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	add serialise and deserialise and default volume set to 50
add serialise and deserialise set default volume to 50 change variable name "musique" to "music"
This commit is contained in:
		| @@ -492,7 +492,7 @@ local play_sound = function(player, list, number, is_music) | ||||
| 		local gain = 1.0 | ||||
| 		if list[number].gain ~= nil then | ||||
| 			if is_music then 				 | ||||
| 				gain = list[number].gain*sounds.get_gain(player_name, "musique") | ||||
| 				gain = list[number].gain*sounds.get_gain(player_name, "music") | ||||
| 				--minetest.chat_send_all("gain music: " .. gain ) | ||||
| 			else | ||||
| 				gain = list[number].gain*sounds.get_gain(player_name, "ambience") | ||||
| @@ -521,7 +521,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = cave | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -531,7 +531,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = cave_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -541,7 +541,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = swimming_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -551,7 +551,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = beach | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -561,7 +561,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = beach_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -571,7 +571,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = desert | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -581,7 +581,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = desert_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -591,7 +591,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = night | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -601,7 +601,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = night_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -611,7 +611,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = day | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -621,7 +621,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = day_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -631,7 +631,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = music | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -641,7 +641,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = flowing_water | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -651,7 +651,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = flowing_water2 | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -661,7 +661,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = lava | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -671,7 +671,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = lava2 | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -681,7 +681,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = water | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -691,7 +691,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = water_surface | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then				 | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 				played_on_start = false | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| @@ -702,7 +702,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = water_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then				 | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 		--		minetest.chat_send_all("list.on_stop " .. list.on_stop  )				 | ||||
| 				played_on_start = false | ||||
| 			end | ||||
| @@ -717,7 +717,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		--	minetest.chat_send_all("handler flying "   ) | ||||
| 			if list.on_stop ~= nil then | ||||
| 			--	minetest.chat_send_all("onstop flying"   ) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 				played_on_start = false | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| @@ -728,7 +728,7 @@ local stop_sound = function(still_playing, player) | ||||
| 		local list = splashing_water | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=sounds.get_gain(player_name, "ambience")}) | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player_name, "ambience")}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| @@ -757,7 +757,7 @@ minetest.register_globalstep(function(dtime) | ||||
| --				end | ||||
| 				if ambience.on_start ~= nil and played_on_start == false then | ||||
| 					played_on_start = true | ||||
| 					minetest.sound_play(ambience.on_start, {to_player=player:get_player_name(),gain=sounds.get_gain(player:get_player_name(), "ambience")})					 | ||||
| 					minetest.sound_play(ambience.on_start, {to_player=player:get_player_name(),gain=0.5*sounds.get_gain(player:get_player_name(), "ambience")})					 | ||||
| 				end | ||||
| 			--	minetest.chat_send_all("ambience: " ..ambience ) | ||||
| 			--	if ambience.on_start ~= nil and played_on_start_flying == false then | ||||
|   | ||||
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