From 439e446b54b83965a92fcf1d36596e95e859461f Mon Sep 17 00:00:00 2001 From: Ombridride Date: Tue, 21 Jul 2015 14:29:03 +0200 Subject: [PATCH] comment the damage calc line of the new throwing mod --- mods/throwing/standard_arrows.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/throwing/standard_arrows.lua b/mods/throwing/standard_arrows.lua index 72cb463a..e8dab2d4 100755 --- a/mods/throwing/standard_arrows.lua +++ b/mods/throwing/standard_arrows.lua @@ -51,7 +51,7 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft) if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= "throwing:arrow_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then local speed = vector.length(self.object:getvelocity()) - local damage = ((speed + eq)^1.2)/10 + local damage = ((speed + eq)^1.2)/10 -- Modif MFF, damage tweakable here obj:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups={fleshy=damage},