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Updated maptools mod : not running yet
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@ -26,8 +26,4 @@ local function setting(settingtype, name, default)
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end
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-- Show Map Tools stuff in creative inventory (1 or 0):
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<<<<<<< HEAD
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setting("integer", "hide_from_creative_inventory", 0)
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=======
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setting("integer", "hide_from_creative_inventory", 1)
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>>>>>>> Maptool's update
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@ -360,7 +360,7 @@ minetest.register_node("maptools:diamondblock", {
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description = S("Unbreakable Diamond Block"),
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range = 12,
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stack_max = 10000,
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tiles = {"default_steel_block.png"},
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tiles = {"default_diamond_block.png"},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sounds = default.node_sound_stone_defaults(),
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@ -1,4 +1,3 @@
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<<<<<<< HEAD
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--[[
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=====================================================================
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** Map Tools **
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@ -96,37 +95,3 @@ end)
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", S("[maptools] loaded."))
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end
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=======
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--[[
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=====================================================================
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** Map Tools **
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By Calinou.
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Copyright (c) 2012-2015 Calinou and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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=====================================================================
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--]]
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maptools = {}
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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maptools.intllib = S
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local modpath = minetest.get_modpath("maptools")
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dofile(modpath .. "/config.lua")
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dofile(modpath .. "/aliases.lua")
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dofile(modpath .. "/craftitems.lua")
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dofile(modpath .. "/default_nodes.lua")
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dofile(modpath .. "/nodes.lua")
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dofile(modpath .. "/tools.lua")
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", S("[maptools] loaded."))
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end
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>>>>>>> Maptool's update
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