mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-11 12:50:41 +01:00
Merged all command timers in a single mod : action_timers
- Merged all command timers in a single mod - Activated mod - Updated news.txt
This commit is contained in:
parent
98e1295475
commit
41e7b4efaf
1
minetestforfun_game/mods/sethome/depends.txt
Executable file
1
minetestforfun_game/mods/sethome/depends.txt
Executable file
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@ -0,0 +1 @@
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action_timers
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@ -3,11 +3,7 @@ home = {}
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home.homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
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home.homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
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["nether"] = minetest.get_worldpath() .. "/netherhomes"}
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["nether"] = minetest.get_worldpath() .. "/netherhomes"}
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home.homepos = {["real"] = {}, ["nether"] = {}}
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home.homepos = {["real"] = {}, ["nether"] = {}}
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home.g_timers = {["real"] = {}, ["nether"] = {}}
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home.time = 20 * 60
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home.s_timers = {["real"] = {}, ["nether"] = {}}
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home.GET_HOME_INTERVAL = 20*60
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home.SET_HOME_INTERVAL = 20*60
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home.sethome = function(name)
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home.sethome = function(name)
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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@ -16,25 +12,33 @@ home.sethome = function(name)
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if pos.y < -19600 then
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if pos.y < -19600 then
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p_status = "nether"
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p_status = "nether"
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end
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end
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if home.s_timers[p_status][name] ~= nil then
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local timer_player = os.difftime(os.time(),home.s_timers[p_status][name])
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local function assign_home()
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if timer_player < home.SET_HOME_INTERVAL then -- less than x minutes
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home.homepos[p_status][name] = pos
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minetest.chat_send_player(name, "Please retry later, you used sethome last time less than ".. home.SET_HOME_INTERVAL .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. home.SET_HOME_INTERVAL-timer_player .." seconds.")
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minetest.log("action","Player ".. name .." tried to sethome within forbidden interval.")
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return false
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end
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end
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if home.homepos[p_status][player:get_player_name()] ~= pos then
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home.s_timers[p_status][name] = os.time()
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home.homepos[p_status][player:get_player_name()] = pos
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minetest.chat_send_player(name, "Home set!")
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minetest.chat_send_player(name, "Home set!")
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local output = io.open(home.homes_file[p_status], "w")
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local output = io.open(home.homes_file[p_status], "w")
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output:write(minetest.serialize(home.homepos[p_status]))
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output:write(minetest.serialize(home.homepos[p_status]))
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io.close(output)
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io.close(output)
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return true
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return true
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end
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end
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if not action_timers.api.get_timer("sethome_" .. name) then
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if home.homepos[p_status][name] ~= pos then
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home.homepos[p_status][name] = pos
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end
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action_timers.api.register_timer("sethome_" .. name, home.time)
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return assign_home()
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else
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local res = action_timers.api.do_action("sethome_" .. name, assign_home)
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if tonumber(res) then
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minetest.chat_send_player(name, "Please retry later, you used sethome last time less than ".. home.time .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
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minetest.log("action","Player ".. name .." tried to sethome within forbidden interval.")
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return false
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return false
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elseif res == true then
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return res
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end
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end
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end
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end
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home.tohome = function(name)
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home.tohome = function(name)
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@ -48,20 +52,28 @@ home.tohome = function(name)
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p_status = "nether"
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p_status = "nether"
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end
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end
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if home.homepos[p_status][name] then
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if home.homepos[p_status][name] then
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if home.g_timers[p_status][name] ~= nil then
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local timer_player = os.difftime(os.time(),home.g_timers[p_status][name])
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local function go_to_home()
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if timer_player < home.GET_HOME_INTERVAL then -- less than x minutes
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minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. home.GET_HOME_INTERVAL .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. home.GET_HOME_INTERVAL-timer_player .." seconds.")
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minetest.log("action","Player ".. name .." tried to teleport home within forbidden interval.")
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return false
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end
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end
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player:setpos(home.homepos[p_status][player:get_player_name()])
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player:setpos(home.homepos[p_status][player:get_player_name()])
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minetest.chat_send_player(name, "Teleported to home!")
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minetest.chat_send_player(name, "Teleported to home!")
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minetest.log("action","Player ".. name .." teleported to home. Last teleportation allowed in ".. home.GET_HOME_INTERVAL .." seconds.")
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minetest.log("action","Player ".. name .." teleported to home. Next teleportation allowed in ".. home.time .." seconds.")
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home.g_timers[p_status][name] = os.time()
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return true
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return true
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end
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if not action_timers.api.get_timer("home_" .. name) then
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action_timers.api.register_timer("home_" .. name, home.time)
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return go_to_home()
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else
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local res = action_timers.api.do_action("home_" .. name, go_to_home)
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if tonumber(res) then
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minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. home.time .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
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minetest.log("action","Player ".. name .." tried to teleport home within forbidden interval.")
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return false
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elseif res == true then
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return res
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end
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end
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else
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else
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minetest.chat_send_player(name, "Set a home using /sethome")
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minetest.chat_send_player(name, "Set a home using /sethome")
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return false
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return false
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62
mods/action_timers/init.lua
Executable file
62
mods/action_timers/init.lua
Executable file
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@ -0,0 +1,62 @@
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-------------------------------
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-- Action timers
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-- Mod handling action timers
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--
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action_timers = {}
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action_timers.timers = {}
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action_timers.limits = {}
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action_timers.api = {}
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function action_timers.api.register_timer(name, limit)
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if action_timers.timers[name] then
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minetest.log("error", "[ACTimers] Cannot register timer " .. name .. " a second time")
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return
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elseif not limit then
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minetest.log("error", "[ACTimers] Cannot register timer " .. name .. " without limit")
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return
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end
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action_timers.timers[name] = limit
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action_timers.limits[name] = limit
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minetest.log("action", "[ACTimers] Timer " .. name .. " registered with time limit " .. limit)
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end
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function action_timers.api.do_action(name, func, params)
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if not action_timers.timers[name] then
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minetest.log("error", "[ACTimers] Timer " .. name .. " doesn't exist")
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return
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elseif not func then
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minetest.log("error", "[ACTimers] Function passed to time checker for " .. name .. " is nil")
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return
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elseif action_timers.timers[name] > 0 then
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minetest.log("error", "[ACTimers] Timer " .. name .. " is still up to 0")
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return action_timers.timers[name]
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end
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action_timers.timers[name] = action_timers.limits[name]
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if not params then
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print("func()")
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return func()
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else
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print("func(unpack(params))")
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return func(unpack(params))
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end
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end
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function action_timers.api.get_timer(name)
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return action_timers.timers[name]
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end
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minetest.register_globalstep(function(dtime)
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for name, _ in pairs(action_timers.timers) do
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action_timers.timers[name] = action_timers.timers[name] - dtime
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if action_timers.timers[name] < 0 then
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action_timers.timers[name] = 0
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end
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end
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end)
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minetest.log("action", "[ACTimers] Loaded")
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@ -1,5 +1,4 @@
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irc.whereis_timer = {}
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local whereis_interval = 120
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irc.whereis_timer_max_limit = 120
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irc.bot_commands = {}
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irc.bot_commands = {}
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function irc:check_botcmd(msg)
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function irc:check_botcmd(msg)
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@ -117,20 +116,29 @@ irc:register_bot_command("whereis", {
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if not player then
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if not player then
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return false, "There is no player named '"..args.."'"
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return false, "There is no player named '"..args.."'"
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end
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end
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if irc.whereis_timer[user.nick] ~= nil then
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local timer_player = os.difftime(os.time(),irc.whereis_timer[user.nick])
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local function say_where_is()
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if timer_player < irc.whereis_timer_max_limit then
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local answer = "Command used too often, retry in %d seconds."
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return false,answer:format(irc.whereis_timer_max_limit - timer_player)
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end
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end
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local fmt = "Player %s is at (%.2f,%.2f,%.2f)"
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local fmt = "Player %s is at (%.2f,%.2f,%.2f)"
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local pos = player:getpos()
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local pos = player:getpos()
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irc.whereis_timer[user.nick] = os.time()
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minetest.log("action","IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for position of player "..player:get_player_name())
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minetest.log("action","IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for position of player "..player:get_player_name())
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minetest.chat_send_player(player:get_player_name(),"IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for your position")
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minetest.chat_send_player(player:get_player_name(),"IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for your position")
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return true, fmt:format(args, pos.x, pos.y, pos.z)
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return true, fmt:format(args, pos.x, pos.y, pos.z)
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end
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end
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if not action_timers.api.get_timer("whereis_" .. user.nick) then
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action_timers.api.register_timer("whereis_" .. user.nick, whereis_interval)
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return say_where_is()
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else
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local res = action_timers.api.do_action("whereis_" .. user.nick, say_where_is)
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if tonumber(res) then
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local answer = "Command used too often, retry in %d seconds."
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return false,answer:format(math.floor(res))
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else
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print(res)
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return res
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end
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end
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end
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})
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})
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1
mods/irc/depends.txt
Executable file
1
mods/irc/depends.txt
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action_timers
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1
mods/spawn/depends.txt
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1
mods/spawn/depends.txt
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@ -0,0 +1 @@
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action_timers
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@ -1,32 +1,38 @@
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local timers = {}
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local SPAWN_INTERVAL = 5*60
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local SPAWN_INTERVAL = 5*60
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minetest.register_on_chat_message(function(name, message, playername, player)
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minetest.register_chatcommand("spawn", {
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local cmd = "/spawn"
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description = "Teleport a player to the defined spawnpoint",
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if message:sub(0, #cmd) == cmd then
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func = function(name)
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if message == '/spawn' then
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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-- Checking timers
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local function go_to_spawn()
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local timer_player = os.difftime(os.time(),timers[name])
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if timer_player ~= nil and timer_player < SPAWN_INTERVAL then -- less than x minutes
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minetest.chat_send_player(name, "Please retry later, you used spawn last time less than ".. SPAWN_INTERVAL .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. SPAWN_INTERVAL-timer_player .." seconds.")
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minetest.log("action","Player ".. name .." tried to respawn within forbidden interval.")
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return false
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end
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if minetest.setting_get_pos("static_spawnpoint") then
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if minetest.setting_get_pos("static_spawnpoint") then
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minetest.chat_send_player(player:get_player_name(), "Teleporting to spawn...")
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minetest.chat_send_player(player:get_player_name(), "Teleporting to spawn...")
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player:setpos(minetest.setting_get_pos("static_spawnpoint"))
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player:setpos(minetest.setting_get_pos("static_spawnpoint"))
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minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. SPAWN_INTERVAL .." seconds.")
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minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. SPAWN_INTERVAL .." seconds.")
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timers[name] = os.time()
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return true
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return true
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else
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else
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minetest.chat_send_player(player:get_player_name(), "ERROR: No spawn point is set on this server!")
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minetest.chat_send_player(player:get_player_name(), "ERROR: No spawn point is set on this server!")
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return false
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return false
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end
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end
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end
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end
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-- Checking timers
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if not action_timers.api.get_timer("spawn_" .. name) then
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action_timers.api.register_timer("spawn_" .. name, SPAWN_INTERVAL)
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return go_to_spawn()
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else
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local res = action_timers.api.do_action("spawn_" .. name, go_to_spawn)
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print(res)
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if tonumber(res) then
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minetest.chat_send_player(name, "Please retry later, you used spawn last time less than ".. SPAWN_INTERVAL .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
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minetest.log("action","Player ".. name .." tried to respawn within forbidden interval.")
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return false
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else
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return res
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end
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end
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end)
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end
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end
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})
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@ -7,6 +7,9 @@ News de FR - MinetestForFun (Survival - PVP - Hardcore)
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---Informations---
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---Informations---
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Le générateur de map actuel est maintenant STABLE, il ne sera plus réinitialisé/reset !
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Le générateur de map actuel est maintenant STABLE, il ne sera plus réinitialisé/reset !
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---??/??/2015--- (Remerciements : ???)
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Ajout du mod "action_timers" (centralisation de la gestion des compteurs de temps pour spawn, sethome, home, et whereis)
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---09/07/2015--- (Remerciements : Gael-de-Sailly, gravgun, Obani, LeMagnesium/Mg, , crabman77/crabman, mgl512/Le_Docteur)
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---09/07/2015--- (Remerciements : Gael-de-Sailly, gravgun, Obani, LeMagnesium/Mg, , crabman77/crabman, mgl512/Le_Docteur)
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MAJ du mod "broomstick" (le Balai Volant/Broomstick est maintenant disponible ! Je vous invite à aller consulter son craft, vous pourrez voler 2 minutes en échange de 190 de mana, voila de quoi s'installer sur une île flottant dnas le ciel !)
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MAJ du mod "broomstick" (le Balai Volant/Broomstick est maintenant disponible ! Je vous invite à aller consulter son craft, vous pourrez voler 2 minutes en échange de 190 de mana, voila de quoi s'installer sur une île flottant dnas le ciel !)
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/!\ Ajout de la SuperVision/Monitoring du serveur, pour y accéder allez sur : Site officiel > LE JEU > Statut du Serveur /!\
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/!\ Ajout de la SuperVision/Monitoring du serveur, pour y accéder allez sur : Site officiel > LE JEU > Statut du Serveur /!\
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@ -214,3 +214,5 @@ load_mod_future_ban = false
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load_mod_textures = false
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load_mod_textures = false
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load_mod_snowdrift = false
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load_mod_snowdrift = false
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load_mod_sounds = false
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load_mod_sounds = false
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load_mod_action_timers = true
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