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Adjust the health and the knockback of Minotaurs
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parent
7490eff468
commit
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@ -9,8 +9,8 @@ mobs:register_mob("mobs:minotaur", {
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 11,
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damage = 11,
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-- health & armor
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-- health & armor
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hp_min = 50,
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hp_min = 80,
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hp_max = 75,
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hp_max = 100,
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armor = 70,
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armor = 70,
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-- textures and model
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-- textures and model
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collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
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collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
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@ -35,7 +35,7 @@ mobs:register_mob("mobs:minotaur", {
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jump = true,
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jump = true,
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floats = 1,
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floats = 1,
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view_range = 16,
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view_range = 16,
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knock_back = 0, --this is a test
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knock_back = 0.05, --this is a test
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-- drops desert_sand and coins when dead
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-- drops desert_sand and coins when dead
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drops = {
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drops = {
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{name = "maptools:gold_coin",
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{name = "maptools:gold_coin",
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