From 3fd2d1bbf4c02c1646c25d108ffc4dbee2797d9a Mon Sep 17 00:00:00 2001 From: LeMagnesium Date: Tue, 28 Jul 2015 19:01:38 +0200 Subject: [PATCH] Get back blackmithril shield - See #169 --- mods/3d_armor/shields/init.lua | 2 +- mods/pclasses/warrior.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/3d_armor/shields/init.lua b/mods/3d_armor/shields/init.lua index 4b8a1dc9..f64384f9 100755 --- a/mods/3d_armor/shields/init.lua +++ b/mods/3d_armor/shields/init.lua @@ -100,7 +100,7 @@ if ARMOR_MATERIALS.mithril then }) end -if ARMOR_MATERIALS.black_mithril then +if ARMOR_MATERIALS.blackmithril then minetest.register_tool("shields:shield_black_mithril_warrior", { description = "Black Mithril Shield", inventory_image = "shields_inv_shield_black_mithril_warrior.png", diff --git a/mods/pclasses/warrior.lua b/mods/pclasses/warrior.lua index 76a79300..66edb1d8 100755 --- a/mods/pclasses/warrior.lua +++ b/mods/pclasses/warrior.lua @@ -8,7 +8,7 @@ pclasses.api.register_class("warrior", { determination = function(player) - return pclasses.api.util.does_wear_full_armor(player:get_player_name(), "blackmithril", true) + return pclasses.api.util.does_wear_full_armor(player:get_player_name(), "blackmithril", false) end, on_assigned = function(pname) minetest.sound_play("pclasses_full_warrior")