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Changed blood texture for sand monster
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@ -20,7 +20,7 @@ mobs:register_mob("mobs:sand_monster", {
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texture_1 = {"mobs_sand_monster.png"},
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},
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visual_size = {x=8,y=8},
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blood_texture = "mobs_blood.png",
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blood_texture = "default_sand.png",
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-- sounds
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makes_footstep_sound = true,
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sounds = {
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