mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-07-13 05:10:23 +02:00
Update mobs
add bunny, changed api.lua, other smalls changes
This commit is contained in:
69
mods/mobs/bunny.lua
Executable file
69
mods/mobs/bunny.lua
Executable file
@ -0,0 +1,69 @@
|
||||
|
||||
-- Bunny by ExeterDad
|
||||
|
||||
mobs:register_mob("mobs:bunny", {
|
||||
-- animal, monster, npc
|
||||
type = "animal",
|
||||
-- is it aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 1, hp_max = 4, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_bunny.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_bunny_grey.png"},
|
||||
{"mobs_bunny_brown.png"},
|
||||
{"mobs_bunny_white.png"},
|
||||
},
|
||||
-- sounds
|
||||
sounds = {},
|
||||
makes_footstep_sound = false,
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
jump = true,
|
||||
-- drops meat when deat
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1, min = 1, max = 2,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 1, stand_end = 15,
|
||||
walk_start = 16, walk_end = 24,
|
||||
},
|
||||
-- follows carrot from farming redo
|
||||
follow = "farming:carrot",
|
||||
view_range = 5,
|
||||
-- right click to pick up rabbit
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming_plus:carrot_item" or item:get_name() == "farming:carrot" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 4 then
|
||||
self.food = 0
|
||||
self.tamed = true
|
||||
end
|
||||
return
|
||||
end
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:bunny")
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_spawn("mobs:bunny", {"default:dirt_with_grass", "ethereal:green_dirt_top"}, 20, 8, 9000, 1, 31000)
|
||||
mobs:register_egg("mobs:bunny", "bunny", "mobs_bunny_inv.png", 0)
|
Reference in New Issue
Block a user