity = 1},
|
||||
}
|
||||
},
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
|
||||
not_in_creative_inventory = 1, growing = 1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming:grapes_7", {
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_grapes_7.png"},
|
||||
visual_scale = 1.45,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
drop = {
|
||||
items = {
|
||||
{items = {'farming:trellis'}, rarity = 1},
|
||||
}
|
||||
},
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
|
||||
not_in_creative_inventory = 1, growing = 1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
-- Last stage of growth does not have growing group so abm never checks these
|
||||
|
||||
minetest.register_node("farming:grapes_8", {
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_grapes_8.png"},
|
||||
visual_scale = 1.45,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
drop = {
|
||||
items = {
|
||||
{items = {'farming:trellis'}, rarity = 1},
|
||||
{items = {'farming:grapes 3'}, rarity = 1},
|
||||
{items = {'farming:grapes 1'}, rarity = 2},
|
||||
{items = {'farming:grapes 1'}, rarity = 3},
|
||||
}
|
||||
},
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
|
||||
not_in_creative_inventory = 1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
-- Wild Grape Vine (this is what you find on the map)
|
||||
|
||||
minetest.register_node("farming:grapebush", {
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_grapebush.png"},
|
||||
paramtype = "light",
|
||||
waving = 1,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
drop = {
|
||||
items = {
|
||||
{items = {'farming:grapes 1'}, rarity = 1},
|
||||
{items = {'farming:grapes 1'}, rarity = 2},
|
||||
{items = {'farming:grapes 1'}, rarity = 3},
|
||||
}
|
||||
},
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
|
||||
not_in_creative_inventory=1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
@ -1,9 +1,9 @@
|
||||
|
||||
-- Override default grass and have it drop Wheat Seeds
|
||||
|
||||
for i=1,5 do
|
||||
for i = 1, 5 do
|
||||
|
||||
minetest.override_item("default:grass_"..i, {
|
||||
minetest.override_item("default:grass_" .. i, {
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
|
@ -76,7 +76,7 @@ function farming.hoe_on_use(itemstack, user, pointed_thing, uses)
|
||||
return
|
||||
end
|
||||
|
||||
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
|
||||
local p = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
|
||||
local above = minetest.get_node(p)
|
||||
|
||||
-- return if any of the nodes is not registered
|
||||
|
@ -1,7 +1,8 @@
|
||||
--[[
|
||||
Minetest Farming Redo Mod 1.20 (5th July 2015)
|
||||
Minetest Farming Redo Mod 1.22 (26th October 2015)
|
||||
by TenPlus1
|
||||
NEW growing routine by prestidigitator
|
||||
auto-refill by crabman77
|
||||
]]
|
||||
|
||||
farming = {}
|
||||
@ -64,6 +65,7 @@ dofile(farming.path.."/raspberry.lua")
|
||||
dofile(farming.path.."/blueberry.lua")
|
||||
dofile(farming.path.."/rhubarb.lua")
|
||||
dofile(farming.path.."/beanpole.lua")
|
||||
dofile(farming.path.."/grapes.lua")
|
||||
dofile(farming.path.."/donut.lua")
|
||||
dofile(farming.path.."/mapgen.lua")
|
||||
dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
|
||||
@ -390,7 +392,7 @@ if farming.DEBUG then
|
||||
end
|
||||
end
|
||||
|
||||
--MFF DEBUT1 crabman(26/08/2015) refill placed plant
|
||||
-- refill placed plant by crabman (26/08/2015)
|
||||
local can_refill_plant = {
|
||||
["farming:blueberry_1"] = "farming:blueberries",
|
||||
["farming:carrot_1"] = "farming:carrot",
|
||||
@ -405,7 +407,7 @@ local can_refill_plant = {
|
||||
["farming:rhubarb_1"] = "farming:rhubarb",
|
||||
["farming:tomato_1"] = "farming:tomato",
|
||||
["farming:wheat_1"] = "farming:seed_wheat"
|
||||
}
|
||||
}
|
||||
|
||||
function farming.refill_plant(player, plantname, index)
|
||||
local inv = player:get_inventory()
|
||||
@ -420,7 +422,7 @@ function farming.refill_plant(player, plantname, index)
|
||||
return
|
||||
end
|
||||
end
|
||||
end --MFF FIN1
|
||||
end -- END refill
|
||||
|
||||
-- Place Seeds on Soil
|
||||
|
||||
@ -428,7 +430,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
|
||||
local pt = pointed_thing
|
||||
|
||||
-- check if pointing at a node
|
||||
if not pt and pt.type ~= "node" then
|
||||
if not pt or pt.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
@ -449,18 +451,26 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
|
||||
-- can I replace above node, and am I pointing at soil
|
||||
if not minetest.registered_nodes[above.name].buildable_to
|
||||
or minetest.get_item_group(under.name, "soil") < 2
|
||||
or minetest.get_item_group(above.name, "plant") ~= 0 then -- ADDED this line for multiple seed placement bug
|
||||
-- avoid multiple seed placement bug
|
||||
or minetest.get_item_group(above.name, "plant") ~= 0 then
|
||||
return
|
||||
end
|
||||
|
||||
-- add the node and remove 1 item from the itemstack
|
||||
-- if not protected then add node and remove 1 item from the itemstack
|
||||
if not minetest.is_protected(pt.above, placer:get_player_name()) then
|
||||
minetest.add_node(pt.above, {name=plantname})
|
||||
minetest.set_node(pt.above, {name = plantname, param2 = 1})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
if itemstack:get_count() == 0 and can_refill_plant[plantname] then--MFF DEBUT2 crabman(26/08/2015) refill placed plant
|
||||
minetest.after(0.10, farming.refill_plant, placer, can_refill_plant[plantname], placer:get_wield_index())
|
||||
end --MFF FIN2
|
||||
-- check for refill
|
||||
if itemstack:get_count() == 0
|
||||
and can_refill_plant[plantname] then
|
||||
minetest.after(0.10,
|
||||
farming.refill_plant,
|
||||
placer,
|
||||
can_refill_plant[plantname],
|
||||
placer:get_wield_index()
|
||||
)
|
||||
end -- END refill
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
@ -508,7 +518,7 @@ farming.register_plant = function(name, def)
|
||||
})
|
||||
|
||||
-- Register growing steps
|
||||
for i=1,def.steps do
|
||||
for i = 1, def.steps do
|
||||
local drop = {
|
||||
items = {
|
||||
{items = {mname .. ":" .. pname}, rarity = 9 - i},
|
||||
@ -532,7 +542,6 @@ farming.register_plant = function(name, def)
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = true,
|
||||
drop = drop,
|
||||
selection_box = farming.select,
|
||||
groups = g,
|
||||
|
@ -34,6 +34,7 @@ function farming.register_mgv6_decorations()
|
||||
register_plant("rhubarb_3", 3, 15, "group:tree", 1)
|
||||
register_plant("blueberry_4", 3, 10, "", -1)
|
||||
register_plant("beanbush", 18, 35, "", -1)
|
||||
register_plant("grapebush", 25, 45, "", -1)
|
||||
end
|
||||
|
||||
-- v7 maps have a beach so plants growing near water is limited to 6- high
|
||||
@ -51,6 +52,7 @@ function farming.register_mgv7_decorations()
|
||||
register_plant("rhubarb_3", 3, 15, "group:tree", 1)
|
||||
register_plant("blueberry_4", 3, 10, "", -1)
|
||||
register_plant("beanbush", 18, 35, "", -1)
|
||||
register_plant("grapebush", 25, 45, "", -1)
|
||||
end
|
||||
|
||||
-- detect mapgen
|
||||
|
@ -1,23 +1,23 @@
|
||||
-- normal soil
|
||||
minetest.register_node("farming:soil", {
|
||||
description = "Soil",
|
||||
tiles = {"farming_soil.png", "default_dirt.png"},
|
||||
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
|
||||
drop = "default:dirt",
|
||||
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 2},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
-- sand is not soil, change existing sand-soil to use normal soil
|
||||
minetest.register_alias("farming:desert_sand_soil", "farming:soil")
|
||||
|
||||
-- wet soil
|
||||
minetest.register_node("farming:soil_wet", {
|
||||
description = "Wet Soil",
|
||||
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
|
||||
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
|
||||
drop = "default:dirt",
|
||||
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
-- sand is not soil, change existing sand-soil to use normal soil
|
||||
minetest.register_alias("farming:desert_sand_soil", "farming:soil")
|
||||
minetest.register_alias("farming:desert_sand_soil_wet", "farming:soil_wet")
|
||||
|
||||
-- if water near soil then change to wet soil
|
||||
|
Before Width: | Height: | Size: 116 B After Width: | Height: | Size: 110 B |
Before Width: | Height: | Size: 141 B After Width: | Height: | Size: 120 B |
Before Width: | Height: | Size: 162 B After Width: | Height: | Size: 144 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 150 B |
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 159 B |
Before Width: | Height: | Size: 290 B After Width: | Height: | Size: 164 B |
Before Width: | Height: | Size: 319 B After Width: | Height: | Size: 170 B |
Before Width: | Height: | Size: 289 B After Width: | Height: | Size: 196 B |
Before Width: | Height: | Size: 271 B After Width: | Height: | Size: 150 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 159 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapebush.png
Executable file
After Width: | Height: | Size: 144 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes.png
Executable file
After Width: | Height: | Size: 175 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_1.png
Executable file
After Width: | Height: | Size: 255 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_2.png
Executable file
After Width: | Height: | Size: 290 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_3.png
Executable file
After Width: | Height: | Size: 307 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_4.png
Executable file
After Width: | Height: | Size: 330 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_5.png
Executable file
After Width: | Height: | Size: 338 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_6.png
Executable file
After Width: | Height: | Size: 347 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_7.png
Executable file
After Width: | Height: | Size: 358 B |
BIN
minetestforfun_game/mods/farming/textures/farming_grapes_8.png
Executable file
After Width: | Height: | Size: 350 B |
Before Width: | Height: | Size: 713 B After Width: | Height: | Size: 706 B |
Before Width: | Height: | Size: 659 B After Width: | Height: | Size: 677 B |
Before Width: | Height: | Size: 721 B After Width: | Height: | Size: 96 B |
Before Width: | Height: | Size: 799 B After Width: | Height: | Size: 892 B |
BIN
minetestforfun_game/mods/farming/textures/farming_trellis.png
Executable file
After Width: | Height: | Size: 227 B |
Before Width: | Height: | Size: 563 B After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 127 B After Width: | Height: | Size: 120 B |
Before Width: | Height: | Size: 164 B After Width: | Height: | Size: 142 B |
Before Width: | Height: | Size: 203 B After Width: | Height: | Size: 172 B |
Before Width: | Height: | Size: 230 B After Width: | Height: | Size: 191 B |
Before Width: | Height: | Size: 298 B After Width: | Height: | Size: 218 B |
Before Width: | Height: | Size: 396 B After Width: | Height: | Size: 234 B |
Before Width: | Height: | Size: 479 B After Width: | Height: | Size: 253 B |
Before Width: | Height: | Size: 582 B After Width: | Height: | Size: 310 B |
Before Width: | Height: | Size: 338 B After Width: | Height: | Size: 141 B |
@ -79,7 +79,7 @@ minetest.register_craft({
|
||||
minetest.register_craftitem("farming:bread", {
|
||||
description = "Bread",
|
||||
inventory_image = "farming_bread.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
on_use = minetest.item_eat(4), --MFF 4
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|