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Updated mesecons mod
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@ -31,7 +31,7 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
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tiles = {texture_on},
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groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
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drop = "mesecons_lightstone:lightstone_" .. name .. "_off",
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light_source = default.LIGHT_MAX-2,
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light_source = LIGHT_MAX-2,
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sounds = default.node_sound_stone_defaults(),
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mesecons = {effector = {
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rules = lightstone_rules,
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