update mobs mod
@ -28,6 +28,9 @@ This mod contains the following additions:
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Changelog:
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1.24- Added feature where certain animals run away when punched (runaway = true in mob definition)
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1.23- Added mob spawner block for admin to setup spawners in-game (place and right click to enter settings)
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1.22- Added ability to name tamed animals and npc using nametags, also npc will attack anyone who punches them apart from owner
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1.21- Added some more error checking to reduce serialize.h error and added height checks for falling off cliffs (thanks cmdskp)
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1.20- Error checking added to remove bad mobs, out of map limit mobs and stop serialize.h error
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1.19- Chickens now drop egg items instead of placing the egg, also throwing eggs result in 1/8 chance of spawning chick
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@ -8,7 +8,9 @@ mobs:register_mob("mobs:bunny", {
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passive = true,
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reach = 1,
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-- health & armor
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hp_min = 3, hp_max = 6, armor = 200,
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hp_min = 3,
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hp_max = 6,
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armor = 200,
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-- textures and model
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collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
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visual = "mesh",
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@ -18,13 +20,14 @@ mobs:register_mob("mobs:bunny", {
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{"mobs_bunny_grey.png"},
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{"mobs_bunny_brown.png"},
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{"mobs_bunny_white.png"},
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{"mobs_bunny_evil.png"},
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},
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-- sounds
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sounds = {},
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makes_footstep_sound = false,
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-- speed and jump
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walk_velocity = 1, run_velocity = 2,
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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jump = true,
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-- drops meat when dead
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drops = {
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@ -55,25 +58,35 @@ mobs:register_mob("mobs:bunny", {
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replace_with = "air",
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-- right click to pick up rabbit
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on_rightclick = function(self, clicker)
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if not mobs:feed_tame(self, clicker, 4, true, true) then
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-- Monty Python tribute
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local item = clicker:get_wielded_item()
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if item:get_name() == "mobs:lava_orb" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.object:set_properties({
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textures = {"mobs_bunny_evil.png"},
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})
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self.type = "monster"
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self.object:set_hp(20)
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return
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, true, true) then
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return
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end
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-- Monty Python tribute
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local item = clicker:get_wielded_item()
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if item:get_name() == "mobs:lava_orb" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.object:set_properties({
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textures = {"mobs_bunny_evil.png"},
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})
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self.type = "monster"
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self.object:set_hp(20)
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return
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end
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mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
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end,
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attack_type = "dogfight",
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damage = 5,
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})
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@ -33,6 +33,8 @@ mobs:register_mob("mobs:chicken", {
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},
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-- speed and jump
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walk_velocity = 1,
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run_velocity = 3,
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runaway = true,
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jump = true,
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-- drops raw chicken when dead
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drops = {
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@ -59,7 +61,9 @@ mobs:register_mob("mobs:chicken", {
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view_range = 5,
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on_rightclick = function(self, clicker)
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mobs:feed_tame(self, clicker, 8, true, true)
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
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end,
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@ -137,12 +141,12 @@ mobs:register_arrow("mobs:egg_entity", {
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end
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})
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-- snowball throwing item
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-- egg throwing item
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local egg_GRAVITY = 9
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local egg_VELOCITY = 19
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-- shoot snowball
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-- shoot egg
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local mobs_shoot_egg = function (item, player, pointed_thing)
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local playerpos = player:getpos()
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minetest.sound_play("default_place_node_hard", {
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@ -66,28 +66,45 @@ mobs:register_mob("mobs:cow", {
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replace_with = "air",
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fear_height = 2,
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on_rightclick = function(self, clicker)
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if not mobs:feed_tame(self, clicker, 8, true, true) then
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local tool = clicker:get_wielded_item()
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-- milk cow with empty bucket
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if tool:get_name() == "bucket:bucket_empty" then
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if self.gotten == true
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or self.child == true then
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return
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end
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local inv = clicker:get_inventory()
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inv:remove_item("main", "bucket:bucket_empty")
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if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then
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clicker:get_inventory():add_item("main", "mobs:bucket_milk")
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else
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mobs:bucket_milk"})
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end
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self.gotten = true -- milked
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-- feed or tame
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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local tool = clicker:get_wielded_item()
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-- milk cow with empty bucket
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if tool:get_name() == "bucket:bucket_empty" then
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--if self.gotten == true
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if self.child == true then
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return
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end
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if self.gotten == true then
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minetest.chat_send_player(clicker:get_player_name(),
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"Cow already milked!")
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return
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end
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local inv = clicker:get_inventory()
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inv:remove_item("main", "bucket:bucket_empty")
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if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then
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clicker:get_inventory():add_item("main", "mobs:bucket_milk")
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else
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mobs:bucket_milk"})
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end
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self.gotten = true -- milked
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return
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end
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mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end,
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})
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@ -1,3 +1,15 @@
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-- nametag
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minetest.register_craftitem("mobs:nametag", {
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description = "Nametag",
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inventory_image = "mobs_nametag.png",
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})
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core.register_craft({
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type = "shapeless",
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output = "mobs:nametag",
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recipe = {"default:paper", "dye:black", "farming:string"},
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})
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-- leather
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minetest.register_craftitem("mobs:leather", {
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description = "Leather",
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@ -1,9 +1,6 @@
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-- Dungeon Master by PilzAdam
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-- Node which cannot be destroyed by DungeonMasters' fireballs
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local excluded = {"nether:netherrack","default:obsidian_glass","default:obsidian", "default:obsidian_cooled", "default:bedrock", "doors:door_steel_b_1", "doors:door_steel_t_1", "doors:door_steel_b_2", "doors:door_steel_t_2","default:chest_locked"}
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mobs:register_mob("mobs:dungeon_master", {
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-- animal, monster, npc, barbarian
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type = "monster",
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@ -100,7 +97,7 @@ mobs:register_arrow("mobs:fireball", {
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}, nil)
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end,
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-- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items)
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-- node hit, bursts into flame
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 1, 1, 0)
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end
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@ -8,6 +8,7 @@ mobs:register_mob("mobs:goat", {
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passive = false,
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group_attack = true,
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attack_type = "dogfight",
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reach = 2,
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damage = 4,
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-- health & armor
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hp_min = 15,
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@ -62,6 +62,9 @@ dofile(path.."/creeper.lua")
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-- Mob Items
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dofile(path.."/crafts.lua")
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-- Spawner
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dofile(path.."/spawner.lua")
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-- Mob menu spawner special MFF
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dofile(path.."/mff_menu.lua")
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@ -7,7 +7,9 @@ mobs:register_mob("mobs:kitten", {
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 4, hp_max = 8, armor = 200,
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hp_min = 4,
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hp_max = 8,
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armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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@ -27,6 +29,8 @@ mobs:register_mob("mobs:kitten", {
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},
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-- speed and jump
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walk_velocity = 0.6,
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run_velocity = 2,
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runaway = true,
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jump = false,
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-- drops string
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drops = {
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@ -50,7 +54,9 @@ mobs:register_mob("mobs:kitten", {
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view_range = 10,
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-- feed with raw fish to tame or right click to pick up
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on_rightclick = function(self, clicker)
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mobs:feed_tame(self, clicker, 4, true, true)
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if mobs:feed_tame(self, clicker, 4, true, true) then
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return
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end
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mobs:capture_mob(self, clicker, 50, 50, 90, false, nil)
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end
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})
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0
mods/mobs/models/mobs_ent.x
Normal file → Executable file
0
mods/mobs/models/mobs_pig.b3d
Normal file → Executable file
@ -8,7 +8,6 @@ mobs.npc_drops = { "farming:meat", "farming:donut", "farming:bread", "default:a
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"default:cobble", "default:gravel", "default:clay_lump", "default:sand", "default:dirt_with_grass",
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"default:dirt", "default:chest", "default:torch"}
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mobs.npc_max_hp = 20
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mobs:register_mob("mobs:npc", {
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-- animal, monster, npc
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@ -20,7 +19,9 @@ mobs:register_mob("mobs:npc", {
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attack_type = "dogfight",
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attacks_monsters = true,
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-- health & armor
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hp_min = 20, hp_max = 20, armor = 100,
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hp_min = 20,
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hp_max = 20,
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armor = 100,
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-- textures and model
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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@ -106,6 +107,7 @@ mobs:register_mob("mobs:npc", {
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {
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@ -122,6 +124,7 @@ mobs:register_mob("mobs:npc", {
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end
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mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
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end
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end,
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})
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@ -44,6 +44,7 @@ mobs:register_mob("mobs:oerkki", {
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water_damage = 2,
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lava_damage = 4,
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light_damage = 1,
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fear_height = 3,
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-- model animation
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animation = {
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stand_start = 0,
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@ -26,6 +26,8 @@ mobs:register_mob("mobs:rat", {
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},
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-- speed and jump
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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jump = true,
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-- no drops
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drops = {},
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@ -6,7 +6,7 @@ local all_colours = {
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-- Sheep by PilzAdam
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for _, col in ipairs(all_colours) do
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for _, col in pairs(all_colours) do
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mobs:register_mob("mobs:sheep_"..col, {
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-- animal, monster, npc, barbarian
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@ -36,6 +36,7 @@ for _, col in ipairs(all_colours) do
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-- speed and jump
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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jump = true,
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-- drops raw meat and woll of its color when dead
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drops = {
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@ -117,7 +118,10 @@ for _, col in ipairs(all_colours) do
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--are we coloring?
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if itemname:find("dye:") then
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if self.gotten == false and self.child == false and self.tamed == true and name == self.owner then
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if self.gotten == false
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and self.child == false
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and self.tamed == true
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and name == self.owner then
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local col = string.split(itemname,":")[2]
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for _,c in pairs(all_colours) do
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if c == col then
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@ -185,4 +189,4 @@ minetest.register_entity("mobs:sheep", {
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end
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end,
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})
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})
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|
0
mods/mobs/sounds/default_punch2.ogg
Normal file → Executable file
0
mods/mobs/sounds/mobs_die_yell.ogg
Normal file → Executable file
0
mods/mobs/sounds/mobs_yeti_death.ogg
Normal file → Executable file
127
mods/mobs/spawner.lua
Executable file
@ -0,0 +1,127 @@
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-- mob spawner
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local spawner_default = "mobs:pig 10 15 0"
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minetest.register_node("mobs:spawner", {
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tiles = {"mob_spawner.png"},
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drawtype = "glasslike",
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paramtype = "light",
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walkable = true,
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description = "Mob Spawner",
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groups = {cracky = 1},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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-- text entry formspec
|
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meta:set_string("formspec", "field[text;mob_name min_light max_light amount;${command}]")
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meta:set_string("infotext", "Spawner Not Active (enter settings)")
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meta:set_string("command", spawner_default)
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end,
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|
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on_right_click = function(pos, placer)
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local meta = minetest.get_meta(pos)
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end,
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|
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on_receive_fields = function(pos, formname, fields, sender)
|
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|
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if not fields.text or fields.text == "" then
|
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return
|
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end
|
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|
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local meta = minetest.get_meta(pos)
|
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local comm = fields.text:split(" ")
|
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local name = sender:get_player_name()
|
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|
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if minetest.is_protected(pos, name) then
|
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minetest.record_protection_violation(pos, name)
|
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return
|
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end
|
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|
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local mob = comm[1]
|
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local mlig = tonumber(comm[2])
|
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local xlig = tonumber(comm[3])
|
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local num = tonumber(comm[4])
|
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|
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if mob and mob ~= ""
|
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and num and num >= 0 and num <= 10
|
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and mlig and mlig >= 0 and mlig <= 15
|
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and xlig and xlig >= 0 and xlig <= 15 then
|
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|
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meta:set_string("command", fields.text)
|
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meta:set_string("infotext", "Spawner Active (" .. mob .. ")")
|
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|
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else
|
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minetest.chat_send_player(name, "Mob Spawner settings failed!")
|
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end
|
||||
end,
|
||||
})
|
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|
||||
-- spawner abm
|
||||
minetest.register_abm({
|
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nodenames = {"mobs:spawner"},
|
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interval = 10,
|
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chance = 4,
|
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catch_up = false,
|
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|
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action = function(pos, node, active_object_count, active_object_count_wider)
|
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|
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-- check objects inside 9x9 area around spawner
|
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local objs = minetest.get_objects_inside_radius(pos, 9)
|
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|
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-- get meta and command
|
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local meta = minetest.get_meta(pos)
|
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local comm = meta:get_string("command"):split(" ")
|
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|
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-- get settings from command
|
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local mob = comm[1]
|
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local mlig = tonumber(comm[2])
|
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local xlig = tonumber(comm[3])
|
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local num = tonumber(comm[4])
|
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|
||||
-- if amount is 0 then do nothing
|
||||
if num == 0 then
|
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return
|
||||
end
|
||||
|
||||
local count = 0
|
||||
local ent = nil
|
||||
|
||||
-- count objects of same type in area
|
||||
for k, obj in pairs(objs) do
|
||||
|
||||
ent = obj:get_luaentity()
|
||||
|
||||
if ent and ent.name == mob then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
|
||||
-- is there too many of same type?
|
||||
if count >= num then
|
||||
return
|
||||
end
|
||||
|
||||
-- find air blocks within 5 nodes of spawner
|
||||
local air = minetest.find_nodes_in_area(
|
||||
{x = pos.x - 5, y = pos.y, z = pos.z - 5},
|
||||
{x = pos.x + 5, y = pos.y, z = pos.z + 5},
|
||||
{"air"})
|
||||
|
||||
-- spawn in random air block
|
||||
if air and #air > 0 then
|
||||
|
||||
local pos2 = air[math.random(#air)]
|
||||
local lig = minetest.get_node_light(pos2)
|
||||
|
||||
pos2.y = pos2.y + 0.5
|
||||
|
||||
-- only if light levels are within range
|
||||
if lig and lig >= mlig and lig <= xlig then
|
||||
minetest.add_entity(pos2, mob)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
})
|
BIN
mods/mobs/textures/mob_spawner.png
Executable file
After Width: | Height: | Size: 108 B |
0
mods/mobs/textures/mobs_ent.png
Normal file → Executable file
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
BIN
mods/mobs/textures/mobs_nametag.png
Executable file
After Width: | Height: | Size: 247 B |
0
mods/mobs/textures/mobs_pig_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 892 B After Width: | Height: | Size: 892 B |
0
mods/mobs/textures/mobs_pig_pink.png
Normal file → Executable file
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.7 KiB |