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Update the mobs mod
- Update to the 0.8 release of TenPlus1 mobs redo mod - Merge the TenPlus1 mobs redo mod changes - Add 2/3 new sounds for each monsters (from the Cyberpangolin mobs sounds) - Small up of the lava_flan mob health
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@ -25,10 +25,11 @@ This mod contains the following additions:
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Changelog:
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0.7 - mob.protected switch added to api.lua, when set to 1 mobs no longer spawn in protected areas, also bug fixes
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0.8 - Added sounds to monster mobs (thanks Cyberpangolin for the sfx) and also chicken sound
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0.7 - mobs.protected switch added to api.lua, when set to 1 mobs no longer spawn in protected areas, also bug fixes
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0.6 - Api now supports multi-textured mobs, e.g oerkki, dungeon master, rats and chickens have random skins when spawning (sheep fix TODO), also new Honey block
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0.5 - Mobs now float in water, die from falling, and some code improvements
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0.4 - Dungeon Masters and Mese Monsters have much better aim due to shoot_offset, also they can both shoot through nodes that aren't walkable (flowers, grass etc) plus new sheep sound :)
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0.3 - Added LOTT's Spider mob, made Cobwebs, added KPavel's Bee with Honey and Beehives (made texture), Warthogs now have sound and can be tamed, taming of shaved sheep or milked cow with 8 wheat so it will not despawn, many bug fixes :)
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0.2 - Cooking bucket of milk into cheese now returns empty bucket
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0.1 - Initial Release
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0.1 - Initial Release
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