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https://github.com/sys4-fr/server-nalc.git
synced 2024-12-24 17:50:37 +01:00
forgot the default/fire update/merge
simplement un changement de fonctions utilisé
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c1043f0120
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@ -11,21 +11,22 @@ minetest.register_node("fire:basic_flame", {
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}},
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inventory_image = "fire_basic_flame.png",
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light_source = 14,
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groups = {igniter=2,dig_immediate=3},
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groups = {igniter=2,dig_immediate=3,hot=3},
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drop = '',
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walkable = false,
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buildable_to = true,
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damage_per_second = 4,
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on_construct = function(pos)
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minetest.after(0, fire.on_flame_add_at, pos)
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end,
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on_destruct = function(pos)
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minetest.after(0, fire.on_flame_remove_at, pos)
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end,
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})
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fire = {}
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fire.D = 6
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-- key: position hash of low corner of area
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-- value: {handle=sound handle, name=sound name}
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@ -82,10 +83,12 @@ function fire.update_sounds_around(pos)
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end
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function fire.on_flame_add_at(pos)
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--print("flame added at "..minetest.pos_to_string(pos))
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fire.update_sounds_around(pos)
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end
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function fire.on_flame_remove_at(pos)
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--print("flame removed at "..minetest.pos_to_string(pos))
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fire.update_sounds_around(pos)
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end
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@ -116,6 +119,7 @@ minetest.register_abm({
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local p = fire.find_pos_for_flame_around(p0)
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if p then
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minetest.set_node(p, {name="fire:basic_flame"})
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fire.on_flame_add_at(p)
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end
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end,
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})
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@ -141,6 +145,7 @@ minetest.register_abm({
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local p2 = fire.find_pos_for_flame_around(p)
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if p2 then
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minetest.set_node(p2, {name="fire:basic_flame"})
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fire.on_flame_add_at(p2)
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end
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end
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end,
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@ -155,6 +160,7 @@ minetest.register_abm({
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-- If there is water or stuff like that around flame, remove flame
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if fire.flame_should_extinguish(p0) then
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minetest.remove_node(p0)
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fire.on_flame_remove_at(p0)
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return
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end
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-- Make the following things rarer
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@ -164,6 +170,7 @@ minetest.register_abm({
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-- If there are no flammable nodes around flame, remove flame
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if not minetest.find_node_near(p0, 1, {"group:flammable"}) then
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minetest.remove_node(p0)
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fire.on_flame_remove_at(p0)
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return
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end
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if math.random(1,4) == 1 then
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@ -180,6 +187,7 @@ minetest.register_abm({
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else
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-- remove flame
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minetest.remove_node(p0)
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fire.on_flame_remove_at(p0)
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end
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end,
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})
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