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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-16 23:40:31 +01:00

Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server

This commit is contained in:
root 2015-07-13 23:25:28 +02:00
commit 435e6037ef
9 changed files with 156 additions and 60 deletions

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@ -0,0 +1 @@
action_timers

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@ -1,13 +1,9 @@
home = {}
home.homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
["nether"] = minetest.get_worldpath() .. "/netherhomes"}
["nether"] = minetest.get_worldpath() .. "/netherhomes"}
home.homepos = {["real"] = {}, ["nether"] = {}}
home.g_timers = {["real"] = {}, ["nether"] = {}}
home.s_timers = {["real"] = {}, ["nether"] = {}}
home.GET_HOME_INTERVAL = 20*60
home.SET_HOME_INTERVAL = 20*60
home.time = 20 * 60
home.sethome = function(name)
local player = minetest.get_player_by_name(name)
@ -16,25 +12,33 @@ home.sethome = function(name)
if pos.y < -19600 then
p_status = "nether"
end
if home.s_timers[p_status][name] ~= nil then
local timer_player = os.difftime(os.time(),home.s_timers[p_status][name])
if timer_player < home.SET_HOME_INTERVAL then -- less than x minutes
minetest.chat_send_player(name, "Please retry later, you used sethome last time less than ".. home.SET_HOME_INTERVAL .." seconds ago.")
minetest.chat_send_player(name, "Retry in: ".. home.SET_HOME_INTERVAL-timer_player .." seconds.")
local function assign_home()
home.homepos[p_status][name] = pos
minetest.chat_send_player(name, "Home set!")
local output = io.open(home.homes_file[p_status], "w")
output:write(minetest.serialize(home.homepos[p_status]))
io.close(output)
return true
end
if not action_timers.api.get_timer("sethome_" .. name) then
if home.homepos[p_status][name] ~= pos then
home.homepos[p_status][name] = pos
end
action_timers.api.register_timer("sethome_" .. name, home.time)
return assign_home()
else
local res = action_timers.api.do_action("sethome_" .. name, assign_home)
if tonumber(res) then
minetest.chat_send_player(name, "Please retry later, you used sethome last time less than ".. home.time .." seconds ago.")
minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
minetest.log("action","Player ".. name .." tried to sethome within forbidden interval.")
return false
elseif res == true then
return res
end
end
if home.homepos[p_status][player:get_player_name()] ~= pos then
home.s_timers[p_status][name] = os.time()
home.homepos[p_status][player:get_player_name()] = pos
minetest.chat_send_player(name, "Home set!")
local output = io.open(home.homes_file[p_status], "w")
output:write(minetest.serialize(home.homepos[p_status]))
io.close(output)
return true
end
return false
end
home.tohome = function(name)
@ -48,20 +52,28 @@ home.tohome = function(name)
p_status = "nether"
end
if home.homepos[p_status][name] then
if home.g_timers[p_status][name] ~= nil then
local timer_player = os.difftime(os.time(),home.g_timers[p_status][name])
if timer_player < home.GET_HOME_INTERVAL then -- less than x minutes
minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. home.GET_HOME_INTERVAL .." seconds ago.")
minetest.chat_send_player(name, "Retry in: ".. home.GET_HOME_INTERVAL-timer_player .." seconds.")
local function go_to_home()
player:setpos(home.homepos[p_status][player:get_player_name()])
minetest.chat_send_player(name, "Teleported to home!")
minetest.log("action","Player ".. name .." teleported to home. Next teleportation allowed in ".. home.time .." seconds.")
return true
end
if not action_timers.api.get_timer("home_" .. name) then
action_timers.api.register_timer("home_" .. name, home.time)
return go_to_home()
else
local res = action_timers.api.do_action("home_" .. name, go_to_home)
if tonumber(res) then
minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. home.time .." seconds ago.")
minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
minetest.log("action","Player ".. name .." tried to teleport home within forbidden interval.")
return false
elseif res == true then
return res
end
end
player:setpos(home.homepos[p_status][player:get_player_name()])
minetest.chat_send_player(name, "Teleported to home!")
minetest.log("action","Player ".. name .." teleported to home. Last teleportation allowed in ".. home.GET_HOME_INTERVAL .." seconds.")
home.g_timers[p_status][name] = os.time()
return true
else
minetest.chat_send_player(name, "Set a home using /sethome")
return false

62
mods/action_timers/init.lua Executable file
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@ -0,0 +1,62 @@
-------------------------------
-- Action timers
-- Mod handling action timers
--
action_timers = {}
action_timers.timers = {}
action_timers.limits = {}
action_timers.api = {}
function action_timers.api.register_timer(name, limit)
if action_timers.timers[name] then
minetest.log("error", "[ACTimers] Cannot register timer " .. name .. " a second time")
return
elseif not limit then
minetest.log("error", "[ACTimers] Cannot register timer " .. name .. " without limit")
return
end
action_timers.timers[name] = limit
action_timers.limits[name] = limit
minetest.log("action", "[ACTimers] Timer " .. name .. " registered with time limit " .. limit)
end
function action_timers.api.do_action(name, func, params)
if not action_timers.timers[name] then
minetest.log("error", "[ACTimers] Timer " .. name .. " doesn't exist")
return
elseif not func then
minetest.log("error", "[ACTimers] Function passed to time checker for " .. name .. " is nil")
return
elseif action_timers.timers[name] > 0 then
minetest.log("error", "[ACTimers] Timer " .. name .. " is still up to 0")
return action_timers.timers[name]
end
action_timers.timers[name] = action_timers.limits[name]
if not params then
print("func()")
return func()
else
print("func(unpack(params))")
return func(unpack(params))
end
end
function action_timers.api.get_timer(name)
return action_timers.timers[name]
end
minetest.register_globalstep(function(dtime)
for name, _ in pairs(action_timers.timers) do
action_timers.timers[name] = action_timers.timers[name] - dtime
if action_timers.timers[name] < 0 then
action_timers.timers[name] = 0
end
end
end)
minetest.log("action", "[ACTimers] Loaded")

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@ -1,5 +1,4 @@
irc.whereis_timer = {}
irc.whereis_timer_max_limit = 120
local whereis_interval = 120
irc.bot_commands = {}
function irc:check_botcmd(msg)
@ -117,19 +116,28 @@ irc:register_bot_command("whereis", {
if not player then
return false, "There is no player named '"..args.."'"
end
if irc.whereis_timer[user.nick] ~= nil then
local timer_player = os.difftime(os.time(),irc.whereis_timer[user.nick])
if timer_player < irc.whereis_timer_max_limit then
local function say_where_is()
local fmt = "Player %s is at (%.2f,%.2f,%.2f)"
local pos = player:getpos()
minetest.log("action","IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for position of player "..player:get_player_name())
minetest.chat_send_player(player:get_player_name(),"IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for your position")
return true, fmt:format(args, pos.x, pos.y, pos.z)
end
if not action_timers.api.get_timer("whereis_" .. user.nick) then
action_timers.api.register_timer("whereis_" .. user.nick, whereis_interval)
return say_where_is()
else
local res = action_timers.api.do_action("whereis_" .. user.nick, say_where_is)
if tonumber(res) then
local answer = "Command used too often, retry in %d seconds."
return false,answer:format(irc.whereis_timer_max_limit - timer_player)
return false,answer:format(math.floor(res))
else
print(res)
return res
end
end
local fmt = "Player %s is at (%.2f,%.2f,%.2f)"
local pos = player:getpos()
irc.whereis_timer[user.nick] = os.time()
minetest.log("action","IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for position of player "..player:get_player_name())
minetest.chat_send_player(player:get_player_name(),"IRC user ".. user.nick.."!"..user.username.."@"..user.host.." asked for your position")
return true, fmt:format(args, pos.x, pos.y, pos.z)
end
})

1
mods/irc/depends.txt Executable file
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action_timers

1
mods/spawn/depends.txt Executable file
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action_timers

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@ -1,32 +1,38 @@
local timers = {}
local SPAWN_INTERVAL = 5*60
minetest.register_on_chat_message(function(name, message, playername, player)
local cmd = "/spawn"
if message:sub(0, #cmd) == cmd then
if message == '/spawn' then
local player = minetest.get_player_by_name(name)
-- Checking timers
local timer_player = os.difftime(os.time(),timers[name])
if timer_player ~= nil and timer_player < SPAWN_INTERVAL then -- less than x minutes
minetest.chat_send_player(name, "Please retry later, you used spawn last time less than ".. SPAWN_INTERVAL .." seconds ago.")
minetest.chat_send_player(name, "Retry in: ".. SPAWN_INTERVAL-timer_player .." seconds.")
minetest.log("action","Player ".. name .." tried to respawn within forbidden interval.")
return false
end
minetest.register_chatcommand("spawn", {
description = "Teleport a player to the defined spawnpoint",
func = function(name)
local player = minetest.get_player_by_name(name)
local function go_to_spawn()
if minetest.setting_get_pos("static_spawnpoint") then
minetest.chat_send_player(player:get_player_name(), "Teleporting to spawn...")
player:setpos(minetest.setting_get_pos("static_spawnpoint"))
minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. SPAWN_INTERVAL .." seconds.")
timers[name] = os.time()
return true
else
minetest.chat_send_player(player:get_player_name(), "ERROR: No spawn point is set on this server!")
return false
end
end
-- Checking timers
if not action_timers.api.get_timer("spawn_" .. name) then
action_timers.api.register_timer("spawn_" .. name, SPAWN_INTERVAL)
return go_to_spawn()
else
local res = action_timers.api.do_action("spawn_" .. name, go_to_spawn)
print(res)
if tonumber(res) then
minetest.chat_send_player(name, "Please retry later, you used spawn last time less than ".. SPAWN_INTERVAL .." seconds ago.")
minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
minetest.log("action","Player ".. name .." tried to respawn within forbidden interval.")
return false
else
return res
end
end
end
end)
})

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@ -7,6 +7,9 @@ News de FR - MinetestForFun (Survival - PVP - Hardcore)
---Informations---
Le générateur de map actuel est maintenant STABLE, il ne sera plus réinitialisé/reset !
---??/??/2015--- (Remerciements : ???)
Ajout du mod "action_timers" (centralisation de la gestion des compteurs de temps pour spawn, sethome, home, et whereis)
---09/07/2015--- (Remerciements : Gael-de-Sailly, gravgun, Obani, LeMagnesium/Mg, , crabman77/crabman, mgl512/Le_Docteur)
MAJ du mod "broomstick" (le Balai Volant/Broomstick est maintenant disponible ! Je vous invite à aller consulter son craft, vous pourrez voler 2 minutes en échange de 190 de mana, voila de quoi s'installer sur une île flottant dnas le ciel !)
/!\ Ajout de la SuperVision/Monitoring du serveur, pour y accéder allez sur : Site officiel > LE JEU > Statut du Serveur /!\

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@ -214,3 +214,5 @@ load_mod_future_ban = false
load_mod_textures = false
load_mod_snowdrift = false
load_mod_sounds = false
load_mod_action_timers = true